2022-04-29 16:40:51 +02:00

228 lines
4.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest72668"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest72668"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
function L7_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
end
L1_1.OnDataLoaded = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7266801
L1_2["7266801"] = L2_2
L2_2 = A0_2.OnSubStart7266802
L1_2["7266802"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7266801
L1_2["7266801"] = L2_2
L2_2 = A0_2.OnSubFinish7266802
L1_2["7266802"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed7266801
L1_2["7266801"] = L2_2
L2_2 = A0_2.OnSubFailed7266802
L1_2["7266802"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7266801"
L2_2(L3_2)
end
L1_1.OnSubStart7266801 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7266801"
L2_2(L3_2)
end
L1_1.OnSubFinish7266801 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7266801"
L2_2(L3_2)
end
L1_1.OnSubFailed7266801 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart7266802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 3
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.5
L4_3 = 1
L5_3 = 0.5
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4
L1_4 = actorUtils
L1_4 = L1_4.GetAvatarPos
L1_4 = L1_4()
L2_4 = actorUtils
L2_4 = L2_4.GetAvatarForward
L2_4 = L2_4()
L3_4 = 1
L4_4 = print
L5_4 = L2_4.x
L6_4 = ","
L7_4 = L2_4.y
L8_4 = ","
L9_4 = L2_4.z
L5_4 = L5_4 .. L6_4 .. L7_4 .. L8_4 .. L9_4
L4_4(L5_4)
L4_4 = L1_4.x
L5_4 = L2_4.x
L5_4 = L5_4 * L3_4
L4_4 = L4_4 + L5_4
L1_4.x = L4_4
L4_4 = L1_4.z
L5_4 = L2_4.z
L5_4 = L5_4 * L3_4
L4_4 = L4_4 - L5_4
L1_4.z = L4_4
L4_4 = L2_4
L5_4 = L4_4.x
L5_4 = L5_4 * -0.5
L4_4.x = L5_4
L5_4 = L4_4.z
L5_4 = L5_4 * -0.5
L4_4.z = L5_4
L6_4 = A0_4
L5_4 = A0_4.LevelLoadFinishSafeCall
function L7_4(A0_5)
local L1_5, L2_5, L3_5, L4_5, L5_5, L6_5, L7_5, L8_5
L2_5 = A0_5
L1_5 = A0_5.CreateQuestNpcByIdWithPos
L3_5 = 7266802
L4_5 = L6_1.PaimonData
L4_5 = L4_5.id
L5_5 = 0
L6_5 = L1_4
L7_5 = M
L7_5 = L7_5.Dir2Euler
L8_5 = L4_4
L7_5, L8_5 = L7_5(L8_5)
L1_5(L2_5, L3_5, L4_5, L5_5, L6_5, L7_5, L8_5)
L2_5 = A0_5
L1_5 = A0_5.RequestInteraction
L3_5 = L6_1.PaimonData
L3_5 = L3_5.alias
L1_5(L2_5, L3_5)
end
L5_4(L6_4, L7_4)
end
L7_3 = nil
L8_3 = nil
L9_3 = ""
L10_3 = false
L11_3 = true
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3)
L1_3 = actorUtils
L1_3 = L1_3.CloseFishingChallengeEndPage
L1_3()
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7266802 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7266802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.PaimonData
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyWithDisappear
L5_2 = false
L3_2(L4_2, L5_2)
end
L1_1.OnSubFinish7266802 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7266802"
L2_2(L3_2)
end
L1_1.OnSubFailed7266802 = L7_1
return L1_1