2022-04-29 16:40:51 +02:00

562 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest72241"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest72241"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
function L7_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
end
L1_1.OnDataLoaded = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7224101
L1_2["7224101"] = L2_2
L2_2 = A0_2.OnSubStart7224102
L1_2["7224102"] = L2_2
L2_2 = A0_2.OnSubStart7224103
L1_2["7224103"] = L2_2
L2_2 = A0_2.OnSubStart7224104
L1_2["7224104"] = L2_2
L2_2 = A0_2.OnSubStart7224105
L1_2["7224105"] = L2_2
L2_2 = A0_2.OnSubStart7224106
L1_2["7224106"] = L2_2
L2_2 = A0_2.OnSubStart7224107
L1_2["7224107"] = L2_2
L2_2 = A0_2.OnSubStart7224108
L1_2["7224108"] = L2_2
L2_2 = A0_2.OnSubStart7224109
L1_2["7224109"] = L2_2
L2_2 = A0_2.OnSubStart7224110
L1_2["7224110"] = L2_2
L2_2 = A0_2.OnSubStart7224111
L1_2["7224111"] = L2_2
L2_2 = A0_2.OnSubStart7224112
L1_2["7224112"] = L2_2
L2_2 = A0_2.OnSubStart7224116
L1_2["7224116"] = L2_2
L2_2 = A0_2.OnSubStart7224117
L1_2["7224117"] = L2_2
L2_2 = A0_2.OnSubStart7224113
L1_2["7224113"] = L2_2
L2_2 = A0_2.OnSubStart7224114
L1_2["7224114"] = L2_2
L2_2 = A0_2.OnSubStart7224115
L1_2["7224115"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7224101
L1_2["7224101"] = L2_2
L2_2 = A0_2.OnSubFinish7224102
L1_2["7224102"] = L2_2
L2_2 = A0_2.OnSubFinish7224103
L1_2["7224103"] = L2_2
L2_2 = A0_2.OnSubFinish7224104
L1_2["7224104"] = L2_2
L2_2 = A0_2.OnSubFinish7224105
L1_2["7224105"] = L2_2
L2_2 = A0_2.OnSubFinish7224106
L1_2["7224106"] = L2_2
L2_2 = A0_2.OnSubFinish7224107
L1_2["7224107"] = L2_2
L2_2 = A0_2.OnSubFinish7224108
L1_2["7224108"] = L2_2
L2_2 = A0_2.OnSubFinish7224109
L1_2["7224109"] = L2_2
L2_2 = A0_2.OnSubFinish7224110
L1_2["7224110"] = L2_2
L2_2 = A0_2.OnSubFinish7224111
L1_2["7224111"] = L2_2
L2_2 = A0_2.OnSubFinish7224112
L1_2["7224112"] = L2_2
L2_2 = A0_2.OnSubFinish7224116
L1_2["7224116"] = L2_2
L2_2 = A0_2.OnSubFinish7224117
L1_2["7224117"] = L2_2
L2_2 = A0_2.OnSubFinish7224113
L1_2["7224113"] = L2_2
L2_2 = A0_2.OnSubFinish7224114
L1_2["7224114"] = L2_2
L2_2 = A0_2.OnSubFinish7224115
L1_2["7224115"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2
L1_2 = {}
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L7_1
function L7_1(A0_2, A1_2, A2_2, A3_2)
local L4_2, L5_2, L6_2, L7_2, L8_2
L5_2 = A0_2
L4_2 = A0_2.CreateQuestNpc
L6_2 = A1_2
L7_2 = A2_2
L8_2 = A3_2
L4_2(L5_2, L6_2, L7_2, L8_2)
end
L1_1.NpcCreate = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
L2_2 = print
L3_2 = "SummonPaimon"
L2_2(L3_2)
L2_2 = actorUtils
L2_2 = L2_2.GetAvatarPos
L2_2 = L2_2()
L3_2 = actorUtils
L3_2 = L3_2.GetAvatarForward
L3_2 = L3_2()
L4_2 = -0.05
L5_2 = 1
L6_2 = L2_2.x
L7_2 = L3_2.x
L7_2 = L7_2 * L4_2
L6_2 = L6_2 + L7_2
L2_2.x = L6_2
L6_2 = L2_2.z
L7_2 = L3_2.z
L7_2 = L7_2 * L5_2
L6_2 = L6_2 + L7_2
L2_2.z = L6_2
L6_2 = print
L7_2 = L3_2.x
L8_2 = ","
L9_2 = L3_2.y
L10_2 = ","
L11_2 = L3_2.z
L7_2 = L7_2 .. L8_2 .. L9_2 .. L10_2 .. L11_2
L6_2(L7_2)
L6_2 = L3_2
L7_2 = L6_2.x
L7_2 = L7_2 * -0.1
L6_2.x = L7_2
L7_2 = L6_2.z
L7_2 = L7_2 * -1
L6_2.z = L7_2
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpcByIdWithPos
L9_2 = A1_2
L10_2 = L6_1.PaimonData
L10_2 = L10_2.id
L11_2 = 1
L12_2 = L2_2
L13_2 = M
L13_2 = L13_2.Dir2Euler
L14_2 = L6_2
L13_2, L14_2 = L13_2(L14_2)
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CallDelay
L9_2 = 1
function L10_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.PaimonData
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L7_2(L8_2, L9_2, L10_2)
end
L1_1.SummonPaimon = L7_1
function L7_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "VanishPaimon"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.GetQuestNpcActor
L3_2 = L6_1.PaimonData
L3_2 = L3_2.alias
L1_2 = L1_2(L2_2, L3_2)
L2_2 = globalActor
L3_2 = L2_2
L2_2 = L2_2.EnablePlayerInput
L4_2 = true
L2_2(L3_2, L4_2)
L3_2 = L1_2
L2_2 = L1_2.DestroyWithDisappear
L4_2 = false
L2_2(L3_2, L4_2)
end
L1_1.VanishPaimon = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224101"
L2_2(L3_2)
end
L1_1.OnSubStart7224101 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224101"
L2_2(L3_2)
end
L1_1.OnSubFinish7224101 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224102"
L2_2(L3_2)
end
L1_1.OnSubStart7224102 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224102"
L2_2(L3_2)
end
L1_1.OnSubFinish7224102 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224103"
L2_2(L3_2)
end
L1_1.OnSubStart7224103 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224103"
L2_2(L3_2)
end
L1_1.OnSubFinish7224103 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224104"
L2_2(L3_2)
end
L1_1.OnSubStart7224104 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224104"
L2_2(L3_2)
end
L1_1.OnSubFinish7224104 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224105"
L2_2(L3_2)
end
L1_1.OnSubStart7224105 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224105"
L2_2(L3_2)
end
L1_1.OnSubFinish7224105 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224106"
L2_2(L3_2)
end
L1_1.OnSubStart7224106 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224106"
L2_2(L3_2)
end
L1_1.OnSubFinish7224106 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7224107"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NpcCreate
L4_2 = A1_2
L5_2 = L6_1.NPC20342Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7224107 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224107"
L2_2(L3_2)
end
L1_1.OnSubFinish7224107 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224108"
L2_2(L3_2)
end
L1_1.OnSubStart7224108 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224108"
L2_2(L3_2)
end
L1_1.OnSubFinish7224108 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224109"
L2_2(L3_2)
end
L1_1.OnSubStart7224109 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224109"
L2_2(L3_2)
end
L1_1.OnSubFinish7224109 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224110"
L2_2(L3_2)
end
L1_1.OnSubStart7224110 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224110"
L2_2(L3_2)
end
L1_1.OnSubFinish7224110 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224111"
L2_2(L3_2)
end
L1_1.OnSubStart7224111 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224111"
L2_2(L3_2)
end
L1_1.OnSubFinish7224111 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224112"
L2_2(L3_2)
end
L1_1.OnSubStart7224112 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224112"
L2_2(L3_2)
end
L1_1.OnSubFinish7224112 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubStart7224116"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.PlayCutsceneIndex
L4_2 = "7224101"
L5_2 = nil
L6_2 = nil
L7_2 = nil
L8_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 7
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.FinishQuestID
L3_3 = false
L4_3 = 7224116
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7224116 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224116"
L2_2(L3_2)
end
L1_1.OnSubFinish7224116 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart7224117"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.SummonPaimon
L4_2 = 7224117
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = true
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart7224117 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224117"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.VanishPaimon
L2_2(L3_2)
end
L1_1.OnSubFinish7224117 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart7224113"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NpcCreate
L4_2 = A1_2
L5_2 = L6_1.NPC20342Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7224113Trigger"
L5_2 = "Actor/Gadget/Q7224113Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 269.6027
L8_2.y = 540.5806
L8_2.z = 215.6104
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L12_2 = 5
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart7224113 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224113"
L2_2(L3_2)
end
L1_1.OnSubFinish7224113 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224114"
L2_2(L3_2)
end
L1_1.OnSubStart7224114 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7224114"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.NPC20342Data
L4_2 = L4_2.alias
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7224114 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7224115"
L2_2(L3_2)
end
L1_1.OnSubStart7224115 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7224115"
L2_2(L3_2)
end
L1_1.OnSubFinish7224115 = L7_1
return L1_1