2022-04-29 16:40:51 +02:00

591 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest72220"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest72220"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
function L6_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
end
L1_1.OnDataLoaded = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7222001
L1_2["7222001"] = L2_2
L2_2 = A0_2.OnSubStart7222002
L1_2["7222002"] = L2_2
L2_2 = A0_2.OnSubStart7222003
L1_2["7222003"] = L2_2
L2_2 = A0_2.OnSubStart7222004
L1_2["7222004"] = L2_2
L2_2 = A0_2.OnSubStart7222005
L1_2["7222005"] = L2_2
L2_2 = A0_2.OnSubStart7222006
L1_2["7222006"] = L2_2
L2_2 = A0_2.OnSubStart7222007
L1_2["7222007"] = L2_2
L2_2 = A0_2.OnSubStart7222008
L1_2["7222008"] = L2_2
L2_2 = A0_2.OnSubStart7222009
L1_2["7222009"] = L2_2
L2_2 = A0_2.OnSubStart7222010
L1_2["7222010"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7222001
L1_2["7222001"] = L2_2
L2_2 = A0_2.OnSubFinish7222002
L1_2["7222002"] = L2_2
L2_2 = A0_2.OnSubFinish7222003
L1_2["7222003"] = L2_2
L2_2 = A0_2.OnSubFinish7222004
L1_2["7222004"] = L2_2
L2_2 = A0_2.OnSubFinish7222005
L1_2["7222005"] = L2_2
L2_2 = A0_2.OnSubFinish7222006
L1_2["7222006"] = L2_2
L2_2 = A0_2.OnSubFinish7222007
L1_2["7222007"] = L2_2
L2_2 = A0_2.OnSubFinish7222008
L1_2["7222008"] = L2_2
L2_2 = A0_2.OnSubFinish7222009
L1_2["7222009"] = L2_2
L2_2 = A0_2.OnSubFinish7222010
L1_2["7222010"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed7222001
L1_2["7222001"] = L2_2
L2_2 = A0_2.OnSubFailed7222002
L1_2["7222002"] = L2_2
L2_2 = A0_2.OnSubFailed7222003
L1_2["7222003"] = L2_2
L2_2 = A0_2.OnSubFailed7222004
L1_2["7222004"] = L2_2
L2_2 = A0_2.OnSubFailed7222005
L1_2["7222005"] = L2_2
L2_2 = A0_2.OnSubFailed7222006
L1_2["7222006"] = L2_2
L2_2 = A0_2.OnSubFailed7222007
L1_2["7222007"] = L2_2
L2_2 = A0_2.OnSubFailed7222008
L1_2["7222008"] = L2_2
L2_2 = A0_2.OnSubFailed7222009
L1_2["7222009"] = L2_2
L2_2 = A0_2.OnSubFailed7222010
L1_2["7222010"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "FinishLast"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7222010
L1_2(L2_2, L3_2, L4_2)
end
L1_1.FinishLast = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7222002
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7222005
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7222008
L1_2(L2_2, L3_2, L4_2)
end
L1_1._72160_CountDownFinish = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "_72160_EnableInput"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = true
L1_2(L2_2, L3_2)
end
L1_1._72160_EnableInput = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7222001"
L2_2(L3_2)
end
L1_1.OnSubStart7222001 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7222001"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7222001 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222001"
L2_2(L3_2)
end
L1_1.OnSubFailed7222001 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7222002"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_CountDownFinish
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 0
L5_2 = 0
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_EnableInput
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7222002 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7222002"
L2_2(L3_2)
end
L1_1.OnSubFinish7222002 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222002"
L2_2(L3_2)
end
L1_1.OnSubFailed7222002 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7222003"
L2_2(L3_2)
end
L1_1.OnSubStart7222003 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7222003"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7222003 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFailed7222003"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7222003 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7222004"
L2_2(L3_2)
end
L1_1.OnSubStart7222004 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7222004"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7222004 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222004"
L2_2(L3_2)
end
L1_1.OnSubFailed7222004 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7222005"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_CountDownFinish
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 0
L5_2 = 0
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_EnableInput
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7222005 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7222005"
L2_2(L3_2)
end
L1_1.OnSubFinish7222005 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222005"
L2_2(L3_2)
end
L1_1.OnSubFailed7222005 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7222006"
L2_2(L3_2)
end
L1_1.OnSubStart7222006 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7222006"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7222006 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFailed7222006"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7222006 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7222007"
L2_2(L3_2)
end
L1_1.OnSubStart7222007 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7222007"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7222007 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222007"
L2_2(L3_2)
end
L1_1.OnSubFailed7222007 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7222008"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_CountDownFinish
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 0
L5_2 = 0
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_EnableInput
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7222008 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7222008"
L2_2(L3_2)
end
L1_1.OnSubFinish7222008 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222008"
L2_2(L3_2)
end
L1_1.OnSubFailed7222008 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7222009"
L2_2(L3_2)
end
L1_1.OnSubStart7222009 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7222009"
L2_2(L3_2)
end
L1_1.OnSubFinish7222009 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFailed7222009"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7222009 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart7222010"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = A0_2.FinishLast
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L6_2 = A0_2.FinishLast
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7222010 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7222010"
L2_2(L3_2)
end
L1_1.OnSubFinish7222010 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7222010"
L2_2(L3_2)
end
L1_1.OnSubFailed7222010 = L6_1
return L1_1