2022-04-29 16:40:51 +02:00

591 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest72188"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest72188"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
function L6_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
end
L1_1.OnDataLoaded = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7218801
L1_2["7218801"] = L2_2
L2_2 = A0_2.OnSubStart7218802
L1_2["7218802"] = L2_2
L2_2 = A0_2.OnSubStart7218803
L1_2["7218803"] = L2_2
L2_2 = A0_2.OnSubStart7218804
L1_2["7218804"] = L2_2
L2_2 = A0_2.OnSubStart7218805
L1_2["7218805"] = L2_2
L2_2 = A0_2.OnSubStart7218806
L1_2["7218806"] = L2_2
L2_2 = A0_2.OnSubStart7218807
L1_2["7218807"] = L2_2
L2_2 = A0_2.OnSubStart7218808
L1_2["7218808"] = L2_2
L2_2 = A0_2.OnSubStart7218809
L1_2["7218809"] = L2_2
L2_2 = A0_2.OnSubStart7218810
L1_2["7218810"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7218801
L1_2["7218801"] = L2_2
L2_2 = A0_2.OnSubFinish7218802
L1_2["7218802"] = L2_2
L2_2 = A0_2.OnSubFinish7218803
L1_2["7218803"] = L2_2
L2_2 = A0_2.OnSubFinish7218804
L1_2["7218804"] = L2_2
L2_2 = A0_2.OnSubFinish7218805
L1_2["7218805"] = L2_2
L2_2 = A0_2.OnSubFinish7218806
L1_2["7218806"] = L2_2
L2_2 = A0_2.OnSubFinish7218807
L1_2["7218807"] = L2_2
L2_2 = A0_2.OnSubFinish7218808
L1_2["7218808"] = L2_2
L2_2 = A0_2.OnSubFinish7218809
L1_2["7218809"] = L2_2
L2_2 = A0_2.OnSubFinish7218810
L1_2["7218810"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed7218801
L1_2["7218801"] = L2_2
L2_2 = A0_2.OnSubFailed7218802
L1_2["7218802"] = L2_2
L2_2 = A0_2.OnSubFailed7218803
L1_2["7218803"] = L2_2
L2_2 = A0_2.OnSubFailed7218804
L1_2["7218804"] = L2_2
L2_2 = A0_2.OnSubFailed7218805
L1_2["7218805"] = L2_2
L2_2 = A0_2.OnSubFailed7218806
L1_2["7218806"] = L2_2
L2_2 = A0_2.OnSubFailed7218807
L1_2["7218807"] = L2_2
L2_2 = A0_2.OnSubFailed7218808
L1_2["7218808"] = L2_2
L2_2 = A0_2.OnSubFailed7218809
L1_2["7218809"] = L2_2
L2_2 = A0_2.OnSubFailed7218810
L1_2["7218810"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7218802
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7218805
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7218808
L1_2(L2_2, L3_2, L4_2)
end
L1_1._72160_CountDownFinish = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "_72160_EnableInput"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = true
L1_2(L2_2, L3_2)
end
L1_1._72160_EnableInput = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "FinishLast"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.FinishQuestID
L3_2 = false
L4_2 = 7218810
L1_2(L2_2, L3_2, L4_2)
end
L1_1.FinishLast = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7218801"
L2_2(L3_2)
end
L1_1.OnSubStart7218801 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7218801"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7218801 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218801"
L2_2(L3_2)
end
L1_1.OnSubFailed7218801 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7218802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_CountDownFinish
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 0
L5_2 = 0
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_EnableInput
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7218802 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7218802"
L2_2(L3_2)
end
L1_1.OnSubFinish7218802 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218802"
L2_2(L3_2)
end
L1_1.OnSubFailed7218802 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7218803"
L2_2(L3_2)
end
L1_1.OnSubStart7218803 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7218803"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7218803 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFailed7218803"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7218803 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7218804"
L2_2(L3_2)
end
L1_1.OnSubStart7218804 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7218804"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7218804 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218804"
L2_2(L3_2)
end
L1_1.OnSubFailed7218804 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7218805"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_CountDownFinish
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 0
L5_2 = 0
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_EnableInput
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7218805 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7218805"
L2_2(L3_2)
end
L1_1.OnSubFinish7218805 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218805"
L2_2(L3_2)
end
L1_1.OnSubFailed7218805 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7218806"
L2_2(L3_2)
end
L1_1.OnSubStart7218806 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7218806"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7218806 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFailed7218806"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7218806 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7218807"
L2_2(L3_2)
end
L1_1.OnSubStart7218807 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7218807"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7218807 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218807"
L2_2(L3_2)
end
L1_1.OnSubFailed7218807 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7218808"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_CountDownFinish
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 0
L5_2 = 0
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 4
L5_2 = A0_2._72160_EnableInput
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7218808 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7218808"
L2_2(L3_2)
end
L1_1.OnSubFinish7218808 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218808"
L2_2(L3_2)
end
L1_1.OnSubFailed7218808 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7218809"
L2_2(L3_2)
end
L1_1.OnSubStart7218809 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7218809"
L2_2(L3_2)
end
L1_1.OnSubFinish7218809 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFailed7218809"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7218809 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart7218810"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L6_2 = A0_2.FinishLast
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7218810 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7218810"
L2_2(L3_2)
end
L1_1.OnSubFinish7218810 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7218810"
L2_2(L3_2)
end
L1_1.OnSubFailed7218810 = L6_1
return L1_1