2022-04-29 16:40:51 +02:00

988 lines
21 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest72108"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest72108"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
L8_1 = nil
function L9_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Points
L7_1 = L1_2
L1_2 = L2_1.Datas
L8_1 = L1_2
end
L1_1.OnDataLoaded = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7210810
L1_2["7210810"] = L2_2
L2_2 = A0_2.OnSubStart7210801
L1_2["7210801"] = L2_2
L2_2 = A0_2.OnSubStart7210811
L1_2["7210811"] = L2_2
L2_2 = A0_2.OnSubStart7210819
L1_2["7210819"] = L2_2
L2_2 = A0_2.OnSubStart7210802
L1_2["7210802"] = L2_2
L2_2 = A0_2.OnSubStart7210812
L1_2["7210812"] = L2_2
L2_2 = A0_2.OnSubStart7210816
L1_2["7210816"] = L2_2
L2_2 = A0_2.OnSubStart7210813
L1_2["7210813"] = L2_2
L2_2 = A0_2.OnSubStart7210814
L1_2["7210814"] = L2_2
L2_2 = A0_2.OnSubStart7210803
L1_2["7210803"] = L2_2
L2_2 = A0_2.OnSubStart7210804
L1_2["7210804"] = L2_2
L2_2 = A0_2.OnSubStart7210805
L1_2["7210805"] = L2_2
L2_2 = A0_2.OnSubStart7210806
L1_2["7210806"] = L2_2
L2_2 = A0_2.OnSubStart7210821
L1_2["7210821"] = L2_2
L2_2 = A0_2.OnSubStart7210807
L1_2["7210807"] = L2_2
L2_2 = A0_2.OnSubStart7210815
L1_2["7210815"] = L2_2
L2_2 = A0_2.OnSubStart7210808
L1_2["7210808"] = L2_2
L2_2 = A0_2.OnSubStart7210809
L1_2["7210809"] = L2_2
L2_2 = A0_2.OnSubStart7210817
L1_2["7210817"] = L2_2
L2_2 = A0_2.OnSubStart7210820
L1_2["7210820"] = L2_2
L2_2 = A0_2.OnSubStart7210818
L1_2["7210818"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7210810
L1_2["7210810"] = L2_2
L2_2 = A0_2.OnSubFinish7210801
L1_2["7210801"] = L2_2
L2_2 = A0_2.OnSubFinish7210811
L1_2["7210811"] = L2_2
L2_2 = A0_2.OnSubFinish7210819
L1_2["7210819"] = L2_2
L2_2 = A0_2.OnSubFinish7210802
L1_2["7210802"] = L2_2
L2_2 = A0_2.OnSubFinish7210812
L1_2["7210812"] = L2_2
L2_2 = A0_2.OnSubFinish7210816
L1_2["7210816"] = L2_2
L2_2 = A0_2.OnSubFinish7210813
L1_2["7210813"] = L2_2
L2_2 = A0_2.OnSubFinish7210814
L1_2["7210814"] = L2_2
L2_2 = A0_2.OnSubFinish7210803
L1_2["7210803"] = L2_2
L2_2 = A0_2.OnSubFinish7210804
L1_2["7210804"] = L2_2
L2_2 = A0_2.OnSubFinish7210805
L1_2["7210805"] = L2_2
L2_2 = A0_2.OnSubFinish7210806
L1_2["7210806"] = L2_2
L2_2 = A0_2.OnSubFinish7210821
L1_2["7210821"] = L2_2
L2_2 = A0_2.OnSubFinish7210807
L1_2["7210807"] = L2_2
L2_2 = A0_2.OnSubFinish7210815
L1_2["7210815"] = L2_2
L2_2 = A0_2.OnSubFinish7210808
L1_2["7210808"] = L2_2
L2_2 = A0_2.OnSubFinish7210809
L1_2["7210809"] = L2_2
L2_2 = A0_2.OnSubFinish7210817
L1_2["7210817"] = L2_2
L2_2 = A0_2.OnSubFinish7210820
L1_2["7210820"] = L2_2
L2_2 = A0_2.OnSubFinish7210818
L1_2["7210818"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed7210810
L1_2["7210810"] = L2_2
L2_2 = A0_2.OnSubFailed7210801
L1_2["7210801"] = L2_2
L2_2 = A0_2.OnSubFailed7210811
L1_2["7210811"] = L2_2
L2_2 = A0_2.OnSubFailed7210819
L1_2["7210819"] = L2_2
L2_2 = A0_2.OnSubFailed7210802
L1_2["7210802"] = L2_2
L2_2 = A0_2.OnSubFailed7210812
L1_2["7210812"] = L2_2
L2_2 = A0_2.OnSubFailed7210816
L1_2["7210816"] = L2_2
L2_2 = A0_2.OnSubFailed7210813
L1_2["7210813"] = L2_2
L2_2 = A0_2.OnSubFailed7210814
L1_2["7210814"] = L2_2
L2_2 = A0_2.OnSubFailed7210803
L1_2["7210803"] = L2_2
L2_2 = A0_2.OnSubFailed7210804
L1_2["7210804"] = L2_2
L2_2 = A0_2.OnSubFailed7210805
L1_2["7210805"] = L2_2
L2_2 = A0_2.OnSubFailed7210806
L1_2["7210806"] = L2_2
L2_2 = A0_2.OnSubFailed7210821
L1_2["7210821"] = L2_2
L2_2 = A0_2.OnSubFailed7210807
L1_2["7210807"] = L2_2
L2_2 = A0_2.OnSubFailed7210815
L1_2["7210815"] = L2_2
L2_2 = A0_2.OnSubFailed7210808
L1_2["7210808"] = L2_2
L2_2 = A0_2.OnSubFailed7210809
L1_2["7210809"] = L2_2
L2_2 = A0_2.OnSubFailed7210817
L1_2["7210817"] = L2_2
L2_2 = A0_2.OnSubFailed7210820
L1_2["7210820"] = L2_2
L2_2 = A0_2.OnSubFailed7210818
L1_2["7210818"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
if A1_2 == 1 then
L2_2 = print
L3_2 = "OnSubStart7210820"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.FinishQuestID
L4_2 = false
L5_2 = 7210820
L2_2(L3_2, L4_2, L5_2)
end
end
L1_1.InvokeOnInteraction = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210810"
L2_2(L3_2)
end
L1_1.OnSubStart7210810 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210810"
L2_2(L3_2)
end
L1_1.OnSubFinish7210810 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210810"
L2_2(L3_2)
end
L1_1.OnSubFailed7210810 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210801"
L2_2(L3_2)
end
L1_1.OnSubStart7210801 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210801"
L2_2(L3_2)
end
L1_1.OnSubFinish7210801 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210801"
L2_2(L3_2)
end
L1_1.OnSubFailed7210801 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
L2_2 = print
L3_2 = "OnSubStart7210811"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 1
L5_2 = 2
L6_2 = 1
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L2_2 = actorUtils
L2_2 = L2_2.GetAvatarPos
L2_2 = L2_2()
L3_2 = actorUtils
L3_2 = L3_2.GetAvatarForward
L3_2 = L3_2()
L4_2 = -0.05
L5_2 = 1
L6_2 = L2_2.x
L7_2 = L3_2.x
L7_2 = L7_2 * L4_2
L6_2 = L6_2 + L7_2
L2_2.x = L6_2
L6_2 = L2_2.z
L7_2 = L3_2.z
L7_2 = L7_2 * L5_2
L6_2 = L6_2 + L7_2
L2_2.z = L6_2
L6_2 = print
L7_2 = L3_2.x
L8_2 = ","
L9_2 = L3_2.y
L10_2 = ","
L11_2 = L3_2.z
L7_2 = L7_2 .. L8_2 .. L9_2 .. L10_2 .. L11_2
L6_2(L7_2)
L6_2 = L3_2
L7_2 = L6_2.x
L7_2 = L7_2 * -0.1
L6_2.x = L7_2
L7_2 = L6_2.z
L7_2 = L7_2 * -1
L6_2.z = L7_2
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpcByIdWithPos
L9_2 = 7210811
L10_2 = L6_1.PaimonData
L10_2 = L10_2.id
L11_2 = 1
L12_2 = L2_2
L13_2 = M
L13_2 = L13_2.Dir2Euler
L14_2 = L6_2
L13_2, L14_2 = L13_2(L14_2)
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CallDelay
L9_2 = 1
function L10_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.PaimonData
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L7_2(L8_2, L9_2, L10_2)
end
L1_1.OnSubStart7210811 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.PaimonData
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyWithDisappear
L5_2 = false
L3_2(L4_2, L5_2)
end
L1_1.OnSubFinish7210811 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210811"
L2_2(L3_2)
end
L1_1.OnSubFailed7210811 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210819"
L2_2(L3_2)
end
L1_1.OnSubStart7210819 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210819"
L2_2(L3_2)
end
L1_1.OnSubFinish7210819 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210819"
L2_2(L3_2)
end
L1_1.OnSubFailed7210819 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7210802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3159Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7210802 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210802"
L2_2(L3_2)
end
L1_1.OnSubFinish7210802 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210802"
L2_2(L3_2)
end
L1_1.OnSubFailed7210802 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210812"
L2_2(L3_2)
end
L1_1.OnSubStart7210812 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210812"
L2_2(L3_2)
end
L1_1.OnSubFinish7210812 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210812"
L2_2(L3_2)
end
L1_1.OnSubFailed7210812 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
L2_2 = print
L3_2 = "OnSubStart7210816"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 1
L5_2 = 1
L6_2 = 1
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L2_2 = actorUtils
L2_2 = L2_2.GetAvatarPos
L2_2 = L2_2()
L3_2 = actorUtils
L3_2 = L3_2.GetAvatarForward
L3_2 = L3_2()
L4_2 = -0.05
L5_2 = 1
L6_2 = L2_2.x
L7_2 = L3_2.x
L7_2 = L7_2 * L4_2
L6_2 = L6_2 + L7_2
L2_2.x = L6_2
L6_2 = L2_2.z
L7_2 = L3_2.z
L7_2 = L7_2 * L5_2
L6_2 = L6_2 + L7_2
L2_2.z = L6_2
L6_2 = print
L7_2 = L3_2.x
L8_2 = ","
L9_2 = L3_2.y
L10_2 = ","
L11_2 = L3_2.z
L7_2 = L7_2 .. L8_2 .. L9_2 .. L10_2 .. L11_2
L6_2(L7_2)
L6_2 = L3_2
L7_2 = L6_2.x
L7_2 = L7_2 * -0.1
L6_2.x = L7_2
L7_2 = L6_2.z
L7_2 = L7_2 * -1
L6_2.z = L7_2
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpcByIdWithPos
L9_2 = 7210816
L10_2 = L6_1.PaimonData
L10_2 = L10_2.id
L11_2 = 1
L12_2 = L2_2
L13_2 = M
L13_2 = L13_2.Dir2Euler
L14_2 = L6_2
L13_2, L14_2 = L13_2(L14_2)
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CallDelay
L9_2 = 1
function L10_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.PaimonData
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L7_2(L8_2, L9_2, L10_2)
end
L1_1.OnSubStart7210816 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.PaimonData
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyWithDisappear
L5_2 = false
L3_2(L4_2, L5_2)
end
L1_1.OnSubFinish7210816 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210816"
L2_2(L3_2)
end
L1_1.OnSubFailed7210816 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210813"
L2_2(L3_2)
end
L1_1.OnSubStart7210813 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210813"
L2_2(L3_2)
end
L1_1.OnSubFinish7210813 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210813"
L2_2(L3_2)
end
L1_1.OnSubFailed7210813 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210814"
L2_2(L3_2)
end
L1_1.OnSubStart7210814 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210814"
L2_2(L3_2)
end
L1_1.OnSubFinish7210814 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210814"
L2_2(L3_2)
end
L1_1.OnSubFailed7210814 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210803"
L2_2(L3_2)
end
L1_1.OnSubStart7210803 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210803"
L2_2(L3_2)
end
L1_1.OnSubFinish7210803 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210803"
L2_2(L3_2)
end
L1_1.OnSubFailed7210803 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210804"
L2_2(L3_2)
end
L1_1.OnSubStart7210804 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210804"
L2_2(L3_2)
end
L1_1.OnSubFinish7210804 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210804"
L2_2(L3_2)
end
L1_1.OnSubFailed7210804 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210805"
L2_2(L3_2)
end
L1_1.OnSubStart7210805 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210805"
L2_2(L3_2)
end
L1_1.OnSubFinish7210805 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210805"
L2_2(L3_2)
end
L1_1.OnSubFailed7210805 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210806"
L2_2(L3_2)
end
L1_1.OnSubStart7210806 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210806"
L2_2(L3_2)
end
L1_1.OnSubFinish7210806 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210806"
L2_2(L3_2)
end
L1_1.OnSubFailed7210806 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210821"
L2_2(L3_2)
end
L1_1.OnSubStart7210821 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210821"
L2_2(L3_2)
end
L1_1.OnSubFinish7210821 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210821"
L2_2(L3_2)
end
L1_1.OnSubFailed7210821 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7210807"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3161Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3160Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3188Data
L5_2 = L5_2.id
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7210807 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubFinish7210807"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 1
L5_2 = 2
L6_2 = 1
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = "QUEST_Message_Q7210801"
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubFinish7210807 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210807"
L2_2(L3_2)
end
L1_1.OnSubFailed7210807 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210815"
L2_2(L3_2)
end
L1_1.OnSubStart7210815 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubFinish7210815"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.5
L5_2 = 1
L6_2 = 0.5
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc3160Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7210815 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210815"
L2_2(L3_2)
end
L1_1.OnSubFailed7210815 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 2
L6_2 = A0_2
L5_2 = A0_2.CreateQuestNpc
L7_2 = A1_2
L8_2 = L6_1.Npc3160Data
L8_2 = L8_2.id
L9_2 = 1
L5_2, L6_2, L7_2, L8_2, L9_2 = L5_2(L6_2, L7_2, L8_2, L9_2)
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
L1_1.OnSubStart7210808 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210808"
L2_2(L3_2)
end
L1_1.OnSubFinish7210808 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210808"
L2_2(L3_2)
end
L1_1.OnSubFailed7210808 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
L2_2 = print
L3_2 = "OnSubStart7210809"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 1
L5_2 = 1
L6_2 = 1
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 7210809
L2_2(L3_2, L4_2, L5_2)
L2_2 = actorUtils
L2_2 = L2_2.GetAvatarPos
L2_2 = L2_2()
L3_2 = actorUtils
L3_2 = L3_2.GetAvatarForward
L3_2 = L3_2()
L4_2 = -0.05
L5_2 = 1
L6_2 = L2_2.x
L7_2 = L3_2.x
L7_2 = L7_2 * L4_2
L6_2 = L6_2 + L7_2
L2_2.x = L6_2
L6_2 = L2_2.z
L7_2 = L3_2.z
L7_2 = L7_2 * L5_2
L6_2 = L6_2 + L7_2
L2_2.z = L6_2
L6_2 = print
L7_2 = L3_2.x
L8_2 = ","
L9_2 = L3_2.y
L10_2 = ","
L11_2 = L3_2.z
L7_2 = L7_2 .. L8_2 .. L9_2 .. L10_2 .. L11_2
L6_2(L7_2)
L6_2 = L3_2
L7_2 = L6_2.x
L7_2 = L7_2 * -0.1
L6_2.x = L7_2
L7_2 = L6_2.z
L7_2 = L7_2 * -1
L6_2.z = L7_2
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpcByIdWithPos
L9_2 = 7210809
L10_2 = L6_1.PaimonData
L10_2 = L10_2.id
L11_2 = 1
L12_2 = L2_2
L13_2 = M
L13_2 = L13_2.Dir2Euler
L14_2 = L6_2
L13_2, L14_2 = L13_2(L14_2)
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CallDelay
L9_2 = 1
function L10_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.PaimonData
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L7_2(L8_2, L9_2, L10_2)
end
L1_1.OnSubStart7210809 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.PaimonData
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyWithDisappear
L5_2 = false
L3_2(L4_2, L5_2)
L4_2 = A0_2
L3_2 = A0_2.SafeDestroyQuestNpc
L5_2 = L6_1.Npc3160Data
L5_2 = L5_2.alias
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish7210809 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210809"
L2_2(L3_2)
end
L1_1.OnSubFailed7210809 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210817"
L2_2(L3_2)
end
L1_1.OnSubStart7210817 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210817"
L2_2(L3_2)
end
L1_1.OnSubFinish7210817 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210817"
L2_2(L3_2)
end
L1_1.OnSubFailed7210817 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210820"
L2_2(L3_2)
end
L1_1.OnSubStart7210820 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7210820"
L2_2(L3_2)
end
L1_1.OnSubFinish7210820 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210820"
L2_2(L3_2)
end
L1_1.OnSubFailed7210820 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7210818"
L2_2(L3_2)
end
L1_1.OnSubStart7210818 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish7210818"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc20221Data
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyWithDither
L5_2 = false
L6_2 = 0.2
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish7210818 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7210818"
L2_2(L3_2)
end
L1_1.OnSubFailed7210818 = L9_1
return L1_1