2022-07-12 13:03:35 +05:30

461 lines
9.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest71803"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest71803"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
function L8_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Datas
L7_1 = L1_2
end
L1_1.OnDataLoaded = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7180301
L1_2["7180301"] = L2_2
L2_2 = A0_2.OnSubStart7180302
L1_2["7180302"] = L2_2
L2_2 = A0_2.OnSubStart7180303
L1_2["7180303"] = L2_2
L2_2 = A0_2.OnSubStart7180304
L1_2["7180304"] = L2_2
L2_2 = A0_2.OnSubStart7180305
L1_2["7180305"] = L2_2
L2_2 = A0_2.OnSubStart7180306
L1_2["7180306"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7180301
L1_2["7180301"] = L2_2
L2_2 = A0_2.OnSubFinish7180302
L1_2["7180302"] = L2_2
L2_2 = A0_2.OnSubFinish7180303
L1_2["7180303"] = L2_2
L2_2 = A0_2.OnSubFinish7180304
L1_2["7180304"] = L2_2
L2_2 = A0_2.OnSubFinish7180305
L1_2["7180305"] = L2_2
L2_2 = A0_2.OnSubFinish7180306
L1_2["7180306"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2
L1_2 = {}
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.2
L5_2 = 1
L6_2 = 0.2
L7_2 = A0_2.DestroyAllNPC
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 0
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnMainFinished = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 0
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc20180Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestVar
L4_2 = 7180305
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SetQuestVar
L4_2 = 7180305
L5_2 = 1
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnMainFailed = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 0
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc20180Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnMainCanceled = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "DestroyWomanNPC"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.DestroyQuestNpcActor
L3_2 = L6_1.Npc2016Data
L3_2 = L3_2.alias
L4_2 = 3
L1_2(L2_2, L3_2, L4_2)
end
L1_1.DestroyWomanNPC = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "DestroyCatNPC"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.DestroyQuestNpcActor
L3_2 = L6_1.Npc20180Data
L3_2 = L3_2.alias
L4_2 = 3
L1_2(L2_2, L3_2, L4_2)
end
L1_1.DestroyCatNPC = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "DestroyAllNPC"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.DestroyQuestNpcActor
L3_2 = L6_1.Npc2016Data
L3_2 = L3_2.alias
L4_2 = 3
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.DestroyQuestNpcActor
L3_2 = L6_1.Npc20180Data
L3_2 = L3_2.alias
L4_2 = 3
L1_2(L2_2, L3_2, L4_2)
end
L1_1.DestroyAllNPC = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = print
L2_2 = "CreateCatNPC7180304"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 7180304
L4_2 = L6_1.Npc20180Data
L4_2 = L4_2.id
L5_2 = 2
L1_2(L2_2, L3_2, L4_2, L5_2)
end
L1_1.CreateCatNPC7180304 = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = print
L2_2 = "CreateAllNPC7180306"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 7180306
L4_2 = L6_1.Npc20180Data
L4_2 = L4_2.id
L5_2 = 0
L1_2(L2_2, L3_2, L4_2, L5_2)
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 7180306
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.id
L5_2 = 0
L1_2(L2_2, L3_2, L4_2, L5_2)
end
L1_1.CreateAllNPC7180306 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7180301"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7180301 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7180301"
L2_2(L3_2)
end
L1_1.OnSubFinish7180301 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7180302"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7180302 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish7180302"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.2
L5_2 = 1
L6_2 = 0.2
L7_2 = A0_2.CreateCatNPC7180304
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerByQuestId
L4_2 = 7180302
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7180302 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7180303"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7180303 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7180303"
L2_2(L3_2)
end
L1_1.OnSubFinish7180303 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7180304"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpcById
L4_2 = 7180304
L5_2 = L6_1.Npc2016Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7180304 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7180304"
L2_2(L3_2)
end
L1_1.OnSubFinish7180304 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart7180305"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.2
L5_2 = 1
L6_2 = 0.2
L7_2 = A0_2.DestroyCatNPC
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc2016Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestVar
L4_2 = 7180305
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SetQuestVar
L4_2 = 7180305
L5_2 = 1
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7180305 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish7180305"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestVar
L4_2 = 7180305
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SetQuestVar
L4_2 = 7180305
L5_2 = 1
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish7180305 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart7180306"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc2016Data
L4_2 = L4_2.alias
L5_2 = 2
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.2
L5_2 = 1
L6_2 = 0.2
L7_2 = A0_2.CreateAllNPC7180306
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerByQuestId
L4_2 = 7180306
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7180306 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7180306"
L2_2(L3_2)
end
L1_1.OnSubFinish7180306 = L8_1
return L1_1