2022-04-29 16:40:51 +02:00

68 lines
1.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest71094"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest71094"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
function L6_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
end
L1_1.OnDataLoaded = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7109402
L1_2["7109402"] = L2_2
L2_2 = A0_2.OnSubStart7109403
L1_2["7109403"] = L2_2
L2_2 = A0_2.OnSubStart7109404
L1_2["7109404"] = L2_2
L2_2 = A0_2.OnSubStart7109405
L1_2["7109405"] = L2_2
L2_2 = A0_2.OnSubStart7109406
L1_2["7109406"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7109402
L1_2["7109402"] = L2_2
L2_2 = A0_2.OnSubFinish7109403
L1_2["7109403"] = L2_2
L2_2 = A0_2.OnSubFinish7109404
L1_2["7109404"] = L2_2
L2_2 = A0_2.OnSubFinish7109405
L1_2["7109405"] = L2_2
L2_2 = A0_2.OnSubFinish7109406
L1_2["7109406"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2
L1_2 = {}
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L6_1
return L1_1