2022-04-29 16:40:51 +02:00

335 lines
6.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest71015"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest71015"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
function L6_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
end
L1_1.OnDataLoaded = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7101501
L1_2["7101501"] = L2_2
L2_2 = A0_2.OnSubStart7101502
L1_2["7101502"] = L2_2
L2_2 = A0_2.OnSubStart7101503
L1_2["7101503"] = L2_2
L2_2 = A0_2.OnSubStart7101504
L1_2["7101504"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7101501
L1_2["7101501"] = L2_2
L2_2 = A0_2.OnSubFinish7101502
L1_2["7101502"] = L2_2
L2_2 = A0_2.OnSubFinish7101503
L1_2["7101503"] = L2_2
L2_2 = A0_2.OnSubFinish7101504
L1_2["7101504"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed7101501
L1_2["7101501"] = L2_2
L2_2 = A0_2.OnSubFailed7101502
L1_2["7101502"] = L2_2
L2_2 = A0_2.OnSubFailed7101503
L1_2["7101503"] = L2_2
L2_2 = A0_2.OnSubFailed7101504
L1_2["7101504"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L6_1
function L6_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A0_2
L1_2 = A0_2.TransmitPlayerByQuestId
L3_2 = 7101501
L4_2 = 1
L5_2 = A0_2.Protect
L6_2 = A0_2.BlackScreen
L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
end
L1_1.Transport = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A0_2
L1_2 = A0_2.TransmitPlayerByQuestId
L3_2 = 7101502
L4_2 = 1
L5_2 = A0_2.Protect
L6_2 = A0_2.BlackScreen
L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
end
L1_1.Transport2 = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A0_2
L1_2 = A0_2.TransmitPlayerByQuestId
L3_2 = 7101503
L4_2 = 1
L5_2 = A0_2.Protect
L6_2 = A0_2.BlackScreen
L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
end
L1_1.Transport3 = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L1_2 = print
L2_2 = "BlackScreen"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.ShowBlackScreen
L3_2 = 0
L4_2 = 3
L5_2 = 0.5
L6_2 = nil
L7_2 = nil
L8_2 = nil
L9_2 = "QUEST_Message_Q71014"
L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
L1_1.BlackScreen = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = print
L2_2 = "finishiquest"
L1_2(L2_2)
L1_2 = actorMgr
L2_2 = L1_2
L1_2 = L1_2.GetActor
L3_2 = L2_1.ActorAlias
L1_2 = L1_2(L2_2, L3_2)
if L1_2 ~= nil then
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = false
L5_2 = 7101504
L2_2(L3_2, L4_2, L5_2)
end
end
L1_1.Protect = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "Enable"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = true
L1_2(L2_2, L3_2)
end
L1_1.Enable = L6_1
function L6_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "Disable"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = false
L1_2(L2_2, L3_2)
end
L1_1.Disable = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7101501"
L2_2(L3_2)
end
L1_1.OnSubStart7101501 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubFinish7101501"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.EnterSceneLookCamera
L4_2 = sceneData
L5_2 = L4_2
L4_2 = L4_2.GetDummyPoint
L6_2 = 3
L7_2 = "Q71014_Lijiulang"
L4_2 = L4_2(L5_2, L6_2, L7_2)
L4_2 = L4_2.pos
L5_2 = 0
L6_2 = 3
L7_2 = false
L8_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2)
end
L1_1.OnSubFinish7101501 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7101501"
L2_2(L3_2)
end
L1_1.OnSubFailed7101501 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7101502"
L2_2(L3_2)
end
L1_1.OnSubStart7101502 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubFinish7101502"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.EnterSceneLookCamera
L4_2 = sceneData
L5_2 = L4_2
L4_2 = L4_2.GetDummyPoint
L6_2 = 3
L7_2 = "Q71014_Makeximu"
L4_2 = L4_2(L5_2, L6_2, L7_2)
L4_2 = L4_2.pos
L5_2 = 0
L6_2 = 3
L7_2 = false
L8_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2)
end
L1_1.OnSubFinish7101502 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7101502"
L2_2(L3_2)
end
L1_1.OnSubFailed7101502 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7101503"
L2_2(L3_2)
end
L1_1.OnSubStart7101503 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubFinish7101503"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.EnterSceneLookCamera
L4_2 = sceneData
L5_2 = L4_2
L4_2 = L4_2.GetDummyPoint
L6_2 = 3
L7_2 = "Q71014_luoxia"
L4_2 = L4_2(L5_2, L6_2, L7_2)
L4_2 = L4_2.pos
L5_2 = 0
L6_2 = 3
L7_2 = false
L8_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2)
end
L1_1.OnSubFinish7101503 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7101503"
L2_2(L3_2)
end
L1_1.OnSubFailed7101503 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart7101504"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 3
L5_2 = A0_2.Protect
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.Disable
L2_2(L3_2)
end
L1_1.OnSubStart7101504 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7101504"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.Enable
L2_2(L3_2)
end
L1_1.OnSubFinish7101504 = L6_1
function L6_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed7101504"
L2_2(L3_2)
end
L1_1.OnSubFailed7101504 = L6_1
return L1_1