2022-04-29 16:40:51 +02:00

2054 lines
42 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest71008"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest71008"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
function L8_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Datas
L7_1 = L1_2
end
L1_1.OnDataLoaded = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7100801
L1_2["7100801"] = L2_2
L2_2 = A0_2.OnSubStart7100850
L1_2["7100850"] = L2_2
L2_2 = A0_2.OnSubStart7100851
L1_2["7100851"] = L2_2
L2_2 = A0_2.OnSubStart7100804
L1_2["7100804"] = L2_2
L2_2 = A0_2.OnSubStart7100805
L1_2["7100805"] = L2_2
L2_2 = A0_2.OnSubStart7100806
L1_2["7100806"] = L2_2
L2_2 = A0_2.OnSubStart7100838
L1_2["7100838"] = L2_2
L2_2 = A0_2.OnSubStart7100839
L1_2["7100839"] = L2_2
L2_2 = A0_2.OnSubStart7100840
L1_2["7100840"] = L2_2
L2_2 = A0_2.OnSubStart7100810
L1_2["7100810"] = L2_2
L2_2 = A0_2.OnSubStart7100811
L1_2["7100811"] = L2_2
L2_2 = A0_2.OnSubStart7100812
L1_2["7100812"] = L2_2
L2_2 = A0_2.OnSubStart7100841
L1_2["7100841"] = L2_2
L2_2 = A0_2.OnSubStart7100842
L1_2["7100842"] = L2_2
L2_2 = A0_2.OnSubStart7100843
L1_2["7100843"] = L2_2
L2_2 = A0_2.OnSubStart7100816
L1_2["7100816"] = L2_2
L2_2 = A0_2.OnSubStart7100817
L1_2["7100817"] = L2_2
L2_2 = A0_2.OnSubStart7100818
L1_2["7100818"] = L2_2
L2_2 = A0_2.OnSubStart7100844
L1_2["7100844"] = L2_2
L2_2 = A0_2.OnSubStart7100845
L1_2["7100845"] = L2_2
L2_2 = A0_2.OnSubStart7100846
L1_2["7100846"] = L2_2
L2_2 = A0_2.OnSubStart7100822
L1_2["7100822"] = L2_2
L2_2 = A0_2.OnSubStart7100823
L1_2["7100823"] = L2_2
L2_2 = A0_2.OnSubStart7100824
L1_2["7100824"] = L2_2
L2_2 = A0_2.OnSubStart7100847
L1_2["7100847"] = L2_2
L2_2 = A0_2.OnSubStart7100848
L1_2["7100848"] = L2_2
L2_2 = A0_2.OnSubStart7100849
L1_2["7100849"] = L2_2
L2_2 = A0_2.OnSubStart7100802
L1_2["7100802"] = L2_2
L2_2 = A0_2.OnSubStart7100852
L1_2["7100852"] = L2_2
L2_2 = A0_2.OnSubStart7100803
L1_2["7100803"] = L2_2
L2_2 = A0_2.OnSubStart7100807
L1_2["7100807"] = L2_2
L2_2 = A0_2.OnSubStart7100834
L1_2["7100834"] = L2_2
L2_2 = A0_2.OnSubStart7100808
L1_2["7100808"] = L2_2
L2_2 = A0_2.OnSubStart7100853
L1_2["7100853"] = L2_2
L2_2 = A0_2.OnSubStart7100809
L1_2["7100809"] = L2_2
L2_2 = A0_2.OnSubStart7100813
L1_2["7100813"] = L2_2
L2_2 = A0_2.OnSubStart7100835
L1_2["7100835"] = L2_2
L2_2 = A0_2.OnSubStart7100814
L1_2["7100814"] = L2_2
L2_2 = A0_2.OnSubStart7100854
L1_2["7100854"] = L2_2
L2_2 = A0_2.OnSubStart7100815
L1_2["7100815"] = L2_2
L2_2 = A0_2.OnSubStart7100819
L1_2["7100819"] = L2_2
L2_2 = A0_2.OnSubStart7100836
L1_2["7100836"] = L2_2
L2_2 = A0_2.OnSubStart7100820
L1_2["7100820"] = L2_2
L2_2 = A0_2.OnSubStart7100855
L1_2["7100855"] = L2_2
L2_2 = A0_2.OnSubStart7100821
L1_2["7100821"] = L2_2
L2_2 = A0_2.OnSubStart7100825
L1_2["7100825"] = L2_2
L2_2 = A0_2.OnSubStart7100832
L1_2["7100832"] = L2_2
L2_2 = A0_2.OnSubStart7100826
L1_2["7100826"] = L2_2
L2_2 = A0_2.OnSubStart7100827
L1_2["7100827"] = L2_2
L2_2 = A0_2.OnSubStart7100828
L1_2["7100828"] = L2_2
L2_2 = A0_2.OnSubStart7100829
L1_2["7100829"] = L2_2
L2_2 = A0_2.OnSubStart7100830
L1_2["7100830"] = L2_2
L2_2 = A0_2.OnSubStart7100831
L1_2["7100831"] = L2_2
L2_2 = A0_2.OnSubStart7100833
L1_2["7100833"] = L2_2
L2_2 = A0_2.OnSubStart7100837
L1_2["7100837"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7100801
L1_2["7100801"] = L2_2
L2_2 = A0_2.OnSubFinish7100850
L1_2["7100850"] = L2_2
L2_2 = A0_2.OnSubFinish7100851
L1_2["7100851"] = L2_2
L2_2 = A0_2.OnSubFinish7100804
L1_2["7100804"] = L2_2
L2_2 = A0_2.OnSubFinish7100805
L1_2["7100805"] = L2_2
L2_2 = A0_2.OnSubFinish7100806
L1_2["7100806"] = L2_2
L2_2 = A0_2.OnSubFinish7100838
L1_2["7100838"] = L2_2
L2_2 = A0_2.OnSubFinish7100839
L1_2["7100839"] = L2_2
L2_2 = A0_2.OnSubFinish7100840
L1_2["7100840"] = L2_2
L2_2 = A0_2.OnSubFinish7100810
L1_2["7100810"] = L2_2
L2_2 = A0_2.OnSubFinish7100811
L1_2["7100811"] = L2_2
L2_2 = A0_2.OnSubFinish7100812
L1_2["7100812"] = L2_2
L2_2 = A0_2.OnSubFinish7100841
L1_2["7100841"] = L2_2
L2_2 = A0_2.OnSubFinish7100842
L1_2["7100842"] = L2_2
L2_2 = A0_2.OnSubFinish7100843
L1_2["7100843"] = L2_2
L2_2 = A0_2.OnSubFinish7100816
L1_2["7100816"] = L2_2
L2_2 = A0_2.OnSubFinish7100817
L1_2["7100817"] = L2_2
L2_2 = A0_2.OnSubFinish7100818
L1_2["7100818"] = L2_2
L2_2 = A0_2.OnSubFinish7100844
L1_2["7100844"] = L2_2
L2_2 = A0_2.OnSubFinish7100845
L1_2["7100845"] = L2_2
L2_2 = A0_2.OnSubFinish7100846
L1_2["7100846"] = L2_2
L2_2 = A0_2.OnSubFinish7100822
L1_2["7100822"] = L2_2
L2_2 = A0_2.OnSubFinish7100823
L1_2["7100823"] = L2_2
L2_2 = A0_2.OnSubFinish7100824
L1_2["7100824"] = L2_2
L2_2 = A0_2.OnSubFinish7100847
L1_2["7100847"] = L2_2
L2_2 = A0_2.OnSubFinish7100848
L1_2["7100848"] = L2_2
L2_2 = A0_2.OnSubFinish7100849
L1_2["7100849"] = L2_2
L2_2 = A0_2.OnSubFinish7100802
L1_2["7100802"] = L2_2
L2_2 = A0_2.OnSubFinish7100852
L1_2["7100852"] = L2_2
L2_2 = A0_2.OnSubFinish7100803
L1_2["7100803"] = L2_2
L2_2 = A0_2.OnSubFinish7100807
L1_2["7100807"] = L2_2
L2_2 = A0_2.OnSubFinish7100834
L1_2["7100834"] = L2_2
L2_2 = A0_2.OnSubFinish7100808
L1_2["7100808"] = L2_2
L2_2 = A0_2.OnSubFinish7100853
L1_2["7100853"] = L2_2
L2_2 = A0_2.OnSubFinish7100809
L1_2["7100809"] = L2_2
L2_2 = A0_2.OnSubFinish7100813
L1_2["7100813"] = L2_2
L2_2 = A0_2.OnSubFinish7100835
L1_2["7100835"] = L2_2
L2_2 = A0_2.OnSubFinish7100814
L1_2["7100814"] = L2_2
L2_2 = A0_2.OnSubFinish7100854
L1_2["7100854"] = L2_2
L2_2 = A0_2.OnSubFinish7100815
L1_2["7100815"] = L2_2
L2_2 = A0_2.OnSubFinish7100819
L1_2["7100819"] = L2_2
L2_2 = A0_2.OnSubFinish7100836
L1_2["7100836"] = L2_2
L2_2 = A0_2.OnSubFinish7100820
L1_2["7100820"] = L2_2
L2_2 = A0_2.OnSubFinish7100855
L1_2["7100855"] = L2_2
L2_2 = A0_2.OnSubFinish7100821
L1_2["7100821"] = L2_2
L2_2 = A0_2.OnSubFinish7100825
L1_2["7100825"] = L2_2
L2_2 = A0_2.OnSubFinish7100832
L1_2["7100832"] = L2_2
L2_2 = A0_2.OnSubFinish7100826
L1_2["7100826"] = L2_2
L2_2 = A0_2.OnSubFinish7100827
L1_2["7100827"] = L2_2
L2_2 = A0_2.OnSubFinish7100828
L1_2["7100828"] = L2_2
L2_2 = A0_2.OnSubFinish7100829
L1_2["7100829"] = L2_2
L2_2 = A0_2.OnSubFinish7100830
L1_2["7100830"] = L2_2
L2_2 = A0_2.OnSubFinish7100831
L1_2["7100831"] = L2_2
L2_2 = A0_2.OnSubFinish7100833
L1_2["7100833"] = L2_2
L2_2 = A0_2.OnSubFinish7100837
L1_2["7100837"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed7100802
L1_2["7100802"] = L2_2
L2_2 = A0_2.OnSubFailed7100808
L1_2["7100808"] = L2_2
L2_2 = A0_2.OnSubFailed7100814
L1_2["7100814"] = L2_2
L2_2 = A0_2.OnSubFailed7100820
L1_2["7100820"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.CountDownClear
L1_2(L2_2)
end
L1_1.OnDestroy = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "InvokeOnInteraction"
L2_2(L3_2)
if A1_2 == 1 or A1_2 == 2 or A1_2 == 3 or A1_2 == 4 or A1_2 == 5 then
L3_2 = A0_2
L2_2 = A0_2.CountDownUITerminate
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountNumUITerminate
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.UnCallFunc
L4_2 = A0_2.CountDown
L2_2(L3_2, L4_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = L4_1
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= nil then
L3_2 = print
L4_2 = "deliver success"
L3_2(L4_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 7100802
L3_2(L4_2, L5_2, L6_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 7100808
L3_2(L4_2, L5_2, L6_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 7100814
L3_2(L4_2, L5_2, L6_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 7100820
L3_2(L4_2, L5_2, L6_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 7100826
L3_2(L4_2, L5_2, L6_2)
end
end
end
L1_1.InvokeOnInteraction = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = print
L2_2 = "BlackScreen"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = false
L1_2(L2_2, L3_2)
L2_2 = A0_2
L1_2 = A0_2.ShowBlackScreen
L3_2 = 0.5
L4_2 = 1
L5_2 = 0.5
L1_2(L2_2, L3_2, L4_2, L5_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = true
L1_2(L2_2, L3_2)
end
L1_1.BlackScreen = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "CountDownClear"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.CountDownUITerminate
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.CountNumUITerminate
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.UnCallFunc
L3_2 = A0_2.CountDown
L1_2(L2_2, L3_2)
end
L1_1.CountDownClear = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2
L1_2 = print
L2_2 = "CountDown"
L1_2(L2_2)
L1_2 = actorMgr
L2_2 = L1_2
L1_2 = L1_2.GetActor
L3_2 = L4_1
L1_2 = L1_2(L2_2, L3_2)
if L1_2 ~= nil then
L2_2 = print
L3_2 = "deliver fail"
L2_2(L3_2)
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = true
L5_2 = 7100802
L2_2(L3_2, L4_2, L5_2)
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = true
L5_2 = 7100808
L2_2(L3_2, L4_2, L5_2)
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = true
L5_2 = 7100814
L2_2(L3_2, L4_2, L5_2)
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = true
L5_2 = 7100820
L2_2(L3_2, L4_2, L5_2)
L3_2 = L1_2
L2_2 = L1_2.FinishQuestID
L4_2 = true
L5_2 = 7100826
L2_2(L3_2, L4_2, L5_2)
end
end
L1_1.CountDown = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "Request01"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = "Npc20129_01"
L1_2(L2_2, L3_2)
end
L1_1.Request01 = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "Request02"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = "Npc20129_02"
L1_2(L2_2, L3_2)
end
L1_1.Request02 = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "Request03"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = "Npc20129_03"
L1_2(L2_2, L3_2)
end
L1_1.Request03 = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "RequestBegin"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = "Npc20129_Begin"
L1_2(L2_2, L3_2)
end
L1_1.RequestBegin = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100801"
L2_2(L3_2)
end
L1_1.OnSubStart7100801 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100801"
L2_2(L3_2)
end
L1_1.OnSubFinish7100801 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100850"
L2_2(L3_2)
end
L1_1.OnSubStart7100850 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100850"
L2_2(L3_2)
end
L1_1.OnSubFinish7100850 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100851"
L2_2(L3_2)
end
L1_1.OnSubStart7100851 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100851"
L2_2(L3_2)
end
L1_1.OnSubFinish7100851 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100804"
L2_2(L3_2)
end
L1_1.OnSubStart7100804 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100804"
L2_2(L3_2)
end
L1_1.OnSubFinish7100804 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100805"
L2_2(L3_2)
end
L1_1.OnSubStart7100805 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100805"
L2_2(L3_2)
end
L1_1.OnSubFinish7100805 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100806"
L2_2(L3_2)
end
L1_1.OnSubStart7100806 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100806"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 21
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100806 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100838"
L2_2(L3_2)
end
L1_1.OnSubStart7100838 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100838"
L2_2(L3_2)
end
L1_1.OnSubFinish7100838 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100839"
L2_2(L3_2)
end
L1_1.OnSubStart7100839 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100839"
L2_2(L3_2)
end
L1_1.OnSubFinish7100839 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100840"
L2_2(L3_2)
end
L1_1.OnSubStart7100840 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100840"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 22
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100840 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100810"
L2_2(L3_2)
end
L1_1.OnSubStart7100810 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100810"
L2_2(L3_2)
end
L1_1.OnSubFinish7100810 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100811"
L2_2(L3_2)
end
L1_1.OnSubStart7100811 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100811"
L2_2(L3_2)
end
L1_1.OnSubFinish7100811 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100812"
L2_2(L3_2)
end
L1_1.OnSubStart7100812 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100812"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 23
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100812 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100841"
L2_2(L3_2)
end
L1_1.OnSubStart7100841 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100841"
L2_2(L3_2)
end
L1_1.OnSubFinish7100841 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100842"
L2_2(L3_2)
end
L1_1.OnSubStart7100842 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100842"
L2_2(L3_2)
end
L1_1.OnSubFinish7100842 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100843"
L2_2(L3_2)
end
L1_1.OnSubStart7100843 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100843"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 24
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100843 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100816"
L2_2(L3_2)
end
L1_1.OnSubStart7100816 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100816"
L2_2(L3_2)
end
L1_1.OnSubFinish7100816 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100817"
L2_2(L3_2)
end
L1_1.OnSubStart7100817 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100817"
L2_2(L3_2)
end
L1_1.OnSubFinish7100817 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100818"
L2_2(L3_2)
end
L1_1.OnSubStart7100818 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100818"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 25
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100818 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100844"
L2_2(L3_2)
end
L1_1.OnSubStart7100844 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100844"
L2_2(L3_2)
end
L1_1.OnSubFinish7100844 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100845"
L2_2(L3_2)
end
L1_1.OnSubStart7100845 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100845"
L2_2(L3_2)
end
L1_1.OnSubFinish7100845 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100846"
L2_2(L3_2)
end
L1_1.OnSubStart7100846 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100846"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 26
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100846 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100822"
L2_2(L3_2)
end
L1_1.OnSubStart7100822 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100822"
L2_2(L3_2)
end
L1_1.OnSubFinish7100822 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100823"
L2_2(L3_2)
end
L1_1.OnSubStart7100823 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100823"
L2_2(L3_2)
end
L1_1.OnSubFinish7100823 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100824"
L2_2(L3_2)
end
L1_1.OnSubStart7100824 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100824"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 27
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100824 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100847"
L2_2(L3_2)
end
L1_1.OnSubStart7100847 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100847"
L2_2(L3_2)
end
L1_1.OnSubFinish7100847 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100848"
L2_2(L3_2)
end
L1_1.OnSubStart7100848 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100848"
L2_2(L3_2)
end
L1_1.OnSubFinish7100848 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100849"
L2_2(L3_2)
end
L1_1.OnSubStart7100849 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100849"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 28
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100849 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7100802"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 60
L5_2 = 10
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 62.8
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = false
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputFalse"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 64
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = true
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputTure"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.UnCallFunc
L4_2 = A0_2.CountDown
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 64
L5_2 = A0_2.CountDown
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_01
L3_3 = L3_3.id
L4_3 = 2
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 10
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100802 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100802"
L2_2(L3_2)
end
L1_1.OnSubFinish7100802 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFailed7100802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc20129Begin
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7100802 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart7100852"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7100852Trigger"
L5_2 = "Actor/Gadget/Q7100852Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q71008_Afei_01"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q71008_Afei_01"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart7100852 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100852"
L2_2(L3_2)
end
L1_1.OnSubFinish7100852 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100803"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100803 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100803"
L2_2(L3_2)
end
L1_1.OnSubFinish7100803 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart7100807"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100807"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_01
L3_3 = L3_3.id
L4_3 = 2
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100807 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100807"
L2_2(L3_2)
end
L1_1.OnSubFinish7100807 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100834"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100834 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100834"
L2_2(L3_2)
end
L1_1.OnSubFinish7100834 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7100808"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100808"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 50
L5_2 = 10
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 52.8
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = false
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputFalse"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 54
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = true
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputTure"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.UnCallFunc
L4_2 = A0_2.CountDown
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 54
L5_2 = A0_2.CountDown
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_02
L3_3 = L3_3.id
L4_3 = 3
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 11
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100808 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100808"
L2_2(L3_2)
end
L1_1.OnSubFinish7100808 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFailed7100808"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc20129_01
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7100808 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart7100853"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7100853Trigger"
L5_2 = "Actor/Gadget/Q7100853Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q71008_Afei_01"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q71008_Afei_01"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart7100853 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100853"
L2_2(L3_2)
end
L1_1.OnSubFinish7100853 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100809"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100809 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100809"
L2_2(L3_2)
end
L1_1.OnSubFinish7100809 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart7100813"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100813"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_02
L3_3 = L3_3.id
L4_3 = 3
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100813 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100813"
L2_2(L3_2)
end
L1_1.OnSubFinish7100813 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100835"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100835 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100835"
L2_2(L3_2)
end
L1_1.OnSubFinish7100835 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7100814"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100814"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 40
L5_2 = 10
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 42.8
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = false
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputFalse"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 44
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = true
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputTure"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.UnCallFunc
L4_2 = A0_2.CountDown
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 44
L5_2 = A0_2.CountDown
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_03
L3_3 = L3_3.id
L4_3 = 4
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 12
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100814 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100814"
L2_2(L3_2)
end
L1_1.OnSubFinish7100814 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFailed7100814"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc20129_02
L5_2 = L5_2.id
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7100814 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart7100854"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7100854Trigger"
L5_2 = "Actor/Gadget/Q7100854Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q71008_Afei_01"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q71008_Afei_01"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart7100854 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100854"
L2_2(L3_2)
end
L1_1.OnSubFinish7100854 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100815"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100815 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100815"
L2_2(L3_2)
end
L1_1.OnSubFinish7100815 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart7100819"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100819"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_03
L3_3 = L3_3.id
L4_3 = 4
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100819 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100819"
L2_2(L3_2)
end
L1_1.OnSubFinish7100819 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100836"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100836 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100836"
L2_2(L3_2)
end
L1_1.OnSubFinish7100836 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7100820"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100820"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 30
L5_2 = 5
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 32.8
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = false
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputFalse"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 34
function L5_2()
local L0_3, L1_3, L2_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = true
L0_3(L1_3, L2_3)
L0_3 = print
L1_3 = "TEST InputTure"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.UnCallFunc
L4_2 = A0_2.CountDown
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 34
L5_2 = A0_2.CountDown
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_04
L3_3 = L3_3.id
L4_3 = 5
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 13
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100820 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100820"
L2_2(L3_2)
end
L1_1.OnSubFinish7100820 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFailed7100820"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc20129_03
L5_2 = L5_2.id
L6_2 = 4
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFailed7100820 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart7100855"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7100855Trigger"
L5_2 = "Actor/Gadget/Q7100855Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q71008_Afei_01"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q71008_Afei_01"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart7100855 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100855"
L2_2(L3_2)
end
L1_1.OnSubFinish7100855 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100821"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100821 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100821"
L2_2(L3_2)
end
L1_1.OnSubFinish7100821 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart7100825"
L2_2(L3_2)
L2_2 = print
L3_2 = "OnSubStart7100825"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc20129_04
L3_3 = L3_3.id
L4_3 = 5
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = print
L1_3 = "TEST CallDelay"
L0_3(L1_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7100825 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100825"
L2_2(L3_2)
end
L1_1.OnSubFinish7100825 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100832"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownClear
L2_2(L3_2)
end
L1_1.OnSubStart7100832 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7100832"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc20129_04
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish7100832 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubStart7100826"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CountDownUIStart
L4_2 = 30
L5_2 = 5
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 34
L5_2 = A0_2.CountDown
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = ""
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.SetPos
L5_2 = sceneData
L6_2 = L5_2
L5_2 = L5_2.GetDummyPoint
L7_2 = 3
L8_2 = "Q71008_Afei_05"
L5_2 = L5_2(L6_2, L7_2, L8_2)
L5_2 = L5_2.pos
L6_2 = false
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7100826 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100826"
L2_2(L3_2)
end
L1_1.OnSubFinish7100826 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = print
L3_2 = "OnSubStart7100827"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayer
L4_2 = 3
L5_2 = sceneData
L6_2 = L5_2
L5_2 = L5_2.GetDummyPoint
L7_2 = 3
L8_2 = "Q71008_Player_04"
L5_2 = L5_2(L6_2, L7_2, L8_2)
L5_2 = L5_2.pos
L6_2 = sceneData
L7_2 = L6_2
L6_2 = L6_2.GetDummyPoint
L8_2 = 3
L9_2 = "Q71008_Player_04"
L6_2 = L6_2(L7_2, L8_2, L9_2)
L6_2 = L6_2.rot
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = ""
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.SetPos
L5_2 = sceneData
L6_2 = L5_2
L5_2 = L5_2.GetDummyPoint
L7_2 = 3
L8_2 = "Q71008_Afei_04"
L5_2 = L5_2(L6_2, L7_2, L8_2)
L5_2 = L5_2.pos
L6_2 = false
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7100827 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100827"
L2_2(L3_2)
end
L1_1.OnSubFinish7100827 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100828"
L2_2(L3_2)
end
L1_1.OnSubStart7100828 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100828"
L2_2(L3_2)
end
L1_1.OnSubFinish7100828 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100829"
L2_2(L3_2)
end
L1_1.OnSubStart7100829 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100829"
L2_2(L3_2)
end
L1_1.OnSubFinish7100829 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100830"
L2_2(L3_2)
end
L1_1.OnSubStart7100830 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100830"
L2_2(L3_2)
end
L1_1.OnSubFinish7100830 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubStart7100831"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = ""
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.SetPos
L5_2 = sceneData
L6_2 = L5_2
L5_2 = L5_2.GetDummyPoint
L7_2 = 3
L8_2 = "Q71008_Afei_05"
L5_2 = L5_2(L6_2, L7_2, L8_2)
L5_2 = L5_2.pos
L6_2 = false
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7100831 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100831"
L2_2(L3_2)
end
L1_1.OnSubFinish7100831 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100833"
L2_2(L3_2)
end
L1_1.OnSubStart7100833 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7100833"
L2_2(L3_2)
end
L1_1.OnSubFinish7100833 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7100837"
L2_2(L3_2)
end
L1_1.OnSubStart7100837 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnSubFinish7100837"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.BlackScreen
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = ""
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.SetPos
L5_2 = sceneData
L6_2 = L5_2
L5_2 = L5_2.GetDummyPoint
L7_2 = 3
L8_2 = "Q71008_Afei_Route5"
L5_2 = L5_2(L6_2, L7_2, L8_2)
L5_2 = L5_2.pos
L6_2 = false
L3_2(L4_2, L5_2, L6_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = L7_1.Q7100852Trigger_
L5_2 = L5_2.alias
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = L7_1.Q7100853Trigger_
L5_2 = L5_2.alias
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = L7_1.Q7100854Trigger_
L5_2 = L5_2.alias
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = L7_1.Q7100855Trigger_
L5_2 = L5_2.alias
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
end
L1_1.OnSubFinish7100837 = L8_1
return L1_1