2022-04-29 16:40:51 +02:00

445 lines
9.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest70802"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest70802"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
function L8_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Datas
L7_1 = L1_2
end
L1_1.OnDataLoaded = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart7080201
L1_2["7080201"] = L2_2
L2_2 = A0_2.OnSubStart7080202
L1_2["7080202"] = L2_2
L2_2 = A0_2.OnSubStart7080203
L1_2["7080203"] = L2_2
L2_2 = A0_2.OnSubStart7080204
L1_2["7080204"] = L2_2
L2_2 = A0_2.OnSubStart7080205
L1_2["7080205"] = L2_2
L2_2 = A0_2.OnSubStart7080206
L1_2["7080206"] = L2_2
L2_2 = A0_2.OnSubStart7080207
L1_2["7080207"] = L2_2
L2_2 = A0_2.OnSubStart7080208
L1_2["7080208"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish7080201
L1_2["7080201"] = L2_2
L2_2 = A0_2.OnSubFinish7080202
L1_2["7080202"] = L2_2
L2_2 = A0_2.OnSubFinish7080203
L1_2["7080203"] = L2_2
L2_2 = A0_2.OnSubFinish7080204
L1_2["7080204"] = L2_2
L2_2 = A0_2.OnSubFinish7080205
L1_2["7080205"] = L2_2
L2_2 = A0_2.OnSubFinish7080206
L1_2["7080206"] = L2_2
L2_2 = A0_2.OnSubFinish7080207
L1_2["7080207"] = L2_2
L2_2 = A0_2.OnSubFinish7080208
L1_2["7080208"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2
L1_2 = {}
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L8_1
function L8_1(A0_2, A1_2, A2_2, A3_2)
local L4_2, L5_2, L6_2
L5_2 = A0_2
L4_2 = A0_2.ActionSafeCall
function L6_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.NotifyTo
L3_3 = A1_2
L4_3 = A2_2
L5_3 = A3_2
L1_3(L2_3, L3_3, L4_3, L5_3)
end
L4_2(L5_2, L6_2)
end
L1_1.DailyNpcSafeHideSelf = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7080201"
L2_2(L3_2)
end
L1_1.OnSubStart7080201 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7080201"
L2_2(L3_2)
end
L1_1.OnSubFinish7080201 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7080202"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1668Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7080202 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7080202"
L2_2(L3_2)
end
L1_1.OnSubFinish7080202 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = print
L3_2 = "OnSubStart7080203"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1409Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1577Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7080203Trigger"
L5_2 = "Actor/Gadget/Q7080203Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 2186.281
L8_2.y = 224.0831
L8_2.z = -835.551
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart7080203 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish7080203"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.3
L4_3 = 1
L5_3 = 0.3
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4
L2_4 = A0_4
L1_4 = A0_4.SafeDestroyQuestNpc
L3_4 = L6_1.Npc1577Data
L3_4 = L3_4.alias
L4_4 = 3
L1_4(L2_4, L3_4, L4_4)
end
L7_3 = nil
L8_3 = nil
L9_3 = ""
L10_3 = false
L11_3 = true
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish7080203 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart7080204"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DailyNpcSafeHideSelf
L4_2 = L6_1.Npc1577Data
L4_2 = L4_2.alias
L5_2 = 1
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q7080204Trigger"
L5_2 = "Actor/Gadget/Q7080204Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 1085.211
L8_2.y = 345.8581
L8_2.z = -1074.588
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart7080204 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = print
L3_2 = "OnSubFinish7080204"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTask
L4_2 = {}
L5_2 = {}
L5_2.dialogID = 708029901
L5_2.duration = 3
L6_2 = {}
L6_2.dialogID = 708029902
L6_2.duration = 3
L7_2 = {}
L7_2.dialogID = 708029903
L7_2.duration = 3
L4_2[1] = L5_2
L4_2[2] = L6_2
L4_2[3] = L7_2
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish7080204 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7080205"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DailyNpcSafeHideSelf
L4_2 = L6_1.Npc1577Data
L4_2 = L4_2.alias
L5_2 = 1
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart7080205 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7080205"
L2_2(L3_2)
end
L1_1.OnSubFinish7080205 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart7080206"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1577Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 2
function L5_2(A0_3)
local L1_3, L2_3, L3_3
L2_3 = A0_3
L1_3 = A0_3.RequestInteraction
L3_3 = L6_1.Npc1577Data
L3_3 = L3_3.alias
L1_3(L2_3, L3_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart7080206 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish7080206"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.3
L4_3 = 1
L5_3 = 0.3
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4
L2_4 = A0_4
L1_4 = A0_4.SafeDestroyQuestNpc
L3_4 = L6_1.Npc1577Data
L3_4 = L3_4.alias
L4_4 = 3
L1_4(L2_4, L3_4, L4_4)
end
L7_3 = nil
L8_3 = nil
L9_3 = ""
L10_3 = false
L11_3 = true
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish7080206 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7080207"
L2_2(L3_2)
end
L1_1.OnSubStart7080207 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish7080207"
L2_2(L3_2)
end
L1_1.OnSubFinish7080207 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart7080208"
L2_2(L3_2)
end
L1_1.OnSubStart7080208 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish7080208"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1409Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.3
L4_3 = 1
L5_3 = 0.3
L6_3 = nil
L7_3 = nil
L8_3 = nil
L9_3 = ""
L10_3 = false
L11_3 = true
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3)
L2_3 = A0_3
L1_3 = A0_3.CallDelay
L3_3 = 0.6
function L4_3(A0_4)
local L1_4, L2_4, L3_4, L4_4
L2_4 = A0_4
L1_4 = A0_4.SafeDestroyQuestNpc
L3_4 = L6_1.Npc1668Data
L3_4 = L3_4.alias
L4_4 = 3
L1_4(L2_4, L3_4, L4_4)
end
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish7080208 = L8_1
return L1_1