mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
173 lines
3.6 KiB
Lua
173 lines
3.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest395"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest395"
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L2_1 = require
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L3_1 = "Quest/Client/Q395ClientConfig"
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L2_1 = L2_1(L3_1)
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L3_1 = L2_1.BarbaraData
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function L4_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subStartHandlers = L1_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart39501
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L1_2["39501"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart39502
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L1_2["39502"] = L2_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart39503
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L1_2["39503"] = L2_2
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end
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L1_1.OnSubStartHandlerBuild = L4_1
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function L4_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subFinishHandlers = L1_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish39501
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L1_2["39501"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish39502
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L1_2["39502"] = L2_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish39503
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L1_2["39503"] = L2_2
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end
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L1_1.OnSubFinishHandlerBuild = L4_1
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function L4_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "39501 start"
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L2_2(L3_2)
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end
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L1_1.OnSubStart39501 = L4_1
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function L4_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
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L2_2 = print
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L3_2 = "39502 start"
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L2_2(L3_2)
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L2_2 = actorMgr
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L3_2 = L2_2
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L2_2 = L2_2.CreateActorWithPos
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L4_2 = "Q395Trigger"
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L5_2 = "Actor/Gadget/Q395Trigger"
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L6_2 = 70900002
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L7_2 = 0
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L8_2 = L3_1.bornPos
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L9_2 = L3_1.bornDir
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L10_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
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end
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L1_1.OnSubStart39502 = L4_1
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function L4_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "39503 start "
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L2_2(L3_2)
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end
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L1_1.OnSubStart39503 = L4_1
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function L4_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "OnFinished 39501"
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L2_2(L3_2)
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end
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L1_1.OnSubFinish39501 = L4_1
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function L4_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = print
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L3_2 = "OnFinished 39502"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.ShowBlackScreen
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L4_2 = 1.0
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L5_2 = 1.0
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L6_2 = 0
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L7_2 = A0_2.CreateBBR
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L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
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L2_2 = actorMgr
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L3_2 = L2_2
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L2_2 = L2_2.GetActor
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L4_2 = "Q395Trigger"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= nil then
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L4_2 = L2_2
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L3_2 = L2_2.Destroy
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L5_2 = false
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L3_2(L4_2, L5_2)
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end
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end
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L1_1.OnSubFinish39502 = L4_1
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function L4_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = print
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L3_2 = "OnFinished 39503"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.ActionSafeCall
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function L4_2(A0_3)
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local L1_3, L2_3, L3_3, L4_3
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L1_3 = actorMgr
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L2_3 = L1_3
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L1_3 = L1_3.GetActor
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L3_3 = "Paimon"
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L1_3 = L1_3(L2_3, L3_3)
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if L1_3 ~= nil then
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L3_3 = L1_3
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L2_3 = L1_3.DestroyWithDisappear
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L4_3 = false
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L2_3(L3_3, L4_3)
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end
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end
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L2_2(L3_2, L4_2)
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end
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L1_1.OnSubFinish39503 = L4_1
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function L4_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.CreateActorWithPos
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L3_2 = L3_1.Barbara
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L4_2 = L3_1.BarbaraScript
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L5_2 = L3_1.BarbaraID
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L6_2 = 0
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L7_2 = L3_1.bornPos
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L8_2 = L3_1.bornDir
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L9_2 = true
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L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
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L1_2 = print
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L2_2 = "BBR Born"
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L1_2(L2_2)
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end
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L1_1.CreateBBR = L4_1
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function L4_1(A0_2)
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local L1_2, L2_2, L3_2
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L2_2 = A0_2
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L1_2 = A0_2.RequestInteraction
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L3_2 = L3_1.Barbara
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L1_2(L2_2, L3_2)
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L1_2 = print
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L2_2 = "Black Callback NOW"
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L1_2(L2_2)
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end
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L1_1.Interaction = L4_1
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function L4_1(A0_2)
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local L1_2
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end
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L1_1.Start = L4_1
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function L4_1(A0_2)
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local L1_2
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end
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L1_1.OnDestroy = L4_1
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return L1_1
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