2022-04-29 16:40:51 +02:00

392 lines
8.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest378"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest378"
L2_1 = require
L3_1 = "Quest/Client/Q378ClientConfig"
L2_1 = L2_1(L3_1)
L3_1 = L2_1.BarbaraData
L4_1 = L2_1.QinData
function L5_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subStartHandlers = L1_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart37801
L1_2["37801"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart37802
L1_2["37802"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart37803
L1_2["37803"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart37804
L1_2["37804"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart37805
L1_2["37805"] = L2_2
end
L1_1.OnSubStartHandlerBuild = L5_1
function L5_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subFinishHandlers = L1_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish37801
L1_2["37801"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish37802
L1_2["37802"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish37803
L1_2["37803"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish37804
L1_2["37804"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish37805
L1_2["37805"] = L2_2
end
L1_1.OnSubFinishHandlerBuild = L5_1
L1_1.warningTask = nil
L1_1.stayWarningTask = nil
function L5_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "37801 start"
L2_2(L3_2)
end
L1_1.OnSubStart37801 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "37802 start"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q378Trigger"
L5_2 = "Actor/Gadget/Q378Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = L4_1.bornPos1
L9_2 = L4_1.bornDir1
L10_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
end
L1_1.OnSubStart37802 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "37803 start "
L2_2(L3_2)
L2_2 = A0_2.warningTask
if L2_2 ~= nil then
L2_2 = A0_2.warningTask
L3_2 = L2_2
L2_2 = L2_2.FinishTask
L2_2(L3_2)
end
L2_2 = A0_2.stayWarningTask
if L2_2 ~= nil then
L2_2 = A0_2.stayWarningTask
L3_2 = L2_2
L2_2 = L2_2.FinishTask
L2_2(L3_2)
end
end
L1_1.OnSubStart37803 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L3_1.BarbaraID
L2_2(L3_2, L4_2, L5_2)
L2_2 = print
L3_2 = "37804 start:..."
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = L4_1.Qin
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= nil then
L4_2 = L2_2
L3_2 = L2_2.NarratorTask
L5_2 = L2_1.NarratorFlow
L6_2 = L2_1.FollowLen
L7_2 = L2_1.FollowLen
L8_2 = nil
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
L4_2 = L2_2
L3_2 = L2_2.BeFollowTaskByRoutePoints
L5_2 = L2_1.RoutePoints
L6_2 = L2_1.FollowLen
L7_2 = L2_1.FailLen
function L8_2(A0_3, A1_3)
local L2_3, L3_3, L4_3, L5_3, L6_3
L2_3 = A0_3.BeFollowState
L3_3 = BeFollowState
L3_3 = L3_3.FAILED
if L2_3 == L3_3 then
L2_3 = actorMgr
L3_3 = L2_3
L2_3 = L2_3.GetActor
L4_3 = L2_1.ActorAlias
L2_3 = L2_3(L3_3, L4_3)
if L2_3 ~= nil then
L4_3 = L2_3
L3_3 = L2_3.FinishQuest
L5_3 = true
L6_3 = nil
L3_3(L4_3, L5_3, L6_3)
L3_3 = print
L4_3 = "37804 Follow UnFinish..."
L3_3(L4_3)
end
L4_3 = A0_3
L3_3 = A0_3.StopPerformNarrator
L3_3(L4_3)
else
L2_3 = A0_3.BeFollowState
L3_3 = BeFollowState
L3_3 = L3_3.SUCCESS
if L2_3 == L3_3 then
L3_3 = A0_3
L2_3 = A0_3.Standby
L2_3(L3_3)
L3_3 = A0_3
L2_3 = A0_3.TurnTo
L4_3 = M
L4_3 = L4_3.Euler2DirXZ
L5_3 = L2_1.QinData
L5_3 = L5_3.bornDir2
L4_3, L5_3, L6_3 = L4_3(L5_3)
L2_3(L3_3, L4_3, L5_3, L6_3)
L2_3 = actorMgr
L3_3 = L2_3
L2_3 = L2_3.GetActor
L4_3 = L2_1.ActorAlias
L2_3 = L2_3(L3_3, L4_3)
if L2_3 ~= nil then
L4_3 = L2_3
L3_3 = L2_3.FinishQuest
L5_3 = false
L6_3 = nil
L3_3(L4_3, L5_3, L6_3)
L3_3 = print
L4_3 = "37804 Follow Success..."
L3_3(L4_3)
end
end
end
end
function L9_2(A0_3, A1_3)
local L2_3, L3_3
L3_3 = A0_3
L2_3 = A0_3.Standby
L2_3(L3_3)
end
L10_2 = nil
L11_2 = nil
L12_2 = nil
function L13_2(A0_3, A1_3)
local L2_3, L3_3, L4_3, L5_3, L6_3
L2_3 = actorMgr
L3_3 = L2_3
L2_3 = L2_3.GetActor
L4_3 = L2_1.ActorAlias
L2_3 = L2_3(L3_3, L4_3)
if L2_3 ~= nil then
L3_3 = print
L4_3 = "37804 Follow Failed..."
L3_3(L4_3)
L4_3 = L2_3
L3_3 = L2_3.FinishQuest
L5_3 = true
L6_3 = nil
L3_3(L4_3, L5_3, L6_3)
end
end
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2)
L4_2 = L2_2
L3_2 = L2_2.WarningNarratorTask
L5_2 = 0
L6_2 = L2_1.NarratorStayWarning
function L7_2(A0_3)
local L1_3, L2_3, L3_3
L2_3 = A0_3
L1_3 = A0_3.GetDistFromAvatarToSelf
L1_3 = L1_3(L2_3)
L2_3 = L2_1.FollowLen
L2_3 = L2_3 + 5
L2_3 = L2_1.FollowLen
L2_3 = L2_3 + 15
L2_3 = L2_2
L3_3 = L2_3
L2_3 = L2_3.IsInIdle
L2_3 = L1_3 > L2_3 and L2_3
return L2_3
end
L8_2 = nil
L9_2 = "StoryWarning"
L10_2 = A0_2.mainQuestConfigID
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
A0_2.stayWarningTask = L3_2
L4_2 = L2_2
L3_2 = L2_2.WarningNarratorTask
L5_2 = 1
L6_2 = L2_1.NarratorWarning
function L7_2(A0_3)
local L1_3, L2_3
L2_3 = A0_3
L1_3 = A0_3.GetDistFromAvatarToSelf
L1_3 = L1_3(L2_3)
L2_3 = L2_1.FollowLen
L2_3 = L2_3 + 15
L2_3 = L1_3 > L2_3
return L2_3
end
L8_2 = nil
L9_2 = "StoryWarning"
L10_2 = A0_2.mainQuestConfigID
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
A0_2.warningTask = L3_2
end
end
L1_1.OnSubStart37804 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "37805 start:..."
L2_2(L3_2)
end
L1_1.OnSubStart37805 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 37801"
L2_2(L3_2)
end
L1_1.OnSubFinish37801 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = print
L3_2 = "OnFinished 37802"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 1.0
L5_2 = 0.5
L6_2 = 0.0
L7_2 = A0_2.CreateQin
L8_2 = A0_2.Interaction
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = "Q378Trigger"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= nil then
L4_2 = L2_2
L3_2 = L2_2.Destroy
L5_2 = false
L3_2(L4_2, L5_2)
end
end
L1_1.OnSubFinish37802 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 37803"
L2_2(L3_2)
end
L1_1.OnSubFinish37803 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 37804"
L2_2(L3_2)
L2_2 = A0_2.warningTask
if L2_2 ~= nil then
L2_2 = A0_2.warningTask
L3_2 = L2_2
L2_2 = L2_2.FinishTask
L2_2(L3_2)
end
L2_2 = A0_2.stayWarningTask
if L2_2 ~= nil then
L2_2 = A0_2.stayWarningTask
L3_2 = L2_2
L2_2 = L2_2.FinishTask
L2_2(L3_2)
end
end
L1_1.OnSubFinish37804 = L5_1
function L5_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnFinished 37805"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L1_3 = actorMgr
L2_3 = L1_3
L1_3 = L1_3.GetActor
L3_3 = "Paimon"
L1_3 = L1_3(L2_3, L3_3)
if L1_3 ~= nil then
L3_3 = L1_3
L2_3 = L1_3.DestroyWithDisappear
L4_3 = false
L2_3(L3_3, L4_3)
end
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish37805 = L5_1
function L5_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 37803
L4_2 = L4_1.QinID
L1_2(L2_2, L3_2, L4_2)
L1_2 = print
L2_2 = "Qin Born"
L1_2(L2_2)
end
L1_1.CreateQin = L5_1
function L5_1(A0_2)
local L1_2, L2_2, L3_2
L2_2 = A0_2
L1_2 = A0_2.RequestInteraction
L3_2 = L4_1.Qin
L1_2(L2_2, L3_2)
L1_2 = print
L2_2 = "Black Callback NOW"
L1_2(L2_2)
end
L1_1.Interaction = L5_1
function L5_1(A0_2)
local L1_2
end
L1_1.Start = L5_1
function L5_1(A0_2)
local L1_2
end
L1_1.OnDestroy = L5_1
return L1_1