2022-04-29 16:40:51 +02:00

450 lines
9.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest462"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest462"
L2_1 = require
L3_1 = "Quest/Client/Q462ClientConfig"
L2_1 = L2_1(L3_1)
L3_1 = L2_1.PaimonData
L4_1 = L2_1.KaeyaData
L5_1 = L2_1.TreasureData
L6_1 = L2_1.NPCData
function L7_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L2_2 = A0_2
L1_2 = A0_2.GetQuestNpcActor
L3_2 = L3_1.Alias
L1_2 = L1_2(L2_2, L3_2)
L3_2 = L1_2
L2_2 = L1_2.AirModeOff
L2_2(L3_2)
if L1_2 ~= nil then
L3_2 = L1_2
L2_2 = L1_2.DestroyWithDisappear
L4_2 = false
L2_2(L3_2, L4_2)
end
end
L1_1.PaimonVanish = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subStartHandlers = L1_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46201
L1_2["46201"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46202
L1_2["46202"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46203
L1_2["46203"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46204
L1_2["46204"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46205
L1_2["46205"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46206
L1_2["46206"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46207
L1_2["46207"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46208
L1_2["46208"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46209
L1_2["46209"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart46210
L1_2["46210"] = L2_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subFinishHandlers = L1_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46201
L1_2["46201"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46202
L1_2["46202"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46203
L1_2["46203"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46204
L1_2["46204"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46205
L1_2["46205"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46206
L1_2["46206"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46207
L1_2["46207"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46208
L1_2["46208"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46209
L1_2["46209"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish46210
L1_2["46210"] = L2_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "46201 Start : Creat Kaeya"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.NpcID
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = "Npc1525"
L5_2 = DailyNpcManager
L5_2 = L5_2.NpcEventType
L5_2 = L5_2.HIDESELF
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart46201 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "46202 Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.NpcID
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.EnableInteraction
L5_2 = false
L3_2(L4_2, L5_2)
L4_2 = L2_2
L3_2 = L2_2.RunToRouteTask
L5_2 = L2_1.RoutePoints
function L6_2(A0_3, A1_3)
local L2_3, L3_3, L4_3
L3_3 = A0_3
L2_3 = A0_3.ClearFollowTask
L2_3(L3_3)
L3_3 = A0_3
L2_3 = A0_3.EnableInteraction
L4_3 = true
L2_3(L3_3, L4_3)
L3_3 = A0_3
L2_3 = A0_3.Standby
L2_3(L3_3)
L2_3 = L2_2
L3_3 = L2_3
L2_3 = L2_3.ClearNpcSpeechBubble
L4_3 = L6_1.Npc
L2_3(L3_3, L4_3)
L3_3 = A0_3
L2_3 = A0_3.DoFreeStyle
L4_3 = 1070
L2_3(L3_3, L4_3)
end
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.CallDelay
L5_2 = 0
L6_2 = A0_2.SceneLookCamera
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.CallDelay
L5_2 = 2
L6_2 = A0_2.PaimonNarrator
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.CallDelay
L5_2 = 4
L6_2 = A0_2.PlayerInputOn
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubStart46202 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = print
L3_2 = "PaimonNarrator Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.EnablePlayerInput
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.EnterSceneLookCamera
L4_2 = L6_1.cameraPos
L5_2 = 1
L6_2 = 3
L7_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
end
L1_1.SceneLookCamera = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "PaimonNarrator Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskLegacy
L4_2 = L2_1.NarratorData
L4_2 = L4_2.Story4
L2_2(L3_2, L4_2)
end
L1_1.PaimonNarrator = L7_1
function L7_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "PaimonNarrator Start : "
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.EnablePlayerInput
L3_2 = true
L1_2(L2_2, L3_2)
end
L1_1.PlayerInputOn = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "46203 Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = "Npc1525"
L5_2 = DailyNpcManager
L5_2 = L5_2.NpcEventType
L5_2 = L5_2.HIDESELF
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DoFreeStateTrigger
L3_2(L4_2)
L4_2 = L2_2
L3_2 = L2_2.Standby
L5_2 = true
L3_2(L4_2, L5_2)
L4_2 = L2_2
L3_2 = L2_2.Standby
L3_2(L4_2)
L4_2 = L2_2
L3_2 = L2_2.EnableInteraction
L5_2 = true
L3_2(L4_2, L5_2)
L4_2 = L2_2
L3_2 = L2_2.TurnTo
L5_2 = M
L5_2 = L5_2.Euler2DirXZ
L6_2 = L6_1.NPCToDir
L5_2, L6_2 = L5_2(L6_2)
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubStart46203 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "46203 Finish : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.PaimonVanish
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = "Npc1525"
L5_2 = DailyNpcManager
L5_2 = L5_2.NpcEventType
L5_2 = L5_2.STARTDAILY
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = globalActor
L3_2 = L2_2
L2_2 = L2_2.StartGuide
L4_2 = "GuideKaeyaClueiOS"
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish46203 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "46204 Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L4_1.KaeyaID
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart46204 = L7_1
function L7_1(A0_2)
local L1_2, L2_2, L3_2, L4_2
L1_2 = print
L2_2 = "46302 Start : "
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.CreateQuestNpcById
L3_2 = 46204
L4_2 = L3_1.ID
L1_2(L2_2, L3_2, L4_2)
L2_2 = A0_2
L1_2 = A0_2.CallDelay
L3_2 = 0.2
function L4_2(A0_3)
local L1_3, L2_3, L3_3
L2_3 = A0_3
L1_3 = A0_3.RequestInteraction
L3_3 = L3_1.Alias
L1_3(L2_3, L3_3)
end
L1_2(L2_2, L3_2, L4_2)
end
L1_1.StartTalk46204 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "46204 Finish : "
L2_2(L3_2)
end
L1_1.OnSubFinish46204 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "462 Invoke : "
L2_2(L3_2)
if A1_2 == 0 then
L2_2 = print
L3_2 = "Invoke 0"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowQuestPictureDialog
L4_2 = 180
L2_2(L3_2, L4_2)
elseif A1_2 == 1 then
L3_2 = A0_2
L2_2 = A0_2.ShowQuestPictureDialog
L4_2 = 181
L2_2(L3_2, L4_2)
elseif A1_2 == 2 then
L3_2 = A0_2
L2_2 = A0_2.ShowQuestPictureDialog
L4_2 = 182
L2_2(L3_2, L4_2)
end
end
L1_1.InvokeOnInteraction = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "46206 Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L4_1.KaeyaID
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart46206 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "46206 Finish : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L4_1.Kaeya
L5_2 = 1004
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish46206 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "46205 Finish : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.PaimonVanish
L2_2(L3_2)
end
L1_1.OnSubFinish46205 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "46207 Finish : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.PaimonVanish
L2_2(L3_2)
end
L1_1.OnSubFinish46207 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = print
L3_2 = "46210 Start : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.5
L5_2 = 0.5
L6_2 = 0.5
L7_2 = A0_2.StartTalk46204
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
end
L1_1.OnSubStart46210 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "46210 Finish : "
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3
L2_3 = A0_3
L1_3 = A0_3.PaimonVanish
L1_3(L2_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish46210 = L7_1
function L7_1(A0_2)
local L1_2
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2
end
L1_1.OnDestroy = L7_1
return L1_1