2022-04-29 16:40:51 +02:00

764 lines
17 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest19027"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest19027"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
function L8_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Datas
L7_1 = L1_2
end
L1_1.OnDataLoaded = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart1902702
L1_2["1902702"] = L2_2
L2_2 = A0_2.OnSubStart1902703
L1_2["1902703"] = L2_2
L2_2 = A0_2.OnSubStart1902704
L1_2["1902704"] = L2_2
L2_2 = A0_2.OnSubStart1902705
L1_2["1902705"] = L2_2
L2_2 = A0_2.OnSubStart1902706
L1_2["1902706"] = L2_2
L2_2 = A0_2.OnSubStart1902707
L1_2["1902707"] = L2_2
L2_2 = A0_2.OnSubStart1902708
L1_2["1902708"] = L2_2
L2_2 = A0_2.OnSubStart1902701
L1_2["1902701"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish1902702
L1_2["1902702"] = L2_2
L2_2 = A0_2.OnSubFinish1902703
L1_2["1902703"] = L2_2
L2_2 = A0_2.OnSubFinish1902704
L1_2["1902704"] = L2_2
L2_2 = A0_2.OnSubFinish1902705
L1_2["1902705"] = L2_2
L2_2 = A0_2.OnSubFinish1902706
L1_2["1902706"] = L2_2
L2_2 = A0_2.OnSubFinish1902707
L1_2["1902707"] = L2_2
L2_2 = A0_2.OnSubFinish1902708
L1_2["1902708"] = L2_2
L2_2 = A0_2.OnSubFinish1902701
L1_2["1902701"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed1902702
L1_2["1902702"] = L2_2
L2_2 = A0_2.OnSubFailed1902703
L1_2["1902703"] = L2_2
L2_2 = A0_2.OnSubFailed1902704
L1_2["1902704"] = L2_2
L2_2 = A0_2.OnSubFailed1902705
L1_2["1902705"] = L2_2
L2_2 = A0_2.OnSubFailed1902706
L1_2["1902706"] = L2_2
L2_2 = A0_2.OnSubFailed1902707
L1_2["1902707"] = L2_2
L2_2 = A0_2.OnSubFailed1902708
L1_2["1902708"] = L2_2
L2_2 = A0_2.OnSubFailed1902701
L1_2["1902701"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L8_1
function L8_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Coop_GorouData
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc12097Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc12325Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc12204Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc12095Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.DestroyEntityActor
L4_2 = "Q19027Trigger"
L5_2 = 3
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.DestroyEntityActor
L4_2 = "Q19027Trigger1"
L5_2 = 3
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.DestroyEntityActor
L4_2 = "Q19027Trigger2"
L5_2 = 3
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.ClearNarratorTask
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActorDestroy
L4_2 = "Q19027Trigger4"
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.ActorDestroy
L4_2 = "Q19027Trigger3"
L2_2(L3_2, L4_2)
end
L1_1.OnMainCanceled = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = A1_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= nil then
L4_2 = L2_2
L3_2 = L2_2.DestroySelf
L3_2(L4_2)
end
end
L1_1.ActorDestroy = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = A0_2
L1_2 = A0_2.TryPauseCurAutoNarrator
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.Standby
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.DisableInteeHeadCtrl
L3_2 = false
L1_2(L2_2, L3_2)
L1_2 = actorUtils
L1_2 = L1_2.GetAvatarPos
L1_2 = L1_2()
L3_2 = A0_2
L2_2 = A0_2.GetPos
L2_2 = L2_2(L3_2)
L3_2 = {}
L4_2 = L1_2.x
L5_2 = L2_2.x
L4_2 = L4_2 - L5_2
L3_2.x = L4_2
L4_2 = L1_2.y
L5_2 = L2_2.y
L4_2 = L4_2 - L5_2
L3_2.y = L4_2
L4_2 = L1_2.z
L5_2 = L2_2.z
L4_2 = L4_2 - L5_2
L3_2.z = L4_2
L5_2 = A0_2
L4_2 = A0_2.SteerToAutonomyTask
L6_2 = L3_2
L7_2 = 1
L8_2 = true
L9_2 = true
L4_2(L5_2, L6_2, L7_2, L8_2, L9_2)
end
L1_1.MovePause = L8_1
function L8_1(A0_2)
local L1_2, L2_2, L3_2
L1_2 = print
L2_2 = "OnMoveResume"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.ClearSteerToAutonomyTask
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.TryResumeCurAutoNarrator
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.DisableInteeHeadCtrl
L3_2 = true
L1_2(L2_2, L3_2)
L2_2 = A0_2
L1_2 = A0_2.ResumeMove
L1_2(L2_2)
end
L1_1.MoveResume = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart1902702"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q19027Trigger"
L5_2 = "Actor/Gadget/Q19027Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q19027_Wulang2"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q19027_Wulang2"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart1902702 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubFinish1902702"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.5
L5_2 = 1
L6_2 = 0.5
function L7_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpcById
L3_3 = 1902703
L4_3 = L6_1.Coop_GorouData
L4_3 = L4_3.id
L5_3 = 0
L1_3(L2_3, L3_3, L4_3, L5_3)
L2_3 = A0_3
L1_3 = A0_3.RequestInteraction
L3_3 = L6_1.Coop_GorouData
L3_3 = L3_3.alias
L1_3(L2_3, L3_3)
end
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L3_2 = A0_2
L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint
L4_2 = 105501
L5_2 = 1902701
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish1902702 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902702"
L2_2(L3_2)
end
L1_1.OnSubFailed1902702 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart1902703"
L2_2(L3_2)
end
L1_1.OnSubStart1902703 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish1902703"
L2_2(L3_2)
end
L1_1.OnSubFinish1902703 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902703"
L2_2(L3_2)
end
L1_1.OnSubFailed1902703 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart1902704"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc12097Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc12204Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q19027Trigger1"
L5_2 = "Actor/Gadget/Q19027Trigger1"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q19027_Wulang3"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q19027_Wulang3"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart1902704 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubFinish1902704"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.5
L5_2 = 1
L6_2 = 0.5
function L7_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpcById
L3_3 = 1902705
L4_3 = L6_1.Coop_GorouData
L4_3 = L4_3.id
L5_3 = 0
L1_3(L2_3, L3_3, L4_3, L5_3)
L2_3 = A0_3
L1_3 = A0_3.RequestInteraction
L3_3 = L6_1.Coop_GorouData
L3_3 = L3_3.alias
L1_3(L2_3, L3_3)
end
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L3_2 = A0_2
L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint
L4_2 = 105501
L5_2 = 1902702
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish1902704 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902704"
L2_2(L3_2)
end
L1_1.OnSubFailed1902704 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart1902705"
L2_2(L3_2)
end
L1_1.OnSubStart1902705 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish1902705"
L2_2(L3_2)
end
L1_1.OnSubFinish1902705 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902705"
L2_2(L3_2)
end
L1_1.OnSubFailed1902705 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart1902706"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc12325Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3, L14_3, L15_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpc
L3_3 = A1_2
L4_3 = L6_1.Coop_GorouData
L4_3 = L4_3.id
L5_3 = 0
L1_3(L2_3, L3_3, L4_3, L5_3)
L2_3 = A0_3
L1_3 = A0_3.GetQuestNpcActor
L3_3 = L6_1.Coop_GorouData
L3_3 = L3_3.alias
L4_3 = 19027
L1_3 = L1_3(L2_3, L3_3, L4_3)
L3_3 = A0_3
L2_3 = A0_3.NpcBeFollowTaskByRoutePointsWithDiffLen
L4_3 = L1_3
L5_3 = L7_1.RoutePointsData
L6_3 = 6
L7_3 = 4
L8_3 = -1
function L9_3(A0_4)
local L1_4, L2_4, L3_4
L2_4 = A0_4
L1_4 = A0_4.SyncPos
L3_4 = 2
L1_4(L2_4, L3_4)
L1_4 = A0_4.BeFollowState
L2_4 = BeFollowState
L2_4 = L2_4.FAILED
if L1_4 == L2_4 then
return
end
L1_4 = actorUtils
L1_4 = L1_4.FinishQuestID
L2_4 = false
L3_4 = 1902706
L1_4(L2_4, L3_4)
end
L10_3 = nil
L11_3 = nil
L12_3 = A0_3.MovePause
L13_3 = A0_3.MoveResume
L14_3 = nil
L15_3 = false
L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3, L14_3, L15_3)
L3_3 = A0_3
L2_3 = A0_3.GetQuestNpcActor
L4_3 = L6_1.Coop_GorouData
L4_3 = L4_3.alias
L2_3 = L2_3(L3_3, L4_3)
L4_3 = L2_3
L3_3 = L2_3.DisableInteeHeadCtrl
L5_3 = true
L3_3(L4_3, L5_3)
L4_3 = A0_3
L3_3 = A0_3.CallDelay
L5_3 = 3
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4, L5_4
L2_4 = A0_4
L1_4 = A0_4.NarratorOnlyTaskByData
L3_4 = L7_1.RunKaiche
L4_4 = nil
L5_4 = 19027
L1_4(L2_4, L3_4, L4_4, L5_4)
end
L3_3(L4_3, L5_3, L6_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart1902706 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubFinish1902706"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.5
L5_2 = 1
L6_2 = 0.5
function L7_2(A0_3)
local L1_3, L2_3, L3_3
L2_3 = A0_3
L1_3 = A0_3.RequestInteraction
L3_3 = L6_1.Coop_GorouData
L3_3 = L3_3.alias
L1_3(L2_3, L3_3)
end
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L3_2 = A0_2
L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint
L4_2 = 105501
L5_2 = 1902703
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish1902706 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902706"
L2_2(L3_2)
end
L1_1.OnSubFailed1902706 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart1902707"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint
L4_2 = 105501
L5_2 = 1902703
L2_2(L3_2, L4_2, L5_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q19027Trigger4"
L5_2 = "Actor/Gadget/Q19027Trigger4"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "C1902703_N12061_321000175"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "C1902703_N12061_321000175"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart1902707 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubFinish1902707"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3
L2_3 = A0_3
L1_3 = A0_3.RequestCoopInteractionFromSubStartPoint
L3_3 = 105501
L4_3 = 1902704
L1_3(L2_3, L3_3, L4_3)
L2_3 = A0_3
L1_3 = A0_3.TransmitPlayerWithTextById
L3_3 = A1_2
L4_3 = 1
L5_3 = {}
L6_3 = "QUEST_Message_Q1902703"
L5_3[1] = L6_3
L6_3 = 3
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3)
end
L2_2(L3_2, L4_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q19027Trigger3"
L5_2 = "Actor/Gadget/Q19027Trigger3"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "C1902704_N505"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "C1902704_N505"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubFinish1902707 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902707"
L2_2(L3_2)
end
L1_1.OnSubFailed1902707 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart1902708"
L2_2(L3_2)
end
L1_1.OnSubStart1902708 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish1902708"
L2_2(L3_2)
end
L1_1.OnSubFinish1902708 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902708"
L2_2(L3_2)
end
L1_1.OnSubFailed1902708 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart1902701"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpc
L3_3 = A1_2
L4_3 = L6_1.Coop_GorouData
L4_3 = L4_3.id
L5_3 = 0
L1_3(L2_3, L3_3, L4_3, L5_3)
L2_3 = A0_3
L1_3 = A0_3.RequestCoopInteractionFromSubStartPoint
L3_3 = 105501
L4_3 = 1902701
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart1902701 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish1902701"
L2_2(L3_2)
end
L1_1.OnSubFinish1902701 = L8_1
function L8_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed1902701"
L2_2(L3_2)
end
L1_1.OnSubFailed1902701 = L8_1
return L1_1