mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
140 lines
2.8 KiB
Lua
140 lines
2.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest11104"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest11104"
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L2_1 = nil
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L3_1 = nil
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L4_1 = nil
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L5_1 = nil
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L6_1 = nil
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function L7_1(A0_2)
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local L1_2
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L1_2 = A0_2.clientData
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q11104Cfg = L1_2
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L1_2 = q11104Cfg
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L1_2 = L1_2.SubIDs
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L3_1 = L1_2
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L1_2 = 11104
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L4_1 = L1_2
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L1_2 = q11104Cfg
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L1_2 = L1_2.PaimonData
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L5_1 = L1_2
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L1_2 = q11104Cfg
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L1_2 = L1_2.XiaoData
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L6_1 = L1_2
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end
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L1_1.OnDataLoaded = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subStartHandlers = L1_2
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L1_2 = A0_2.subStartHandlers
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L2_2 = A0_2.OnSubStart1110401
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L1_2["1110401"] = L2_2
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end
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L1_1.OnSubStartHandlerBuild = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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A0_2.subFinishHandlers = L1_2
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L1_2 = A0_2.subFinishHandlers
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L2_2 = A0_2.OnSubFinish1110401
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L1_2["1110401"] = L2_2
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end
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L1_1.OnSubFinishHandlerBuild = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L5_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.PaimonVanish = L7_1
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function L7_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L2_2 = A0_2
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L1_2 = A0_2.GetQuestNpcActor
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L3_2 = L6_1.Alias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.DestroyWithDisappear
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L4_2 = false
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.XiaoVanish = L7_1
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function L7_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = print
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L3_2 = "********1110401 start"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.CallDelay
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L4_2 = 1
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function L5_2(A0_3)
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local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3
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L2_3 = A0_3
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L1_3 = A0_3.ShowBlackScreen
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L3_3 = 0.5
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L4_3 = 1
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L5_3 = 0.5
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function L6_3(A0_4)
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local L1_4, L2_4, L3_4, L4_4
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L2_4 = A0_4
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L1_4 = A0_4.CreateQuestNpc
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L3_4 = A1_2
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L4_4 = L6_1.ID
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L1_4(L2_4, L3_4, L4_4)
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L2_4 = A0_4
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L1_4 = A0_4.GetQuestNpcActor
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L3_4 = L6_1.Alias
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L1_4 = L1_4(L2_4, L3_4)
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L3_4 = L1_4
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L2_4 = L1_4.SitOnChair
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L4_4 = 8010
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L2_4(L3_4, L4_4)
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end
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L7_3 = nil
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L8_3 = task
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L9_3 = "QUEST_Black_Q1110003"
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L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3)
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end
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L2_2(L3_2, L4_2, L5_2)
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end
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L1_1.OnSubStart1110401 = L7_1
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function L7_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = print
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L3_2 = "********1110303 Finish"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.ActionSafeCall
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L4_2 = A0_2.XiaoVanish
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L2_2(L3_2, L4_2)
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end
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L1_1.OnSubFinish1110401 = L7_1
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function L7_1(A0_2)
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local L1_2
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end
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L1_1.Start = L7_1
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function L7_1(A0_2)
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local L1_2
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end
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L1_1.OnDestroy = L7_1
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return L1_1
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