2022-04-29 16:40:51 +02:00

156 lines
3.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest318"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest318"
L2_1 = require
L3_1 = "Quest/Client/Q318ClientConfig"
L2_1 = L2_1(L3_1)
L3_1 = L2_1.SubIDs
L4_1 = 318
L5_1 = require
L6_1 = "Actor/DailyNPCManager"
L5_1 = L5_1(L6_1)
L6_1 = {}
L6_1.Alias = "Npc10092"
L6_1.Script = "Actor/Npc/TempNPC"
L6_1.ID = 10092
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subStartHandlers = L1_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart31801
L1_2["31801"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart31802
L1_2["31802"] = L2_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subFinishHandlers = L1_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish31801
L1_2["31801"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish31802
L1_2["31802"] = L2_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "31801 start:..."
L2_2(L3_2)
end
L1_1.OnSubStart31801 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "31802 start:..."
L2_2(L3_2)
L2_2 = actorUtils
L2_2 = L2_2.GetAvatarPos
L2_2 = L2_2()
L3_2 = actorUtils
L3_2 = L3_2.GetAvatarForward
L3_2 = L3_2()
L4_2 = 1
L5_2 = L2_2.y
L5_2 = L5_2 - 1
L2_2.y = L5_2
L5_2 = L2_2.x
L6_2 = L3_2.x
L6_2 = L6_2 * L4_2
L5_2 = L5_2 + L6_2
L2_2.x = L5_2
L5_2 = L2_2.z
L6_2 = L3_2.z
L6_2 = L6_2 * L4_2
L5_2 = L5_2 + L6_2
L2_2.z = L5_2
L6_2 = A0_2
L5_2 = A0_2.CreateQuestNpcByIdWithPos
L7_2 = 31802
L8_2 = L6_1.ID
L9_2 = 0
L10_2 = L2_2
L11_2 = M
L11_2 = L11_2.Dir2Euler
L12_2 = L3_2
L11_2, L12_2 = L11_2(L12_2)
L5_2(L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L5_2 = A0_2.uActor
L6_2 = L5_2
L5_2 = L5_2.AvatarPaimonAppear
L5_2(L6_2)
end
L1_1.OnSubStart31802 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnFinished 31801"
L2_2(L3_2)
end
L1_1.OnSubFinish31801 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnFinished 31802"
L2_2(L3_2)
L2_2 = A0_2.uActor
L3_2 = L2_2
L2_2 = L2_2.AvatarPaimonDisappear
L4_2 = nil
L5_2 = false
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Alias
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= nil then
L4_2 = L2_2
L3_2 = L2_2.Destroy
L5_2 = false
L3_2(L4_2, L5_2)
end
L4_2 = A0_2
L3_2 = A0_2.ActionSafeCall
L5_2 = A0_2.ShowTutorial
L3_2(L4_2, L5_2)
end
L1_1.OnSubFinish31802 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1
function L5_2(A0_3)
local L1_3, L2_3, L3_3
L2_3 = A0_3
L1_3 = A0_3.ShowTutorialDialog
L3_3 = 246
L1_3(L2_3, L3_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.ShowTutorial = L7_1
function L7_1(A0_2)
local L1_2
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2
end
L1_1.OnDestroy = L7_1
return L1_1