2022-04-29 16:40:51 +02:00

494 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest22010"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest22010"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
function L7_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
end
L1_1.OnDataLoaded = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart2201001
L1_2["2201001"] = L2_2
L2_2 = A0_2.OnSubStart2201002
L1_2["2201002"] = L2_2
L2_2 = A0_2.OnSubStart2201003
L1_2["2201003"] = L2_2
L2_2 = A0_2.OnSubStart2201004
L1_2["2201004"] = L2_2
L2_2 = A0_2.OnSubStart2201005
L1_2["2201005"] = L2_2
L2_2 = A0_2.OnSubStart2201006
L1_2["2201006"] = L2_2
L2_2 = A0_2.OnSubStart2201007
L1_2["2201007"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish2201001
L1_2["2201001"] = L2_2
L2_2 = A0_2.OnSubFinish2201002
L1_2["2201002"] = L2_2
L2_2 = A0_2.OnSubFinish2201003
L1_2["2201003"] = L2_2
L2_2 = A0_2.OnSubFinish2201004
L1_2["2201004"] = L2_2
L2_2 = A0_2.OnSubFinish2201005
L1_2["2201005"] = L2_2
L2_2 = A0_2.OnSubFinish2201006
L1_2["2201006"] = L2_2
L2_2 = A0_2.OnSubFinish2201007
L1_2["2201007"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed2201001
L1_2["2201001"] = L2_2
L2_2 = A0_2.OnSubFailed2201002
L1_2["2201002"] = L2_2
L2_2 = A0_2.OnSubFailed2201003
L1_2["2201003"] = L2_2
L2_2 = A0_2.OnSubFailed2201004
L1_2["2201004"] = L2_2
L2_2 = A0_2.OnSubFailed2201005
L1_2["2201005"] = L2_2
L2_2 = A0_2.OnSubFailed2201006
L1_2["2201006"] = L2_2
L2_2 = A0_2.OnSubFailed2201007
L1_2["2201007"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc3033Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc3032Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnMainCanceled = L7_1
function L7_1(A0_2, A1_2, A2_2)
local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L4_2 = A0_2
L3_2 = A0_2.ShowBlackScreen
L5_2 = 0.5
L6_2 = 1
L7_2 = 0.5
function L8_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.SafeDestroyQuestNpc
L3_3 = A2_2
L4_3 = A1_2
L1_3(L2_3, L3_3, L4_3)
end
L9_2 = nil
L10_2 = nil
L11_2 = ""
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.NpcDestroyWithBlackscreen = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "InvokeOnInteraction"
L2_2(L3_2)
if A1_2 == 1 then
L2_2 = print
L3_2 = "Finish06"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = "22010"
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 2201006
L3_2(L4_2, L5_2, L6_2)
elseif A1_2 == 2 then
L2_2 = print
L3_2 = "Finish07"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = "22010"
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.FinishQuestID
L5_2 = false
L6_2 = 2201007
L3_2(L4_2, L5_2, L6_2)
end
end
L1_1.InvokeOnInteraction = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart2201001"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3033Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3032Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart2201001 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubFinish2201001"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 1.2
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
end
L1_1.OnSubFinish2201001 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201001"
L2_2(L3_2)
end
L1_1.OnSubFailed2201001 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart2201002"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpc
L3_3 = A1_2
L4_3 = L6_1.Npc3032Data
L4_3 = L4_3.id
L5_3 = 1
L1_3(L2_3, L3_3, L4_3, L5_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart2201002 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish2201002"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.3
L4_3 = 1.2
L5_3 = 0.3
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4, L5_4
L2_4 = A0_4
L1_4 = A0_4.CreateQuestNpcById
L3_4 = 2201005
L4_4 = L6_1.Npc3032Data
L4_4 = L4_4.id
L5_4 = 1
L1_4(L2_4, L3_4, L4_4, L5_4)
end
L7_3 = nil
L8_3 = nil
L9_3 = ""
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish2201002 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201002"
L2_2(L3_2)
end
L1_1.OnSubFailed2201002 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart2201003"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpc
L3_3 = A1_2
L4_3 = L6_1.Npc3032Data
L4_3 = L4_3.id
L5_3 = 1
L1_3(L2_3, L3_3, L4_3, L5_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart2201003 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish2201003"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.3
L4_3 = 1.2
L5_3 = 0.3
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4, L5_4
L2_4 = A0_4
L1_4 = A0_4.CreateQuestNpcById
L3_4 = 2201005
L4_4 = L6_1.Npc3032Data
L4_4 = L4_4.id
L5_4 = 1
L1_4(L2_4, L3_4, L4_4, L5_4)
end
L7_3 = nil
L8_3 = nil
L9_3 = ""
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish2201003 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201003"
L2_2(L3_2)
end
L1_1.OnSubFailed2201003 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart2201004"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpc
L3_3 = A1_2
L4_3 = L6_1.Npc3032Data
L4_3 = L4_3.id
L5_3 = 1
L1_3(L2_3, L3_3, L4_3, L5_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart2201004 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish2201004"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3
L2_3 = A0_3
L1_3 = A0_3.ShowBlackScreen
L3_3 = 0.3
L4_3 = 1.2
L5_3 = 0.3
function L6_3(A0_4)
local L1_4, L2_4, L3_4, L4_4, L5_4
L2_4 = A0_4
L1_4 = A0_4.CreateQuestNpcById
L3_4 = 2201005
L4_4 = L6_1.Npc3032Data
L4_4 = L4_4.id
L5_4 = 1
L1_4(L2_4, L3_4, L4_4, L5_4)
end
L7_3 = nil
L8_3 = nil
L9_3 = ""
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish2201004 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201004"
L2_2(L3_2)
end
L1_1.OnSubFailed2201004 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart2201005"
L2_2(L3_2)
end
L1_1.OnSubStart2201005 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish2201005"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NpcDestroyWithBlackscreen
L4_2 = 0
L5_2 = L6_1.Npc3033Data
L5_2 = L5_2.alias
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.NpcDestroyWithBlackscreen
L4_2 = 0
L5_2 = L6_1.Npc3032Data
L5_2 = L5_2.alias
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish2201005 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201005"
L2_2(L3_2)
end
L1_1.OnSubFailed2201005 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart2201006"
L2_2(L3_2)
end
L1_1.OnSubStart2201006 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish2201006"
L2_2(L3_2)
end
L1_1.OnSubFinish2201006 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201006"
L2_2(L3_2)
end
L1_1.OnSubFailed2201006 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart2201007"
L2_2(L3_2)
end
L1_1.OnSubStart2201007 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish2201007"
L2_2(L3_2)
end
L1_1.OnSubFinish2201007 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed2201007"
L2_2(L3_2)
end
L1_1.OnSubFailed2201007 = L7_1
return L1_1