2022-04-29 16:40:51 +02:00

362 lines
8.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest21004"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest21004"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
function L7_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = A0_2.shareData
L3_1 = L1_2
L1_2 = L2_1.SubIDs
L4_1 = L1_2
L1_2 = 21004
L5_1 = L1_2
L1_2 = L2_1.Paimon
L6_1 = L1_2
end
L1_1.OnDataLoaded = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subStartHandlers = L1_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100401
L1_2["2100401"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100402
L1_2["2100402"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100480
L1_2["2100480"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100481
L1_2["2100481"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100403
L1_2["2100403"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100410
L1_2["2100410"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100411
L1_2["2100411"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100412
L1_2["2100412"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100413
L1_2["2100413"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100414
L1_2["2100414"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100420
L1_2["2100420"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100421
L1_2["2100421"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100422
L1_2["2100422"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100430
L1_2["2100430"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100431
L1_2["2100431"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100432
L1_2["2100432"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100440
L1_2["2100440"] = L2_2
L1_2 = A0_2.subStartHandlers
L2_2 = A0_2.OnSubStart2100450
L1_2["2100450"] = L2_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subFinishHandlers = L1_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100401
L1_2["2100401"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100402
L1_2["2100402"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100480
L1_2["2100480"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100481
L1_2["2100481"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100403
L1_2["2100403"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100410
L1_2["2100410"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100411
L1_2["2100411"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100412
L1_2["2100412"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100413
L1_2["2100413"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100414
L1_2["2100414"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100420
L1_2["2100420"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100421
L1_2["2100421"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100422
L1_2["2100422"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100430
L1_2["2100430"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100431
L1_2["2100431"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100432
L1_2["2100432"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100440
L1_2["2100440"] = L2_2
L1_2 = A0_2.subFinishHandlers
L2_2 = A0_2.OnSubFinish2100450
L1_2["2100450"] = L2_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
A0_2.subFailedHandlers = L1_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100401
L1_2["2100401"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100402
L1_2["2100402"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100480
L1_2["2100480"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100405
L1_2["2100481"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100403
L1_2["2100403"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100410
L1_2["2100410"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100411
L1_2["2100411"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100412
L1_2["2100412"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100413
L1_2["2100413"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100414
L1_2["2100414"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100420
L1_2["2100420"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100421
L1_2["2100421"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100422
L1_2["2100422"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100430
L1_2["2100430"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100431
L1_2["2100431"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100432
L1_2["2100432"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100440
L1_2["2100440"] = L2_2
L1_2 = A0_2.subFailedHandlers
L2_2 = A0_2.OnSubFailed2100450
L1_2["2100450"] = L2_2
end
L1_1.OnSubFailedHandlerBuild = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "21004 Invoke : "
L2_2(L3_2)
if A1_2 == 1 then
L2_2 = print
L3_2 = "Invoke 1"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.GetQuestNpcActor
L3_3 = "Paimon"
L1_3 = L1_3(L2_3, L3_3)
L3_3 = A0_3
L2_3 = A0_3.EnablePlayerInput
L4_3 = false
L5_3 = true
L2_3(L3_3, L4_3, L5_3)
if L1_3 ~= nil then
L3_3 = L1_3
L2_3 = L1_3.DestroyWithDisappear
L4_3 = false
L2_3(L3_3, L4_3)
L3_3 = A0_3
L2_3 = A0_3.CallDelay
L4_3 = 2.5
function L5_3()
local L0_4, L1_4, L2_4, L3_4
L0_4 = A0_3
L1_4 = L0_4
L0_4 = L0_4.EnablePlayerInput
L2_4 = true
L3_4 = true
L0_4(L1_4, L2_4, L3_4)
end
L2_3(L3_3, L4_3, L5_3)
end
end
L2_2(L3_2, L4_2)
end
end
L1_1.InvokeOnInteraction = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "2100403_Start"
L2_2(L3_2)
end
L1_1.OnSubStart2100401 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
L2_2 = print
L3_2 = "2100481_Start"
L2_2(L3_2)
L2_2 = A0_2.clientData
L2_2 = L2_2.PaimonData
L3_2 = actorUtils
L3_2 = L3_2.GetAvatarPos
L3_2 = L3_2()
L4_2 = actorUtils
L4_2 = L4_2.GetAvatarForward
L4_2 = L4_2()
L5_2 = 1.5
L6_2 = L3_2.x
L7_2 = L4_2.x
L7_2 = L7_2 * L5_2
L6_2 = L6_2 + L7_2
L3_2.x = L6_2
L6_2 = L3_2.z
L7_2 = L4_2.z
L7_2 = L7_2 * L5_2
L6_2 = L6_2 + L7_2
L3_2.z = L6_2
L6_2 = print
L7_2 = L4_2.x
L8_2 = ","
L9_2 = L4_2.y
L10_2 = ","
L11_2 = L4_2.z
L7_2 = L7_2 .. L8_2 .. L9_2 .. L10_2 .. L11_2
L6_2(L7_2)
L6_2 = L4_2
L7_2 = L6_2.x
L7_2 = L7_2 * -1
L6_2.x = L7_2
L7_2 = L6_2.z
L7_2 = L7_2 * -1
L6_2.z = L7_2
L8_2 = A0_2
L7_2 = A0_2.EnablePlayerInput
L9_2 = false
L10_2 = true
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpcByIdWithPos
L9_2 = 2100481
L10_2 = L6_1.id
L11_2 = 1
L12_2 = L3_2
L13_2 = M
L13_2 = L13_2.Dir2Euler
L14_2 = L6_2
L13_2, L14_2 = L13_2(L14_2)
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CallDelay
L9_2 = 0
function L10_2()
local L0_3, L1_3, L2_3, L3_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.alias
L0_3(L1_3, L2_3)
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.EnablePlayerInput
L2_3 = true
L3_3 = true
L0_3(L1_3, L2_3, L3_3)
end
L7_2(L8_2, L9_2, L10_2)
end
L1_1.OnSubStart2100481 = L7_1
function L7_1(A0_2, A1_2)
end
L1_1.OnSubFinish2100430 = L7_1
function L7_1(A0_2, A1_2)
end
L1_1.OnSubFinish2100432 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "2100450_finish"
L2_2(L3_2)
end
L1_1.OnSubFinish2100450 = L7_1
function L7_1(A0_2)
local L1_2
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2
end
L1_1.OnDestroy = L7_1
return L1_1