2022-04-29 16:40:51 +02:00

1285 lines
28 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest40026"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest40026"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
L8_1 = nil
function L9_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Gadgets
L7_1 = L1_2
L1_2 = L2_1.Datas
L8_1 = L1_2
end
L1_1.OnDataLoaded = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart4002601
L1_2["4002601"] = L2_2
L2_2 = A0_2.OnSubStart4002602
L1_2["4002602"] = L2_2
L2_2 = A0_2.OnSubStart4002603
L1_2["4002603"] = L2_2
L2_2 = A0_2.OnSubStart4002604
L1_2["4002604"] = L2_2
L2_2 = A0_2.OnSubStart4002605
L1_2["4002605"] = L2_2
L2_2 = A0_2.OnSubStart4002606
L1_2["4002606"] = L2_2
L2_2 = A0_2.OnSubStart4002625
L1_2["4002625"] = L2_2
L2_2 = A0_2.OnSubStart4002632
L1_2["4002632"] = L2_2
L2_2 = A0_2.OnSubStart4002624
L1_2["4002624"] = L2_2
L2_2 = A0_2.OnSubStart4002607
L1_2["4002607"] = L2_2
L2_2 = A0_2.OnSubStart4002608
L1_2["4002608"] = L2_2
L2_2 = A0_2.OnSubStart4002609
L1_2["4002609"] = L2_2
L2_2 = A0_2.OnSubStart4002622
L1_2["4002622"] = L2_2
L2_2 = A0_2.OnSubStart4002621
L1_2["4002621"] = L2_2
L2_2 = A0_2.OnSubStart4002610
L1_2["4002610"] = L2_2
L2_2 = A0_2.OnSubStart4002611
L1_2["4002611"] = L2_2
L2_2 = A0_2.OnSubStart4002612
L1_2["4002612"] = L2_2
L2_2 = A0_2.OnSubStart4002613
L1_2["4002613"] = L2_2
L2_2 = A0_2.OnSubStart4002617
L1_2["4002617"] = L2_2
L2_2 = A0_2.OnSubStart4002618
L1_2["4002618"] = L2_2
L2_2 = A0_2.OnSubStart4002626
L1_2["4002626"] = L2_2
L2_2 = A0_2.OnSubStart4002627
L1_2["4002627"] = L2_2
L2_2 = A0_2.OnSubStart4002628
L1_2["4002628"] = L2_2
L2_2 = A0_2.OnSubStart4002629
L1_2["4002629"] = L2_2
L2_2 = A0_2.OnSubStart4002616
L1_2["4002616"] = L2_2
L2_2 = A0_2.OnSubStart4002630
L1_2["4002630"] = L2_2
L2_2 = A0_2.OnSubStart4002619
L1_2["4002619"] = L2_2
L2_2 = A0_2.OnSubStart4002620
L1_2["4002620"] = L2_2
L2_2 = A0_2.OnSubStart4002614
L1_2["4002614"] = L2_2
L2_2 = A0_2.OnSubStart4002631
L1_2["4002631"] = L2_2
L2_2 = A0_2.OnSubStart4002615
L1_2["4002615"] = L2_2
L2_2 = A0_2.OnSubStart4002623
L1_2["4002623"] = L2_2
L2_2 = A0_2.OnSubStart4002633
L1_2["4002633"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish4002601
L1_2["4002601"] = L2_2
L2_2 = A0_2.OnSubFinish4002602
L1_2["4002602"] = L2_2
L2_2 = A0_2.OnSubFinish4002603
L1_2["4002603"] = L2_2
L2_2 = A0_2.OnSubFinish4002604
L1_2["4002604"] = L2_2
L2_2 = A0_2.OnSubFinish4002605
L1_2["4002605"] = L2_2
L2_2 = A0_2.OnSubFinish4002606
L1_2["4002606"] = L2_2
L2_2 = A0_2.OnSubFinish4002625
L1_2["4002625"] = L2_2
L2_2 = A0_2.OnSubFinish4002632
L1_2["4002632"] = L2_2
L2_2 = A0_2.OnSubFinish4002624
L1_2["4002624"] = L2_2
L2_2 = A0_2.OnSubFinish4002607
L1_2["4002607"] = L2_2
L2_2 = A0_2.OnSubFinish4002608
L1_2["4002608"] = L2_2
L2_2 = A0_2.OnSubFinish4002609
L1_2["4002609"] = L2_2
L2_2 = A0_2.OnSubFinish4002622
L1_2["4002622"] = L2_2
L2_2 = A0_2.OnSubFinish4002621
L1_2["4002621"] = L2_2
L2_2 = A0_2.OnSubFinish4002610
L1_2["4002610"] = L2_2
L2_2 = A0_2.OnSubFinish4002611
L1_2["4002611"] = L2_2
L2_2 = A0_2.OnSubFinish4002612
L1_2["4002612"] = L2_2
L2_2 = A0_2.OnSubFinish4002613
L1_2["4002613"] = L2_2
L2_2 = A0_2.OnSubFinish4002617
L1_2["4002617"] = L2_2
L2_2 = A0_2.OnSubFinish4002618
L1_2["4002618"] = L2_2
L2_2 = A0_2.OnSubFinish4002626
L1_2["4002626"] = L2_2
L2_2 = A0_2.OnSubFinish4002627
L1_2["4002627"] = L2_2
L2_2 = A0_2.OnSubFinish4002628
L1_2["4002628"] = L2_2
L2_2 = A0_2.OnSubFinish4002629
L1_2["4002629"] = L2_2
L2_2 = A0_2.OnSubFinish4002616
L1_2["4002616"] = L2_2
L2_2 = A0_2.OnSubFinish4002630
L1_2["4002630"] = L2_2
L2_2 = A0_2.OnSubFinish4002619
L1_2["4002619"] = L2_2
L2_2 = A0_2.OnSubFinish4002620
L1_2["4002620"] = L2_2
L2_2 = A0_2.OnSubFinish4002614
L1_2["4002614"] = L2_2
L2_2 = A0_2.OnSubFinish4002631
L1_2["4002631"] = L2_2
L2_2 = A0_2.OnSubFinish4002615
L1_2["4002615"] = L2_2
L2_2 = A0_2.OnSubFinish4002623
L1_2["4002623"] = L2_2
L2_2 = A0_2.OnSubFinish4002633
L1_2["4002633"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2
L1_2 = {}
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1018Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1024Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1029Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.AmborData
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc12254Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.PaimonData
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = "40026"
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.UnSpawn
L5_2 = L7_1.Gadget70710234Data
L5_2 = L5_2.alias
L3_2(L4_2, L5_2)
L4_2 = L2_2
L3_2 = L2_2.UnSpawn
L5_2 = L7_1.Gadget70710530Data
L5_2 = L5_2.alias
L3_2(L4_2, L5_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger1"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger2"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger3"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger4"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger5"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger6"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q40026Trigger9"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.DestroyEntityActor
L5_2 = "Q4002613Trigger"
L6_2 = 3
L7_2 = false
L3_2(L4_2, L5_2, L6_2, L7_2)
end
L1_1.OnMainCanceled = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart4002601"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3
L1_3 = actorMgr
L2_3 = L1_3
L1_3 = L1_3.CreateActorWithPos
L3_3 = "Q40026Trigger"
L4_3 = "Actor/Gadget/Q40026Trigger"
L5_3 = 70900002
L6_3 = 0
L7_3 = sceneData
L8_3 = L7_3
L7_3 = L7_3.GetDummyPoint
L9_3 = 3
L10_3 = "Q40026_follow01"
L7_3 = L7_3(L8_3, L9_3, L10_3)
L7_3 = L7_3.pos
L8_3 = sceneData
L9_3 = L8_3
L8_3 = L8_3.GetDummyPoint
L10_3 = 3
L11_3 = "Q40026_follow01"
L8_3 = L8_3(L9_3, L10_3, L11_3)
L8_3 = L8_3.rot
L9_3 = true
L10_3 = false
L11_3 = 3
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3)
L2_3 = A0_3
L1_3 = A0_3.CallDelay
L3_3 = 1
function L4_3(A0_4)
local L1_4, L2_4, L3_4, L4_4, L5_4, L6_4
L2_4 = A0_4
L1_4 = A0_4.GetQuestVar
L3_4 = 4002601
L4_4 = 0
L1_4 = L1_4(L2_4, L3_4, L4_4)
if L1_4 == 0 then
L3_4 = A0_4
L2_4 = A0_4.NarratorOnlyTaskByData
L4_4 = L8_1.NarratorWithId_FP01
L5_4 = nil
L6_4 = 40026
L2_4(L3_4, L4_4, L5_4, L6_4)
L3_4 = A0_4
L2_4 = A0_4.SetQuestVarByMainId
L4_4 = 0
L5_4 = 1
L2_4(L3_4, L4_4, L5_4)
end
end
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart4002601 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002601"
L2_2(L3_2)
end
L1_1.OnSubFinish4002601 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4002602"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger1"
L5_2 = "Actor/Gadget/Q40026Trigger1"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q40026_follow02"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q40026_follow02"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart4002602 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish4002602"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.NarratorWithId_FP02
L5_2 = nil
L6_2 = 40026
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish4002602 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4002603"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger2"
L5_2 = "Actor/Gadget/Q40026Trigger2"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q40026_follow03"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q40026_follow03"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart4002603 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish4002603"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.NarratorWithId_FP03
L5_2 = nil
L6_2 = 40026
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish4002603 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4002604"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger3"
L5_2 = "Actor/Gadget/Q40026Trigger3"
L6_2 = 70900002
L7_2 = 0
L8_2 = sceneData
L9_2 = L8_2
L8_2 = L8_2.GetDummyPoint
L10_2 = 3
L11_2 = "Q40026_follow04"
L8_2 = L8_2(L9_2, L10_2, L11_2)
L8_2 = L8_2.pos
L9_2 = sceneData
L10_2 = L9_2
L9_2 = L9_2.GetDummyPoint
L11_2 = 3
L12_2 = "Q40026_follow04"
L9_2 = L9_2(L10_2, L11_2, L12_2)
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart4002604 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish4002604"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.NarratorWithId_FP04
L5_2 = nil
L6_2 = 40026
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish4002604 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = print
L3_2 = "OnSubStart4002605"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.UnSpawn
L4_2 = L7_1.Gadget70710234Data
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.DelaySpawnGadget
L4_2 = A1_2
L5_2 = L7_1.Gadget70710234Data
L5_2 = L5_2.id
L6_2 = 1
L7_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
L3_2 = A0_2
L2_2 = A0_2.UnSpawn
L4_2 = L7_1.Gadget70710530Data
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger4"
L5_2 = "Actor/Gadget/Q40026Trigger4"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 1012.968
L8_2.y = 349.4783
L8_2.z = -647.506
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart4002605 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish4002605"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1018Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.UnSpawn
L4_2 = L7_1.Gadget70710234Data
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.UnSpawn
L4_2 = L7_1.Gadget70710530Data
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4002605 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002606"
L2_2(L3_2)
end
L1_1.OnSubStart4002606 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002606"
L2_2(L3_2)
end
L1_1.OnSubFinish4002606 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002625"
L2_2(L3_2)
end
L1_1.OnSubStart4002625 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4002625"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.Narrator_4002606
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4002625 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002632"
L2_2(L3_2)
end
L1_1.OnSubStart4002632 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002632"
L2_2(L3_2)
end
L1_1.OnSubFinish4002632 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002624"
L2_2(L3_2)
end
L1_1.OnSubStart4002624 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4002624"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.Narrator_4002605
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4002624 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = print
L3_2 = "OnSubStart4002607"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger5"
L5_2 = "Actor/Gadget/Q40026Trigger5"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 1018.444
L8_2.y = 350.5137
L8_2.z = -648.922
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart4002607 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish4002607"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc12254Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish4002607 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = print
L3_2 = "OnSubStart4002608"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1024Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger6"
L5_2 = "Actor/Gadget/Q40026Trigger6"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 962.0214
L8_2.y = 342.6865
L8_2.z = -585.8788
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart4002608 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002608"
L2_2(L3_2)
end
L1_1.OnSubFinish4002608 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart4002609"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1024Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart4002609 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish4002609"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.Narrator_4002609
L5_2 = nil
L6_2 = 40026
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish4002609 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002622"
L2_2(L3_2)
end
L1_1.OnSubStart4002622 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish4002622"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.Narrator_4002608
L5_2 = nil
L6_2 = 40026
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish4002622 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart4002621"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1024Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart4002621 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish4002621"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.Narrator_4002610
L5_2 = nil
L6_2 = 40026
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubFinish4002621 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002610"
L2_2(L3_2)
end
L1_1.OnSubStart4002610 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002610"
L2_2(L3_2)
end
L1_1.OnSubFinish4002610 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart4002611"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.RequestInteraction
L4_2 = L6_1.Npc1024Data
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart4002611 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish4002611"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1024Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish4002611 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = print
L3_2 = "OnSubStart4002612"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q40026Trigger9"
L5_2 = "Actor/Gadget/Q40026Trigger9"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 982.8817
L8_2.y = 345.267
L8_2.z = -644.7015
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart4002612 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish4002612"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1018Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1024Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1029Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.AmborData
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish4002612 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = print
L3_2 = "OnSubStart4002613"
L2_2(L3_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = "Q4002613Trigger"
L5_2 = "Actor/Gadget/Q4002613Trigger"
L6_2 = 70900002
L7_2 = 0
L8_2 = {}
L8_2.x = 1200.97
L8_2.y = 374.4326
L8_2.z = -790.4737
L9_2 = {}
L9_2.x = 0
L9_2.y = 0
L9_2.z = 0
L10_2 = true
L11_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2)
end
L1_1.OnSubStart4002613 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish4002613"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1018Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish4002613 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002617"
L2_2(L3_2)
end
L1_1.OnSubStart4002617 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002617"
L2_2(L3_2)
end
L1_1.OnSubFinish4002617 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002618"
L2_2(L3_2)
end
L1_1.OnSubStart4002618 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002618"
L2_2(L3_2)
end
L1_1.OnSubFinish4002618 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002626"
L2_2(L3_2)
end
L1_1.OnSubStart4002626 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002626"
L2_2(L3_2)
end
L1_1.OnSubFinish4002626 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002627"
L2_2(L3_2)
end
L1_1.OnSubStart4002627 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002627"
L2_2(L3_2)
end
L1_1.OnSubFinish4002627 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002628"
L2_2(L3_2)
end
L1_1.OnSubStart4002628 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002628"
L2_2(L3_2)
end
L1_1.OnSubFinish4002628 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002629"
L2_2(L3_2)
end
L1_1.OnSubStart4002629 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4002629"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.Narrator_4002607
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4002629 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002616"
L2_2(L3_2)
end
L1_1.OnSubStart4002616 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002616"
L2_2(L3_2)
end
L1_1.OnSubFinish4002616 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4002630"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 0.5
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.FinishQuestID
L3_3 = false
L4_3 = 4002630
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 0.5
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart4002630 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002630"
L2_2(L3_2)
end
L1_1.OnSubFinish4002630 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002619"
L2_2(L3_2)
end
L1_1.OnSubStart4002619 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002619"
L2_2(L3_2)
end
L1_1.OnSubFinish4002619 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart4002620"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 0.5
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.FinishQuestID
L3_3 = false
L4_3 = 4002620
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart4002620 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002620"
L2_2(L3_2)
end
L1_1.OnSubFinish4002620 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart4002614"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 0.5
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.FinishQuestID
L3_3 = false
L4_3 = 4002614
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart4002614 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002614"
L2_2(L3_2)
end
L1_1.OnSubFinish4002614 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4002631"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 0.5
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.FinishQuestID
L3_3 = false
L4_3 = 4002631
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.ShowBlackScreen
L4_2 = 0.3
L5_2 = 0.5
L6_2 = 0.3
L7_2 = nil
L8_2 = nil
L9_2 = nil
L10_2 = ""
L11_2 = false
L12_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart4002631 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002631"
L2_2(L3_2)
end
L1_1.OnSubFinish4002631 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart4002615"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 2
function L5_2(A0_3)
local L1_3, L2_3, L3_3, L4_3, L5_3
L2_3 = A0_3
L1_3 = A0_3.CreateQuestNpc
L3_3 = A1_2
L4_3 = L6_1.Npc1018Data
L4_3 = L4_3.id
L5_3 = 1
L1_3(L2_3, L3_3, L4_3, L5_3)
L2_3 = A0_3
L1_3 = A0_3.RequestInteraction
L3_3 = L6_1.Npc1018Data
L3_3 = L3_3.alias
L1_3(L2_3, L3_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart4002615 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish4002615"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SafeDestroyQuestNpc
L4_2 = L6_1.Npc1018Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.AfterMainPageActiveSafeCall
function L4_2(A0_3)
local L1_3, L2_3, L3_3, L4_3
L2_3 = A0_3
L1_3 = A0_3.CallDelay
L3_3 = 6
function L4_3(A0_4)
local L1_4, L2_4
L1_4 = actorUtils
L1_4 = L1_4.ShowActivityPage
L2_4 = 2009
L1_4(L2_4)
end
L1_3(L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4002615 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002623"
L2_2(L3_2)
end
L1_1.OnSubStart4002623 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002623"
L2_2(L3_2)
end
L1_1.OnSubFinish4002623 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4002633"
L2_2(L3_2)
end
L1_1.OnSubStart4002633 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4002633"
L2_2(L3_2)
end
L1_1.OnSubFinish4002633 = L9_1
return L1_1