Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001692.lua
2022-04-29 16:40:51 +02:00

134 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 166001692
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 692001
L3_1.gadget_id = 70900382
L4_1 = {}
L4_1.x = 731.935
L4_1.y = 981.345
L4_1.z = 1071.149
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 358.593
L4_1.y = 18.115
L4_1.z = 149.14
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 692002
L4_1.gadget_id = 70900382
L5_1 = {}
L5_1.x = 726.815
L5_1.y = 982.575
L5_1.z = 1071.032
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 2.108
L5_1.y = 198.466
L5_1.z = 180.434
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 300
L5_1 = {}
L5_1.config_id = 692003
L5_1.gadget_id = 70900382
L6_1 = {}
L6_1.x = 722.303
L6_1.y = 981.567
L6_1.z = 1067.463
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 1.95
L6_1.y = 295.438
L6_1.z = 210.868
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 300
L6_1 = {}
L6_1.config_id = 692004
L6_1.gadget_id = 70900382
L7_1 = {}
L7_1.x = 728.621
L7_1.y = 980.987
L7_1.z = 1065.338
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 337.016
L7_1.y = 280.94
L7_1.z = 207.646
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 300
L7_1 = {}
L7_1.config_id = 692005
L7_1.gadget_id = 70900382
L8_1 = {}
L8_1.x = 725.698
L8_1.y = 979.076
L8_1.z = 1063.094
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 342.13
L8_1.y = 287.907
L8_1.z = 238.818
L7_1.rot = L8_1
L7_1.level = 36
L7_1.area_id = 300
L8_1 = {}
L8_1.config_id = 692006
L8_1.gadget_id = 70900382
L9_1 = {}
L9_1.x = 729.498
L9_1.y = 976.718
L9_1.z = 1061.192
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 17.044
L9_1.y = 82.303
L9_1.z = 110.169
L8_1.rot = L9_1
L8_1.level = 36
L8_1.area_id = 300
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1