2022-04-29 16:40:51 +02:00

173 lines
3.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 40003
L0_1.ActorAlias = "40003"
L1_1 = {}
L1_1.q4000301 = 4000301
L1_1.q4000302 = 4000302
L1_1.q4000303 = 4000303
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q4000307_Player"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q4000307_Player"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.PlayerData = L1_1
L1_1 = {}
L1_1.Alias = "Paimon"
L1_1.Script = "Actor/Quest/Q352/Paimon"
L1_1.ID = 1005
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q4000307_Paimon"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q4000307_Paimon"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.PaimonData = L1_1
L1_1 = {}
L1_1.Alias = "Xiao"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 10204
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40003Xiao"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40003Xiao"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.XiaoData = L1_1
L1_1 = {}
L1_1.Alias = "Q40003ThoarderIcon"
L1_1.ID = 70700017
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40007_ThiefRout2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40007_ThiefRout2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.ThoarderIconData = L1_1
L1_1 = {}
L1_1.Alias = "Q40003Trigger1"
L1_1.Script = "Actor/Gadget/Q40003Trigger"
L1_1.ID = 70900002
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40003Target1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40003Target1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.TriggerData = L1_1
L1_1 = {}
L1_1.Alias = "Npc242801"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 242801
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40003Soldier"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q40003Soldier"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.SoldierData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 400030101
L3_1.duration = 3.54
L4_1 = {}
L4_1.dialogID = 400030102
L4_1.duration = 2.91
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Story1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 400030301
L3_1.duration = 6.15
L4_1 = {}
L4_1.dialogID = 400030302
L4_1.duration = 5.56
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.Story2 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 400031001
L3_1.duration = 6.49
L4_1 = {}
L4_1.dialogID = 400031002
L4_1.duration = 7.76
L5_1 = {}
L5_1.dialogID = 400031003
L5_1.duration = 5.52
L6_1 = {}
L6_1.dialogID = 400031004
L6_1.duration = 4.65
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.Story3 = L2_1
L0_1.NarratorData = L1_1
return L0_1