2022-04-29 16:40:51 +02:00

199 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 22301
L0_1.ActorAlias = "22301"
L1_1 = {}
L1_1.q2230101 = 2230101
L1_1.q2230191 = 2230191
L1_1.q2230192 = 2230192
L1_1.q2230193 = 2230193
L1_1.q2230102 = 2230102
L1_1.q2230111 = 2230111
L1_1.q2230112 = 2230112
L1_1.q2230113 = 2230113
L1_1.q2230121 = 2230121
L1_1.q2230122 = 2230122
L1_1.q2230123 = 2230123
L1_1.q2230161 = 2230161
L1_1.q2230162 = 2230162
L1_1.q2230163 = 2230163
L1_1.q2230103 = 2230103
L1_1.q2230104 = 2230104
L1_1.q2230105 = 2230105
L1_1.q2230106 = 2230106
L1_1.q2230107 = 2230107
L1_1.q2230108 = 2230108
L1_1.q2230109 = 2230109
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Npc = "Npc202601"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 202601
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301JZ"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InteractionPointPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301JZ"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InteractionPointDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301JZ"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301JZ"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPCData01 = L1_1
L1_1 = {}
L1_1.Npc = "Npc162601"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 162601
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301MC"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InteractionPointPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301MC"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InteractionPointDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301MC"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301MC"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPCData02 = L1_1
L1_1 = {}
L1_1.Npc = "Npc201101"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 201101
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301F2Y"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InteractionPointPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301F2Y"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InteractionPointDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301F2Y"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301F2Y"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPCData03 = L1_1
L1_1 = {}
L1_1.Npc = "Npc201001"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 201001
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301LS"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InteractionPointPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301LS"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InteractionPointDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301LS"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q22301LS"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPCData04 = L1_1
L1_1 = {}
L1_1["22301911"] = 221
L1_1["22301912"] = 222
L1_1["22301913"] = 223
L1_1["22301921"] = 111
L1_1["22301922"] = 112
L1_1["22301923"] = 113
L1_1["22301931"] = 321
L1_1["22301932"] = 322
L1_1["22301933"] = 323
L0_1.TaleType = L1_1
L2_1 = {}
L2_1["111"] = 223010301
L2_1["112"] = 223010302
L2_1["113"] = 223010303
L2_1["221"] = 223010304
L2_1["222"] = 223010305
L2_1["223"] = 223010306
L2_1["321"] = 223010305
L2_1["322"] = 223010305
L2_1["323"] = 223010306
L0_1.TaleWant = L2_1
return L0_1