2022-04-29 16:40:51 +02:00

56 lines
1.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 20038
L0_1.ActorAlias = "20038"
L1_1 = {}
L1_1.q2003800 = 2003800
L1_1.q2003801 = 2003801
L1_1.q2003802 = 2003802
L1_1.q2003803 = 2003803
L1_1.q2003804 = 2003804
L1_1.q2003805 = 2003805
L1_1.q2003806 = 2003806
L1_1.q2003807 = 2003807
L1_1.q2003808 = 2003808
L1_1.q2003809 = 2003809
L1_1.q2003810 = 2003810
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Npc = "Npc1521"
L1_1.NPCScript = "Actor/Npc/TempNPC"
L1_1.NpcID = 1521
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event_21000_01"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.InteractionPointPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event_21000_01"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.InteractionPointDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event_21000_01"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.NPCBornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Event_21000_01"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.NPCBornDir = L2_1
L0_1.NPCData = L1_1
return L0_1