2022-04-29 16:40:51 +02:00

29 lines
478 B
Lua

local L0_1, L1_1, L2_1
L0_1 = require
L1_1 = "Base/Class"
L0_1(L1_1)
L0_1 = class
L1_1 = "BaseActorMode"
L2_1 = nil
L0_1 = L0_1(L1_1, L2_1)
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActorInternal
L4_2 = A1_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == nil then
return
end
L3_2 = A0_2[A1_2]
if L3_2 == nil then
return
end
L4_2 = L3_2
L5_2 = L2_2
L4_2(L5_2)
end
L0_1.SwitchMode = L1_1
return L0_1