Grasscutter_Resources/Resources/BinOutput/Monster/ConfigMonster_Slime_Water_03.json
2022-04-23 07:55:31 +05:30

624 lines
15 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 1000.0,
"height": 1.2,
"modelHeight": 0.4,
"viewSize": 2.0,
"shadowViewSizeRatio": 0.5,
"affectedByWorld": true,
"checkInSurface": true,
"scale": 4.0,
"useGrassDisplacement": true
},
"model": {
"bornEffect": "",
"attachEffect": "",
"canBakeMesh": false
},
"combat": {
"property": {
"endureType": "Monster_Grunt_Other",
"weight": 100.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"dieEndTime": 4.0,
"dieForceDisappearTime": 10.0,
"dieDisappearEffect": "",
"JIEMJMIBGIP": true,
"GAFFCFHICFH": true,
"GDFEBBNDMOA": true,
"DGGFJHAJMMH": true,
"JELOILMDPDM": true,
"GFECLGIFADA": true
}
},
"equipController": {
"sheathPoint": "",
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
}
},
"abilities": [
{
"abilityID": "NormalAttack",
"abilityName": "Slime_Water_03_NormalAtk",
"abilityOverride": ""
},
{
"abilityID": "Wet",
"abilityName": "Slime_Water_03_Wet",
"abilityOverride": ""
},
{
"abilityID": "ElementState",
"abilityName": "Slime_Water_03_ElementState",
"abilityOverride": ""
},
{
"abilityID": "Die",
"abilityName": "Slime_Water_03_Dead",
"abilityOverride": ""
},
{
"abilityID": "AnimationSteer",
"abilityName": "Slime_Water_AnimationSteer",
"abilityOverride": ""
},
{
"abilityID": "JumpGround_castShadow",
"abilityName": "Slime_Water_JumpGround_castShadow",
"abilityOverride": ""
},
{
"abilityID": "JumpGround_Alert",
"abilityName": "Slime_Water_JumpGround_Alert",
"abilityOverride": ""
},
{
"abilityID": "JumpGround_Attack",
"abilityName": "Slime_Water_JumpGround_Attack",
"abilityOverride": ""
},
{
"abilityID": "Bubble",
"abilityName": "Slime_Water_Bubble",
"abilityOverride": ""
},
{
"abilityID": "WaterMuteHurt",
"abilityName": "Monster_Common_WaterMuteHurt",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "MoleMole.Config.ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Born": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Born": [
"Monster_Slime_Water_03_Born",
"Monster_Slime_Born_03",
"Audio_Slime_03_Born_N"
]
},
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalIdle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalMove": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Walk": [
"Audio_Slime_03_Walk_N"
],
"Run": [
"Monster_Slime_Water_03_Run",
"Audio_Slime_03_Run_N"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Monster_Slime_BeHit",
"Audio_Slime_03_Hit_L_Water"
],
"Hit_H": [
"Monster_Slime_BeHit",
"Audio_Slime_03_Hit_N_Water"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"BeHitThrow": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"HitThrow": [
"Monster_Slime_BeHit",
"Audio_Slime_03_HitThrow_N"
],
"HitThrowDrop": [],
"HitThrowToGround": [
"Monster_Slime_Water_03_BeHit_ToGround",
"Monster_Slime_ThrowToGround_03",
"Audio_Slime_03_HitThrowToGround_N"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Struggle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Struggle": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Die": [
"Monster_Slime_Die",
"Monster_Slime_Water_03_Die",
"Audio_Slime_Water_03_Die"
],
"SwimDie": [
"Monster_Slime_Die",
"Monster_Slime_Water_03_Die",
"Audio_Slime_Water_03_Die"
]
}
},
"Warning": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Warning": [
"Monster_Slime_Warning"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"NormalAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"NormalAttack": [
"Monster_Slime_Water_03_NormalAttack",
"Audio_Slime_Water_03_NormalAtk"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"JumpAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"JumpAttack": [
"Monster_Slime_Water_JumpAttack",
"Audio_Slime_Water_03_JumpAtk"
]
},
"cullingModelAlwaysAnimate": true,
"addEndure": 0.4,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Bubble": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Bubble": [
"Monster_Slime_Water_Bubble",
"Audio_Slime_Water_03_WaterThrow"
]
},
"addEndure": 0.4,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
}
}
}
},
"face": {
"characterName": "Slime_03",
"baseFaceAnimation": "Default",
"intervalFaceAnimation": "Blink",
"minInterval": 1.5,
"maxInterval": 5.5
},
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offsetType": "Character",
"radiusOffset": 1.0,
"showHPBar": true,
"size": "Big"
},
"initialPoses": {
"Default": {}
},
"aibeta": {
"enable": true,
"moveSetting": {
"moveCategory": "Amphibious",
"navMeshAgentName": "Undead01"
},
"sensing": {
"settings": {
"DefaultSetting": {
"viewRange": 20.0,
"feelRange": 8.0
},
"NeverCombat": {
"enableVision": false,
"hearAttractionRange": 0.0,
"feelRange": 0.0
}
},
"templates": {
"DefaultTemplate": {
"DefaultPoses": "DefaultSetting"
},
"NeverCombatTemplate": {
"DefaultPoses": "NeverCombat"
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
],
"NeverCombat": []
},
"threat": {
"clearThreatTargetDistance": 30.0,
"clearThreatEdgeDistance": 2.5,
"clearThreatTimerByDistance": 2.5,
"viewAttenuation": [
{
"x": 12.0,
"y": 1.0
},
{
"x": 20.0,
"y": 0.5
}
]
},
"skillSetting": {
"skillEliteSet": {
"1": [
501
],
"2": [
502
]
}
},
"skills": {
"100": {
"name": "OnAlert",
"skillType": "OnAlert",
"faceTarget": true,
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"Warning"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"301": {
"name": "NormalAttack",
"combatSkillType": "MeleeAttack",
"castCondition": {
"pickRangeMax": 2.25
},
"cd": 2.0,
"cdUpperRange": 3.0,
"publicCDGroup": "",
"stateIDs": [
"NormalAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"302": {
"name": "NormalAttack",
"combatSkillType": "MeleeAttack",
"castCondition": {
"pickRangeMax": 2.25
},
"cd": 2.0,
"cdUpperRange": 3.0,
"publicCDGroup": "",
"stateIDs": [
"NormalAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "01",
"flagTargetInZone": "11"
},
"501": {
"name": "JumpAttack",
"priority": 2,
"castCondition": {
"pickRangeMax": 7.5
},
"cd": 7.5,
"cdUpperRange": 7.5,
"initialCD": 2.0,
"initialCDUpperRange": 3.0,
"publicCDGroup": "meleeAttack_long",
"stateIDs": [
"JumpAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"502": {
"name": "JumpAttack",
"priority": 2,
"castCondition": {
"pickRangeMax": 7.5
},
"cd": 2.5,
"cdUpperRange": 2.5,
"initialCD": 2.0,
"initialCDUpperRange": 1.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"JumpAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"701": {
"name": "Bubble",
"castCondition": {
"pose": [
102
],
"pickRangeMin": 5.0,
"pickRangeMax": 15.0
},
"cd": 7.5,
"cdUpperRange": 7.5,
"initialCD": 2.0,
"initialCDUpperRange": 3.0,
"publicCDGroup": "rangedAttack_long",
"stateIDs": [
"Bubble"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"702": {
"name": "Bubble",
"castCondition": {
"pose": [
102
],
"pickRangeMin": 2.0,
"pickRangeMax": 15.0
},
"cd": 7.5,
"cdUpperRange": 7.5,
"initialCD": 2.0,
"initialCDUpperRange": 3.0,
"publicCDGroup": "rangedAttack_long",
"stateIDs": [
"Bubble"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "01",
"flagTargetInZone": "11"
},
"703": {
"name": "Bubble",
"castCondition": {
"pose": [
102
],
"pickRangeMax": 15.0
},
"cd": 7.5,
"cdUpperRange": 7.5,
"initialCD": 2.0,
"initialCDUpperRange": 3.0,
"publicCDGroup": "rangedAttack_long",
"stateIDs": [
"Bubble"
],
"flagTargetReachable": "01",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"704": {
"name": "Bubble",
"castCondition": {
"pose": [
102
],
"pickRangeMax": 15.0
},
"cd": 7.5,
"cdUpperRange": 7.5,
"initialCD": 2.0,
"initialCDUpperRange": 3.0,
"publicCDGroup": "rangedAttack_long",
"stateIDs": [
"Bubble"
],
"flagTargetReachable": "01",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "01",
"flagTargetInZone": "11"
}
},
"skillGCD": 3.0,
"returnToBornTactic": {
"enable": true
},
"wanderTactic": {
"enable": true,
"201": {
"cdMax": 10.0,
"cdMin": 3.0,
"distanceFromBorn": 15.0,
"distanceFromCurrentMin": 2.5,
"distanceFromCurrentMax": 7.5
}
},
"meleeChargeTactic": {
"enable": true,
"condition": {
"pose": [
2,
3,
102
]
},
"201": {
"startDistanceMin": 5.0,
"startDistanceMax": 50.0,
"stopDistance": 4.5,
"useMeleeSlot": false
}
},
"fleeOnBlockAvatarLandingTactic": {
"enable": true,
"201": {
"triggerDistance": 4.0,
"fleeAngle": 75.0,
"fleeDistanceMin": 3.0,
"fleeDistanceMax": 5.0,
"BKOKNCFCMBI": 0.5
}
}
},
"inputKeys": [
{
"keyID": 1,
"inputKeyCode": 257,
"abilityName": ""
},
{
"keyID": 2,
"inputKeyCode": 258,
"abilityName": ""
},
{
"keyID": 301,
"inputKeyCode": 259,
"abilityName": ""
},
{
"keyID": 5,
"inputKeyCode": 260,
"abilityName": ""
},
{
"keyID": 701,
"inputKeyCode": 261,
"abilityName": ""
},
{
"keyID": 9,
"inputKeyCode": 262,
"abilityName": ""
}
],
"move": {
"$type": "MoleMole.Config.ConfigAnimatorMove",
"moveOnWater": true,
"moveOnWaterDepth": 1.1,
"monsterSizeType": "SlimeType"
},
"audio": {
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "JumpAttack",
"audioEvent": {
"text": "Stop_sfx_monster_slimeL_jumpAtk"
}
}
]
}
}
}