Grasscutter_Resources/Resources/BinOutput/Monster/ConfigMonster_Shaman_Wind_01.json
2022-04-23 07:55:31 +05:30

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{
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 30.0,
"height": 1.0,
"affectedByWorld": true,
"checkInSurface": true,
"useGrassDisplacement": true
},
"headControl": {
"$type": "MoleMole.Config.ConfigHeadControl"
},
"model": {
"bornEffect": "Eff_Monster_Common_Born",
"attachEffect": ""
},
"combat": {
"property": {
"endureType": "Monster_Minion",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.0,
"dieForceDisappearTime": 4.0,
"dieDisappearEffect": "Eff_Death_Common",
"dieShaderData": "MonsterDie",
"useRagDoll": true,
"JIEMJMIBGIP": true,
"GAFFCFHICFH": true,
"GDFEBBNDMOA": true,
"DGGFJHAJMMH": true,
"JELOILMDPDM": true,
"GFECLGIFADA": true
},
"animEvents": {
"Shaman_Wind_MeleeAttack": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"fanAngle": 150.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 3.0
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.0
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5"
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.2,
"shakeTime": 0.15,
"shakeDistance": 25.0,
"shakeDir": {
"x": -1.0,
"y": -0.3
}
}
}
}
}
},
"equipController": {
"sheathPoint": "",
"attachPoints": {
"equip01": "WeaponR"
}
},
"abilities": [
{
"abilityID": "Monster_Shaman_Wind_TornadoPosition",
"abilityName": "Monster_Shaman_Wind_TornadoPosition",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_ApplyWindZone",
"abilityName": "Monster_Shaman_Wind_ApplyWindZone",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_AnimationSteer",
"abilityName": "Monster_Shaman_Wind_AnimationSteer",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_SetPose",
"abilityName": "Monster_Shaman_Wind_SetPose",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_EscapeState",
"abilityName": "Monster_Shaman_Wind_EscapeState",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_DistanceCharge",
"abilityName": "Monster_Shaman_Wind_DistanceCharge",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_WeaponElementEffect",
"abilityName": "Monster_Shaman_Wind_WeaponElementEffect",
"abilityOverride": ""
},
{
"abilityID": "Monster_Shaman_Wind_CreateTornado",
"abilityName": "Monster_Shaman_Wind_CreateTornado",
"abilityOverride": ""
},
{
"abilityID": "Shaman_SpecialsState",
"abilityName": "Shaman_SpecialsState",
"abilityOverride": ""
},
{
"abilityID": "Hili_None_Alert",
"abilityName": "Hili_None_Alert",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "MoleMole.Config.ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalIdle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": [],
"WalkToStandby": [],
"Born": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalMove": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Walk": [
"Audio_Shaman_Water_Walk",
"Audio_Shaman_Wind_Walk_Vo"
],
"Run": [
"Audio_Shaman_Water_Run",
"Audio_Shaman_Wind_Run_Vo"
],
"Escape": [
"Audio_Shaman_Water_Run",
"Audio_Shaman_Wind_Escape_Vo"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"Turn": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Turn_Left": [
"Audio_Shaman_Water_Turn"
],
"Turn_Right": [
"Audio_Shaman_Water_Turn"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Shaman_Wind_Hit_L_Vo"
],
"Hit_H": [
"Audio_Shaman_Water_Hit_H",
"Audio_Shaman_Wind_Hit_H_Vo"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"BeHitThrow": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"HitThrow": [],
"HitThrowDrop": [],
"HitThrowToGround": [
"Audio_Shaman_Water_HitThrowToGround",
"Audio_Shaman_Wind_Hit_ThrowToGround_Vo"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Struggle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Struggle": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"SwimDie": [
"Monster_Shaman_Die"
],
"SwimDie_AS": []
}
},
"Die_Ragdoll": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Die": [
"Monster_Shaman_Die"
],
"AirDie": [
"Monster_Shaman_Die"
]
},
"enableRagDoll": true
},
"Dance": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Dance": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Life_Alert": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Alert": [
"Monster_Shaman_Alert",
"Audio_Shaman_Water_Alert",
"Audio_Shaman_Wind_Alert_Vo"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true,
"autoSteer": true
},
"MeleeAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"MeleeAttack": [
"Monster_Shaman_Wind_MeleeAttack",
"Audio_Shaman_Water_MeleeAttack",
"Audio_Shaman_Wind_MeleeAttack_Vo"
]
},
"addEndure": 0.4,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"NormalAttack_AS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"NormalAttack_AS": [
"Audio_Shaman_Wind_NormalAttack_AS_Vo"
]
},
"addEndure": 0.5,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"NormalAttack_BS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"NormalAttack_BS": [
"Audio_Shaman_Wind_NormalAttack_BS",
"Monster_Shaman_Wind_NormalAttack"
]
},
"addEndure": 0.5,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"SupportAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"SupportAttack": [
"Audio_Shaman_Wind_SupportAttack",
"Audio_Shaman_Wind_SupportAttack_Vo"
],
"SupportAttack_AS": [
"Audio_Shaman_Water_SupportAttack_AS",
"Audio_Shaman_Wind_SupportAttack_AS_Vo"
]
},
"resetAnimatorTriggerOnEnter": [
"SupportAttackExit"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"SupportAttack_BS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"SupportAttack_BS": [
"Audio_Shaman_Water_SupportAttack_BS",
"Audio_Shaman_wind_SupportAttack_BS_Vo"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
}
}
}
},
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"x": -0.1,
"y": -0.1
},
"offsetType": "Character",
"radiusOffset": 0.32,
"showHPBar": true
},
"initialPoses": {
"Default": {},
"Dance": {
"initialPoseID": 9012,
"initialPoseParams": {
"boolParams": {
"Dance": "true"
}
}
}
},
"aibeta": {
"enable": true,
"sensing": {
"settings": {
"DefaultSetting": {
"feelRange": 8.0
},
"HighAlert": {
"viewRange": 40.0,
"feelRange": 10.0
},
"Dance": {
"viewRange": 10.0
},
"NeverCombat": {
"enableVision": false,
"hearAttractionRange": 0.0,
"feelRange": 0.0
},
"HighFeel": {
"viewRange": 40.0,
"feelRange": 20.0
}
},
"templates": {
"DefaultTemplate": {
"DefaultPoses": "DefaultSetting",
"9012": "Dance"
},
"HighAlertTemplate": {
"DefaultPoses": "HighAlert",
"9012": "Dance"
},
"NeverCombatTemplate": {
"DefaultPoses": "NeverCombat",
"9012": "NeverCombat"
},
"HighFeelTemplate": {
"DefaultPoses": "HighFeel",
"9012": "Dance"
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
],
"NeverCombat": []
},
"threat": {
"clearThreatTargetDistance": 30.0,
"clearThreatEdgeDistance": 0.0,
"viewThreatGrow": 35.0,
"feelThreatGrow": 100.0,
"threatDecreaseSpeed": 10.0
},
"defendArea": {},
"skillSetting": {
"skillEliteSet": {
"1": [
101,
201
],
"2": [
101,
201
],
"5": [
102,
202
]
}
},
"skills": {
"100": {
"name": "OnAlert",
"skillType": "OnAlert",
"faceTarget": true,
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Life_Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"101": {
"name": "SupportAttack",
"priority": 2,
"enableSkillPrepare": true,
"skillPrepareTimeout": 2.0,
"castCondition": {
"pose": [
1000,
1001
],
"pickRangeMin": 3.5,
"pickRangeMax": 25.0,
"castRangeMin": 3.5,
"castRangeMax": 20.0
},
"cd": 5.0,
"cdUpperRange": 5.0,
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"SupportAttack_BS",
"SupportAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "11",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"102": {
"name": "SupportAttack",
"priority": 1,
"enableSkillPrepare": true,
"skillPrepareTimeout": 2.0,
"castCondition": {
"pose": [
1000,
1001
],
"pickRangeMin": 3.5,
"pickRangeMax": 25.0,
"castRangeMin": 3.5,
"castRangeMax": 20.0
},
"cd": 3.0,
"cdUpperRange": 5.0,
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"SupportAttack_BS",
"SupportAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "11",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"201": {
"name": "NormalAttack",
"priority": 1,
"enableSkillPrepare": true,
"skillPrepareTimeout": 2.0,
"castCondition": {
"pose": [
1000,
1001
],
"pickRangeMin": 3.5,
"pickRangeMax": 25.0,
"castRangeMin": 3.5,
"castRangeMax": 20.0
},
"cd": 10.0,
"cdUpperRange": 5.0,
"publicCDGroup": "",
"stateIDs": [
"NormalAttack_BS",
"NormalAttack_AS"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "11",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"202": {
"name": "NormalAttack",
"priority": 2,
"enableSkillPrepare": true,
"skillPrepareTimeout": 2.0,
"castCondition": {
"pose": [
1000,
1001
],
"pickRangeMin": 3.5,
"pickRangeMax": 25.0,
"castRangeMin": 3.5,
"castRangeMax": 20.0
},
"cd": 10.0,
"cdUpperRange": 5.0,
"publicCDGroup": "",
"stateIDs": [
"NormalAttack_BS",
"NormalAttack_AS"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "11",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"301": {
"name": "MeleeAttack",
"castCondition": {
"pose": [
1000,
1001
],
"pickRangeMax": 3.5
},
"cd": 3.5,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"MeleeAttack"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
}
},
"returnToBornTactic": {
"enable": true,
"201": {}
},
"wanderTactic": {
"enable": true,
"201": {
"cdMax": 5.0,
"cdMin": 3.0,
"distanceFromBorn": 20.0,
"distanceFromCurrentMin": 7.5
}
},
"meleeChargeTactic": {
"enable": true,
"condition": {
"pose": [
1000,
1001
]
},
"201": {
"startDistanceMin": 20.0,
"startDistanceMax": 99.0,
"stopDistance": 20.0,
"innerDistance": 0.0
}
},
"fleeTactic": {
"enable": true,
"condition": {
"pose": [
1100
]
},
"201": {
"triggerDistance": 3.5,
"fleeDistanceMin": 5.0,
"fleeDistanceMax": 6.0
}
}
},
"inputKeys": [
{
"keyID": 1,
"inputKeyCode": 256,
"abilityName": ""
},
{
"keyID": 101,
"inputKeyCode": 257,
"abilityName": ""
},
{
"keyID": 201,
"inputKeyCode": 258,
"abilityName": ""
},
{
"keyID": 301,
"inputKeyCode": 259,
"abilityName": ""
}
],
"move": {
"$type": "MoleMole.Config.ConfigAnimatorMove",
"monsterSizeType": "StoopType"
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Dance",
"audioEvent": {
"text": "Play_sfx_monster_shaman_wind_dance"
}
},
{
"currentStateName": "BeHit",
"audioEvent": {
"text": "Stop_sfx_monster_shaman_wind_dance"
}
},
{
"currentStateName": "Die",
"audioEvent": {
"text": "Stop_sfx_monster_shaman_wind_dance"
}
}
],
"onTransitionOut": [
{
"currentStateName": "SupportAttack",
"audioEvent": {
"text": "Stop_vo_monster_shaman_wind_supportAttack"
}
},
{
"currentStateName": "MeleeAttack",
"audioEvent": {
"text": "Stop_vo_monster_shaman_meleeAttack"
}
},
{
"currentStateName": "Dance",
"audioEvent": {
"text": "Stop_sfx_monster_shaman_wind_dance"
}
}
]
},
"disableEvent": {
"text": "Stop_sfx_monster_shaman_wind_dance"
},
"destroyEvent": {
"text": "Stop_sfx_monster_shaman_wind_dance"
}
}
}