Grasscutter_Resources/Resources/BinOutput/Monster/ConfigMonster_Samurai_Ronin_03.json
2022-04-23 07:55:31 +05:30

1580 lines
40 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10000.0,
"height": 1.8,
"modelHeight": 2.7,
"viewSize": 1.6,
"affectedByWorld": true,
"checkInSurface": true,
"scale": 0.9,
"shouldPauseAnimatorBeforeReady": true,
"useGrassDisplacement": true,
"hasAfterImage": true,
"clearAnimatorOnSetLightDeactive": true,
"clearAIOnSetLightDeactive": true
},
"headControl": {
"$type": "MoleMole.Config.ConfigHeadControl",
"useHeadControl": true,
"maxYawDegree": 20.0,
"maxPitchDegree": 5.0,
"animStates": [
"NormalIdle/Standby",
"NormalMove/WalkForward",
"NormalMove/WalkBack",
"NormalMove/WalkRight",
"NormalMove/WalkLeft",
"TurnLeft/TurnLeft",
"TurnRight/TurnRight"
]
},
"model": {
"bornEffect": "Eff_Monster_Common_Born",
"attachEffect": ""
},
"dither": {
"showDitherDuration": 2.0
},
"combat": {
"property": {
"endureType": "Monster_Grunt_Humanoid",
"weight": 110.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.5,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"JIEMJMIBGIP": true,
"GAFFCFHICFH": true,
"GDFEBBNDMOA": true,
"JELOILMDPDM": true,
"GFECLGIFADA": true
},
"animEvents": {
"MeleeAtk1": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.8
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Slash",
"enBreak": 50.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV2",
"canBeDefenceHalt": true
}
}
},
"MeleeAtk2": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.8
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Slash",
"enBreak": 50.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"canBeDefenceHalt": true
}
}
},
"RushAtk": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": -3.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 12.0
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "Regisvine_Common",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.2
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Slash",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV4",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
},
"ChargeAttack": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": -0.5
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 4.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 3.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 4.0
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.85
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 50.0
},
"strikeType": "Slash",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
},
"PowerAtk1_1": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.25
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.2
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.4
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 50.0
},
"strikeType": "Slash",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
},
"PowerAtk1_2": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.25
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.7
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.8
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 50.0
},
"strikeType": "Slash",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
},
"PowerAtk2": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.25
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.6
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 50.0
},
"strikeType": "Slash",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
},
"BurstAttack": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": -0.5
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 3.0
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 50.0
},
"strikeType": "Slash",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
}
}
},
"equipController": {
"sheathPoint": "",
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
}
},
"abilities": [
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_Alert",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_01_Steer",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_01_RushAttack",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_ForceDodge",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_OutOfBattle",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_PowderAttack",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_Shoot",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_EnsureVisible",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Monster_Samurai_Ronin_SevenBlade_Affix",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "MoleMole.Config.ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalIdle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": [],
"Born": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Practice": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Practice": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Turn": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"TurnLeft": [],
"TurnRight": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalMove": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"WalkForward": [
"Audio_Samurai_Ronin_Wlak"
],
"WalkBack": [
"Audio_Samurai_Ronin_Wlak"
],
"WalkRight": [
"Audio_Samurai_Ronin_Wlak"
],
"WalkLeft": [
"Audio_Samurai_Ronin_Wlak"
],
"WalkFree": [
"Audio_Samurai_Ronin_Wlak"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Samurai_Ronin_Hit_L_VO"
],
"Hit_H": [
"Audio_Samurai_Ronin_Hit_H_VO"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Run": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Run": [
"Monster_Samurai_Ronin_FootStep",
"Audio_Samurai_Ronin_Run"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"RunFree": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"RunFree": [
"Monster_Samurai_Ronin_FootStep",
"Audio_Samurai_Ronin_RunFree"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHitThrow": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"HitThrow": [],
"HitThrowDrop": [],
"HitThrowToGround": [
"Audio_Samurai_Ronin_HitThrowToGround"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Struggle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Struggle": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Die": [
"Monster_Samurai_Ronin_Die",
"Audio_Samurai_Ronin_Die"
],
"SwimDie": [],
"SwimDie_AS": []
}
},
"Die_RagDoll": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"AirDie": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Die"
]
},
"enableRagDoll": true
},
"Alert": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Alert": [
"Monster_Samurai_Ronin_Alert",
"Audio_Samurai_Ronin_Alert"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"MeleeAtk1": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"MeleeAttack1": [
"Monster_Samurai_Ronin_MeleeAttack01",
"Audio_Samurai_Ronin_MeleeAtk1"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"MeleeAtk2": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"MeleeAttack2": [
"Monster_Samurai_Ronin_MeleeAttack02",
"Audio_Samurai_Ronin_MeleeAtk2"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"RushAtk": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"RushAtk": [
"Monster_Samurai_Ronin_RushAtk",
"Audio_Samurai_Ronin_DodgeAtk"
],
"DodgeAttack": [
"Monster_Samurai_Ronin_RushAtk",
"Audio_Samurai_Ronin_DodgeAtk"
]
},
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"enableCCD": true,
"canSteer": true
},
"BurstAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"BurstAttack": [
"Audio_Samurai_Ronin_BurstAtk"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Shoot": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Shoot": [
"Monster_Samurai_Ronin_Shoot",
"Audio_Samurai_Ronin_Shoot"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"ChargeAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ChargeAttack": [
"Audio_Samurai_Ronin_ChargeAtk"
]
},
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"PowerAtk1": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"PowerAtk1": [
"Audio_Samurai_Ronin_PowerAtk1"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"PowerAtk2": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"PowerAtk2": [
"Audio_Samurai_Ronin_PowerAtk2"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"PowderAttack": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"PowderAttack": [
"Monster_Samurai_Ronin_PowderAttack",
"Audio_Samurai_Ronin_powderAtk"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Dodge": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Dodge": [
"Audio_Samurai_Ronin_Dodge"
],
"ForceDodge": [
"Audio_Samurai_Ronin_Dodge"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Provoke": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Provoke": [
"Audio_Samurai_Ronin_Provoke"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"OutOfBattle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"OutOfBattle": [
"Audio_Samurai_Ronin_OutOfBattle"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"SitDrink": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"SitDrink": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"SitSleep": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"SitSleep": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
}
}
}
},
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offsetType": "Character",
"showHPBar": true,
"forceShowDistance": 50.0
},
"initialPoses": {
"Default": {
"initialPoseID": 1
},
"Lie": {
"initialPoseID": 1001,
"initialPoseParams": {
"boolParams": {
"Lie": "true"
}
}
},
"Sit": {
"initialPoseID": 1003,
"initialPoseParams": {
"boolParams": {
"Sit": "true"
}
}
},
"SitDrink": {
"initialPoseID": 1004,
"initialPoseParams": {
"boolParams": {
"SitDrink": "true"
}
}
},
"SitSleep": {
"initialPoseID": 1005,
"initialPoseParams": {
"boolParams": {
"SitSleep": "true"
}
}
},
"Practice": {
"initialPoseID": 1006,
"initialPoseParams": {
"boolParams": {
"Practice": "true"
}
}
}
},
"aibeta": {
"enable": true,
"sensing": {
"settings": {
"DefaultSetting": {
"viewRange": 25.0,
"feelRange": 10.0
},
"NeverCombat": {
"enableVision": false,
"hearAttractionRange": 0.0,
"feelRange": 0.0
},
"LowAlert": {
"viewRange": 5.0
}
},
"templates": {
"DefaultTemplate": {
"DefaultPoses": "DefaultSetting",
"1001": "DefaultSetting",
"1003": "DefaultSetting",
"1004": "LowAlert",
"1005": "LowAlert",
"1006": "DefaultSetting"
},
"NeverCombatTemplate": {
"DefaultPoses": "NeverCombat"
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
],
"NeverCombat": []
},
"threat": {
"clearThreatByLostPath": true,
"clearThreatTimerByLostPath": 11.0,
"viewAttenuation": [
{
"x": 10.0,
"y": 2.0
},
{
"x": 15.0,
"y": 0.8
},
{
"x": 20.0,
"y": 0.5
},
{
"x": 25.0,
"y": 0.3
},
{
"x": 30.0,
"y": 0.2
}
],
"resistTauntLevel": "Monster_TauntLevel_2"
},
"defendArea": {
"defendRange": 30.0
},
"skillGroupCDConfigs": [
{
"skillGroupCDID": 0,
"skillGroupCDTime": 5.0
},
{
"skillGroupCDID": 1,
"skillGroupCDTime": 10.0
},
{
"skillGroupCDID": 2,
"skillGroupCDTime": 15.0
}
],
"skills": {
"1": {
"name": "OnAlert",
"skillType": "OnAlert",
"faceTarget": true,
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"2": {
"name": "SitDrink",
"skillType": "Free",
"castCondition": {
"pose": [
1004
]
},
"cd": 5.0,
"cdUpperRange": 5.0,
"initialCD": 1.0,
"publicCDGroup": "",
"stateIDs": [
"SitDrink"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"3": {
"name": "SitSleep",
"skillType": "Free",
"castCondition": {
"pose": [
1005
]
},
"cd": 5.0,
"cdUpperRange": 5.0,
"initialCD": 1.0,
"publicCDGroup": "",
"stateIDs": [
"SitSleep"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"101": {
"name": "MeleeAtk1",
"priority": 2,
"castCondition": {
"pose": [
101
],
"maxTargetAngleXZ": 90.0,
"pickRangeMax": 3.0
},
"cd": 2.0,
"cdUpperRange": 5.0,
"initialCD": 1.0,
"initialCDUpperRange": 5.0,
"publicCDGroup": "Samurai_Kairagi_PowerAttack",
"stateIDs": [
"MeleeAtk1"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"201": {
"name": "MeleeAtk2",
"priority": 2,
"castCondition": {
"pose": [
101
],
"maxTargetAngleXZ": 90.0,
"pickRangeMax": 3.0
},
"cd": 2.0,
"cdUpperRange": 5.0,
"initialCD": 1.0,
"initialCDUpperRange": 5.0,
"publicCDGroup": "Samurai_Kairagi_PowerAttack",
"stateIDs": [
"MeleeAtk2"
],
"skillQueryingTime": 2.0,
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"301": {
"name": "RushAtk",
"priority": 1,
"castCondition": {
"pose": [
101
],
"maxTargetAngleXZ": 90.0,
"pickRangeMin": 5.0,
"pickRangeMax": 9.0
},
"cd": 5.0,
"cdUpperRange": 5.0,
"initialCD": 1.0,
"initialCDUpperRange": 5.0,
"publicCDGroup": "Samurai_Kairagi_PowerAttack",
"ignoreGCD": true,
"stateIDs": [
"RushAtk"
],
"skillQueryingTime": 2.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"501": {
"name": "Shoot",
"priority": 2,
"castCondition": {
"pose": [
101
],
"maxTargetAngleXZ": 90.0,
"pickRangeMin": 10.0,
"pickRangeMax": 20.0
},
"cd": 5.0,
"cdUpperRange": 2.5,
"initialCD": 1.0,
"publicCDGroup": "",
"stateIDs": [
"Shoot"
],
"skillQueryingTime": 2.0,
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"1002": {
"name": "Provoke",
"priority": 4,
"castCondition": {
"pose": [
101
],
"maxTargetAngleXZ": 90.0,
"pickRangeMin": 5.0,
"pickRangeMax": 10.0
},
"cd": 20.0,
"cdUpperRange": 5.0,
"initialCD": 5.0,
"initialCDUpperRange": 10.0,
"publicCDGroup": "Samurai_Samurai_Provoke",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Provoke"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
}
},
"skillGCD": 3.0,
"returnToBornTactic": {
"enable": true,
"201": {
"HGLCGNDBNHB": 5.0
}
},
"wanderTactic": {
"enable": true,
"condition": {
"pose": [
1
]
},
"201": {
"cdMax": 5.0,
"cdMin": 2.5,
"distanceFromBorn": 15.0,
"distanceFromCurrentMin": 5.0,
"distanceFromCurrentMax": 7.5
}
},
"meleeChargeTactic": {
"enable": true,
"condition": {
"pose": [
101
]
},
"201": {
"startDistanceMin": 10.0,
"startDistanceMax": 99.0,
"stopDistance": 5.0,
"innerDistance": 0.0
}
},
"facingMoveTactic": {
"enable": true,
"condition": {
"pose": [
101
]
},
"201": {
"rangeMin": 0.0,
"rangeMax": 5.0,
"restTimeMin": 2.0,
"restTimeMax": 3.0,
"facingMoveTurnInterval": 1.0,
"obstacleDetectRange": 1.0,
"facingMoveWeight": {
"stop": 0.0,
"forward": 0.0,
"back": 0.0
}
}
}
},
"inputKeys": [
{
"keyID": 101,
"inputKeyCode": 257,
"abilityName": ""
},
{
"keyID": 201,
"inputKeyCode": 258,
"abilityName": ""
},
{
"keyID": 301,
"inputKeyCode": 259,
"abilityName": ""
},
{
"keyID": 401,
"inputKeyCode": 260,
"abilityName": ""
},
{
"keyID": 501,
"inputKeyCode": 261,
"abilityName": ""
},
{
"keyID": 601,
"inputKeyCode": 262,
"abilityName": ""
},
{
"keyID": 701,
"inputKeyCode": 263,
"abilityName": ""
},
{
"keyID": 801,
"inputKeyCode": 264,
"abilityName": ""
},
{
"keyID": 901,
"inputKeyCode": 265,
"abilityName": ""
},
{
"keyID": 1002,
"inputKeyCode": 266,
"abilityName": ""
},
{
"keyID": 1003,
"inputKeyCode": 267,
"abilityName": ""
},
{
"keyID": 1004,
"inputKeyCode": 268,
"abilityName": ""
},
{
"keyID": 1005,
"inputKeyCode": 269,
"abilityName": ""
}
],
"move": {
"$type": "MoleMole.Config.ConfigAnimatorMove",
"facingMove": "FourDirection",
"monsterSizeType": "NormalHumanoidType"
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Weak_Loop",
"audioEvent": {
"text": "Play_sfx_monster_gloves_wind_weak_Loop"
}
},
{
"currentStateName": "Block_Loop",
"audioEvent": {
"text": "Play_sfx_monster_gloves_wind_block_Loop"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Weak_Loop",
"audioEvent": {
"text": "Stop_sfx_monster_gloves_wind_weak_Loop"
}
},
{
"currentStateName": "Block_Loop",
"audioEvent": {
"text": "Stop_sfx_monster_gloves_wind_block_Loop"
}
}
]
},
"disableEvent": {
"text": ""
},
"destroyEvent": {
"text": ""
}
}
}