Grasscutter_Resources/Resources/BinOutput/Monster/ConfigMonster_Invoker_Deacon_Electric_01.json
2022-04-23 07:55:31 +05:30

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{
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10000.0,
"height": 2.7,
"modelHeight": 2.7,
"viewSize": 2.0,
"affectedByWorld": true,
"checkInSurface": true,
"useGrassDisplacement": true,
"clearAnimatorOnSetLightDeactive": true,
"clearAIOnSetLightDeactive": true
},
"headControl": {
"$type": "MoleMole.Config.ConfigHeadControl",
"useHeadControl": true,
"maxYawDegree": 10.0,
"maxPitchDegree": 5.0,
"animStates": [
"NormalIdle/Standby",
"NormalMove/Walk"
]
},
"model": {
"bornEffect": "Eff_Monster_Invoker_Born",
"attachEffect": ""
},
"dither": {
"showDitherDuration": 2.0
},
"combat": {
"property": {
"endureType": "Monster_Demiboss_Humanoid",
"weight": 150.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.5,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"JIEMJMIBGIP": true,
"GAFFCFHICFH": true,
"GDFEBBNDMOA": true,
"DGGFJHAJMMH": true,
"JELOILMDPDM": true,
"GFECLGIFADA": true
},
"animEvents": {
"MeleeAtk": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackSphere",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 8.0
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementType": "Electric",
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 50.0
},
"strikeType": "Default",
"enBreak": 200.0
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5"
}
}
},
"TransformAtk": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": -1.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"height": 4.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 10.0
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.0
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementType": "Electric",
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Default",
"enBreak": 200.0
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5"
}
}
}
}
},
"abilities": [
{
"abilityID": "AnimatorSteer",
"abilityName": "Invoker_Deacon_Electric_AnimatorSteer",
"abilityOverride": ""
},
{
"abilityID": "Disappear",
"abilityName": "Invoker_Deacon_Electric_Disappear",
"abilityOverride": ""
},
{
"abilityID": "NormalAtk",
"abilityName": "Invoker_Deacon_Electric_NormalAtk",
"abilityOverride": ""
},
{
"abilityID": "RangeAtk",
"abilityName": "Invoker_Deacon_Electric_RangeAtk",
"abilityOverride": ""
},
{
"abilityID": "ChargeAtk",
"abilityName": "Invoker_Deacon_Electric_ChargeAtk_Detect",
"abilityOverride": ""
},
{
"abilityID": "ChargeAtk01",
"abilityName": "Invoker_Deacon_Electric_ChargeAtk01",
"abilityOverride": ""
},
{
"abilityID": "ChargeAtk02",
"abilityName": "Invoker_Deacon_Electric_ChargeAtk02",
"abilityOverride": ""
},
{
"abilityID": "StateControl",
"abilityName": "Invoker_Deacon_Electric_StateControl",
"abilityOverride": ""
},
{
"abilityID": "Transform",
"abilityName": "Invoker_Deacon_Electric_Transform",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "MoleMole.Config.ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Born": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Born": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalIdle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true,
"autoSteer": true
},
"NormalMove": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Walk": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Monster_lnvoker_Deacon_Electric_HitL"
],
"Hit_H": [
"Audio_Monster_lnvoker_Deacon_Electric_HitH"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Die": [
"Monster_Invoker_Deacon_Electric_Die",
"Audio_Monster_lnvoker_Deacon_Electric_Die"
]
}
},
"Disappear": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Disappear": [
"Monster_Invoker_Deacon_Electric_Disappear"
]
}
},
"Alert": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Alert": [
"Monster_Invoker_Deacon_Electric_Alert",
"Audio_Monster_lnvoker_Deacon_Electric_Alert"
]
},
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"NormalAtk": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"NormalAtk": [
"Monster_Invoker_Deacon_Electric_NormalAtk",
"Audio_Monster_lnvoker_Deacon_Electric_NormalAtk",
"Audio_Monster_lnvoker_Deacon_Electric_NormalAtk_VO"
],
"NormalAtk_Plus": [
"Monster_Invoker_Deacon_Electric_NormalAtk",
"Audio_Monster_lnvoker_Deacon_Electric_NormalAtk",
"Audio_Monster_lnvoker_Deacon_Electric_NormalAtk_VO_Plus"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"RangeAtk": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"RangeAtk": [
"Monster_Invoker_Deacon_Electric_RangeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_RangeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_RangeAtk_VO"
],
"RangeAtk_Plus": [
"Monster_Invoker_Deacon_Electric_RangeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_RangeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_RangeAtk_VO_Plus"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"MeleeAtk": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"MeleeAtk": [
"Monster_Invoker_Deacon_Electric_MeleeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_MeleeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_MeleeAtk_VO"
],
"MeleeAtk_Plus": [
"Monster_Invoker_Deacon_Electric_MeleeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_MeleeAtk",
"Audio_Monster_lnvoker_Deacon_Electric_MeleeAtk_VO_Plus"
]
},
"addEndure": 0.8,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"ChargeAtk": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ChargeAtk01": [
"Monster_Invoker_Deacon_Electric_ChargeAtk01",
"Audio_Monster_lnvoker_Deacon_Electric_ChargeAtk01",
"Audio_Monster_lnvoker_Deacon_Electric_CargeAtk01_VO"
],
"ChargeAtk01_Plus": [
"Monster_Invoker_Deacon_Electric_ChargeAtk01",
"Audio_Monster_lnvoker_Deacon_Electric_ChargeAtk01",
"Audio_Monster_lnvoker_Deacon_Electric_CargeAtk01_VO_Plus"
],
"ChargeAtk02": [
"Monster_Invoker_Deacon_Electric_ChargeAtk02",
"Audio_Monster_lnvoker_Deacon_Electric_ChargeAtk02"
]
},
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Transform": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Transform": [
"Monster_Invoker_Deacon_Electric_Transform",
"Audio_Monster_lnvoker_Deacon_Electric_Transform"
]
},
"addEndure": 0.0,
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
}
}
}
},
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"x": -0.7
},
"offsetType": "Character",
"showDistance": 36.0,
"showHPBar": true,
"size": "Big"
},
"initialPoses": {
"Default": {
"initialPoseID": 101,
"initialPoseParams": {
"boolParams": {
"WanderState": "false"
}
}
}
},
"aibeta": {
"enable": true,
"sensing": {
"settings": {
"DefaultSetting": {
"feelRange": 15.0
},
"NeverCombat": {
"enableVision": false,
"hearAttractionRange": 0.0,
"feelRange": 0.0
}
},
"templates": {
"DefaultTemplate": {
"DefaultPoses": "DefaultSetting"
},
"NeverCombatTemplate": {
"DefaultPoses": "NeverCombat"
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
],
"NeverCombat": []
},
"threat": {
"clearThreatByLostPath": true,
"resistTauntLevel": "Monster_TauntLevel_3"
},
"defendArea": {
"defendRange": 50.0
},
"skillGroupCDConfigs": [
{
"skillGroupCDID": 200,
"skillGroupCDTime": 1.0
}
],
"skills": {
"101": {
"name": "OnAlert",
"skillType": "OnAlert",
"castCondition": {
"pose": [
101
]
},
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"201": {
"name": "NormalAtk",
"castCondition": {
"pose": [
301,
302,
401,
402
],
"pickRangeMax": 20.0
},
"cd": 2.0,
"cdUpperRange": 1.0,
"publicCDGroup": "",
"triggerGCD": false,
"skillGroupCDID": 200,
"stateIDs": [
"NormalAtk"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"211": {
"name": "RangeAtk",
"priority": 4,
"castCondition": {
"pose": [
301,
302,
401,
402
],
"pickRangeMax": 20.0
},
"cd": 8.0,
"cdUpperRange": 4.0,
"initialCD": 5.0,
"publicCDGroup": "Invoker_RangeAtk",
"triggerGCD": false,
"skillGroupCDID": 200,
"stateIDs": [
"RangeAtk"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"221": {
"name": "MeleeAtk",
"priority": 3,
"castCondition": {
"pose": [
301,
302,
401,
402
],
"pickRangeMax": 7.5
},
"cd": 10.0,
"cdUpperRange": 5.0,
"initialCD": 5.0,
"publicCDGroup": "",
"triggerGCD": false,
"skillGroupCDID": 200,
"stateIDs": [
"MeleeAtk"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"301": {
"name": "ChargeAtk01",
"priority": 2,
"castCondition": {
"pose": [
301,
302,
401,
402
],
"pickRangeMax": 15.0
},
"cd": 10.0,
"cdUpperRange": 10.0,
"initialCD": 20.0,
"publicCDGroup": "Invoker_ChargeAtk",
"stateIDs": [
"ChargeAtk01"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"311": {
"name": "ChargeAtk02",
"priority": 1,
"castCondition": {
"pose": [
401,
402
],
"pickRangeMax": 15.0
},
"cd": 20.0,
"cdUpperRange": 10.0,
"publicCDGroup": "Invoker_ChargeAtk",
"stateIDs": [
"ChargeAtk02"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
}
},
"skillGCD": 3.0,
"returnToBornTactic": {
"enable": true,
"201": {
"speedLevel": 1,
"fadeoutBeginTime": 2.0,
"fadeoutEndTime": 3.0
}
},
"wanderTactic": {
"enable": true,
"condition": {
"pose": [
201
]
},
"201": {
"distanceFromBorn": 15.0,
"distanceFromCurrentMin": 7.5
}
},
"meleeChargeTactic": {
"enable": true,
"condition": {
"pose": [
301,
302,
401,
402
]
},
"201": {
"speedLevel": 1,
"startDistanceMax": 99.0,
"stopDistance": 7.0,
"useMeleeSlot": false
}
}
},
"inputKeys": [
{
"keyID": 101,
"inputKeyCode": 257,
"abilityName": ""
},
{
"keyID": 201,
"inputKeyCode": 258,
"abilityName": ""
},
{
"keyID": 211,
"inputKeyCode": 259,
"abilityName": ""
},
{
"keyID": 221,
"inputKeyCode": 260,
"abilityName": ""
},
{
"keyID": 301,
"inputKeyCode": 261,
"abilityName": ""
},
{
"keyID": 311,
"inputKeyCode": 262,
"abilityName": ""
}
],
"move": {
"$type": "MoleMole.Config.ConfigAnimatorMove",
"velocityForce": {
"excludeForces": [
"RetreatAirType"
]
},
"moveOnWater": true,
"monsterSizeType": "StoopType",
"positionModifyState": "Walk"
}
}