Grasscutter_Resources/Resources/BinOutput/LevelDesign/Monsters/scene35828_block35828_levelmonsters.json
2022-04-23 07:55:31 +05:30

95 lines
2.5 KiB
JSON

{
"sceneId": 35828,
"monsters": [
{
"groupId": 235828003,
"mapInstId": 3001,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3002,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3003,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3004,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3005,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3006,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3007,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3008,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3009,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 235828003,
"mapInstId": 3010,
"aiGroupID": 235828003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
}
]
}