Grasscutter_Resources/Resources/BinOutput/LevelDesign/Monsters/scene34719_block34719_levelmonsters.json
2022-04-23 07:55:31 +05:30

83 lines
2.4 KiB
JSON

{
"sceneId": 34719,
"monsters": [
{
"groupId": 234719007,
"mapInstId": 7001,
"aiGroupID": 234719007,
"overrideDefendAreaRange": true,
"defendAreaRange": 999.0,
"overrideClearThreatTargetDistance": true,
"clearThreatTargetDistance": 999.0,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 234719007,
"mapInstId": 7002,
"aiGroupID": 234719007,
"overrideDefendAreaRange": true,
"defendAreaRange": 999.0,
"overrideClearThreatTargetDistance": true,
"clearThreatTargetDistance": 999.0,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 234719007,
"mapInstId": 7003,
"aiGroupID": 234719007,
"overrideDefendAreaRange": true,
"defendAreaRange": 999.0,
"overrideClearThreatTargetDistance": true,
"clearThreatTargetDistance": 999.0,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 234719008,
"mapInstId": 8001,
"aiGroupID": 234719008,
"overrideDefendAreaRange": true,
"defendAreaRange": 999.0,
"overrideClearThreatTargetDistance": true,
"clearThreatTargetDistance": 999.0,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 234719008,
"mapInstId": 8002,
"aiGroupID": 234719008,
"overrideDefendAreaRange": true,
"defendAreaRange": 999.0,
"overrideClearThreatTargetDistance": true,
"clearThreatTargetDistance": 999.0,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
},
{
"groupId": 234719008,
"mapInstId": 8003,
"aiGroupID": 234719008,
"overrideDefendAreaRange": true,
"defendAreaRange": 999.0,
"overrideClearThreatTargetDistance": true,
"clearThreatTargetDistance": 999.0,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true,
"disableWander": true
}
]
}