Grasscutter_Resources/Resources/BinOutput/LevelDesign/Monsters/scene30704_block30704_levelmonsters.json
2022-04-23 07:55:31 +05:30

93 lines
2.4 KiB
JSON

{
"sceneId": 30704,
"monsters": [
{
"groupId": 230704003,
"mapInstId": 3001,
"aiGroupID": 230704003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704003,
"mapInstId": 3002,
"aiGroupID": 230704003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704003,
"mapInstId": 3003,
"aiGroupID": 230704003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704003,
"mapInstId": 3004,
"aiGroupID": 230704003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704003,
"mapInstId": 3006,
"aiGroupID": 230704003,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704004,
"mapInstId": 4001,
"aiGroupID": 230704004,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704004,
"mapInstId": 4006,
"aiGroupID": 230704004,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704004,
"mapInstId": 4007,
"aiGroupID": 230704004,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704004,
"mapInstId": 4008,
"aiGroupID": 230704004,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704004,
"mapInstId": 4009,
"aiGroupID": 230704004,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
},
{
"groupId": 230704004,
"mapInstId": 4010,
"aiGroupID": 230704004,
"aiNeuronSetting": "DefaultSetting",
"aiSensingTemplate": "DefaultTemplate",
"forceCombatOnSpawn": true
}
]
}