mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
1332 lines
34 KiB
JSON
1332 lines
34 KiB
JSON
{
|
|
"SceneObj_Gear_TowerDefenceV3_Electric": {
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"$type": "MoleMole.Config.ConfigGadget",
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|
"common": {
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|
"disableTickDistance": 100001.0
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|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
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|
"SGV_TDCanDoAttack",
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|
"SGV_AttackDamageLevel",
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|
"SGV_ElementMasteryLevel",
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|
"SGV_AttackSpeedLevel",
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"SGV_RangeLevel",
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|
"SGV_ExtraTargets",
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|
"SGV_Confine",
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"SGV_ElectricImpulse",
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"SGV_UpgradeElectricRecation",
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"SGV_FurySwipe",
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"SGV_ExtraThunder",
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|
"SGV_UpgradeNormalAttack",
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|
"SGV_ReducePhysicalResistance",
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|
"SGV_AttackRatioUp"
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|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_TDCanDoAttack": 0.0,
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|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
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|
"SGV_ExtraTargets": 0.0,
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|
"SGV_Confine": 0.0,
|
|
"SGV_ElectricImpulse": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
|
"SGV_FurySwipe": 0.0,
|
|
"SGV_ExtraThunder": 0.0,
|
|
"SGV_UpgradeNormalAttack": 0.0,
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|
"SGV_ReducePhysicalResistance": 0.0,
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|
"SGV_AttackRatioUp": 0.0
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|
}
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|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
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|
"HP": 99999.0,
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|
"attack": 200.0,
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|
"weight": 50.0,
|
|
"isLockHP": true,
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|
"ignorePurgeRate": true
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|
},
|
|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
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|
"dieForceDisappearTime": 3.0,
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|
"dieDisappearEffect": ""
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|
}
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|
},
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|
"BIBNFHANGEJ": "",
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|
"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV3_Electric",
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|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Electric",
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|
"abilityOverride": ""
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|
},
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
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"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
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|
"abilityOverride": ""
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}
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|
],
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|
"move": {
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"$type": "MoleMole.Config.ConfigPlatformMove"
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|
},
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|
"stateLayers": {
|
|
"defaultLayer": {
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|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
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|
"layerIndexName": "",
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|
"stateIDs": {
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|
"Shoot": {
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|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
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|
"animatorStates": {
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|
"Shoot": []
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}
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}
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}
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}
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}
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},
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"SceneObj_Gear_TowerDefenceV3_Wind": {
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"$type": "MoleMole.Config.ConfigGadget",
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"common": {
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|
"disableTickDistance": 100001.0
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|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
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"SGV_AttackDamageLevel",
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"SGV_AttackSpeedLevel",
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"SGV_ElementMasteryLevel",
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"SGV_UpgradeRepulse",
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"SGV_TowUnits",
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"SGV_WindImpulse",
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"SGV_ReduceWindResistance",
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"SGV_ExtraDamageByHp",
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"SGV_ShootBullet",
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"SGV_CanCharge",
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"SGV_AttackRatioUp",
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"SGV_UpgradeElectricRecation"
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],
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"initServerGlobalValues": {
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|
"SGV_AttackDamageLevel": 1.0,
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"SGV_AttackSpeedLevel": 0.0,
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|
"SGV_ElementMasteryLevel": 0.0,
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"SGV_UpgradeElectricRecation": 0.0,
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|
"SGV_UpgradeRepulse": 0.0,
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|
"SGV_TowUnits": 0.0,
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|
"SGV_WindImpulse": 0.0,
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"SGV_ReduceWindResistance": 0.0,
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"SGV_ExtraDamageByHp": 0.0,
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|
"SGV_ShootBullet": 0.0,
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"SGV_CanCharge": 0.0,
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"SGV_AttackRatioUp": 0.0
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}
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},
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"hasModel": true,
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|
"combat": {
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|
"property": {
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"useAbilityProperty": true,
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|
"HP": 99999.0,
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|
"attack": 300.0,
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|
"weight": 50.0,
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|
"isLockHP": true,
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|
"ignorePurgeRate": true
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},
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"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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},
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"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
|
|
"die": {
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|
"dieForceDisappearTime": 3.0,
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|
"dieDisappearEffect": ""
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}
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},
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"BIBNFHANGEJ": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV3_Wind",
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"abilityName": "SceneObj_Gear_TowerDefenceV3_Wind",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
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"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "MoleMole.Config.ConfigPlatformMove"
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},
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"stateLayers": {
|
|
"defaultLayer": {
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|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
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|
"layerIndexName": "",
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|
"stateIDs": {
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"Shoot": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
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|
"animatorStates": {
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|
"Shoot": []
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}
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},
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"Charge": {
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"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
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"animatorStates": {
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"Charge": []
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}
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}
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}
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}
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}
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},
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"SceneObj_Gear_TowerDefenceV3_WindBullet": {
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"$type": "MoleMole.Config.ConfigGadget",
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"common": {
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"disableTickDistance": 10000.0
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},
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"globalValue": {
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"serverGlobalValues": [
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"SGV_AttackRatioUp"
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],
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"initServerGlobalValues": {
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"SGV_AttackRatioUp": 0.0
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}
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},
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"combat": {
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|
"property": {
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|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"attack": 150.0,
|
|
"defense": 99999.0,
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|
"weight": 1.0,
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|
"canTriggerBullet": false
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},
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"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
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|
"muteAllHitEffect": true,
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|
"muteAllHitText": true
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|
},
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|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
}
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|
},
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"BIBNFHANGEJ": "",
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|
"abilities": [
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{
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"abilityID": "SceneObj_Gear_TowerDefenceV3_WindBullet",
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|
"abilityName": "SceneObj_Gear_TowerDefenceV3_WindBullet",
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"abilityOverride": ""
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}
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|
],
|
|
"timer": {
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|
"lifeTime": 0.4
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},
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"move": {
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"$type": "MoleMole.Config.ConfigLinerBulletMove",
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|
"speed": 50.0
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|
},
|
|
"gadget": {
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|
"$type": "MoleMole.Config.ConfigBulletPattern",
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|
"collision": {
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|
"triggerType": "TriggerNoRepeat",
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|
"targetType": "Enemy"
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|
},
|
|
"triggerActions": [
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{
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"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_TowerDefenceV3_WindBullet"
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}
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]
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}
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},
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"SceneObj_Gear_TowerDefenceV3_Physics": {
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"$type": "MoleMole.Config.ConfigGadget",
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|
"common": {
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"disableTickDistance": 100001.0
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|
},
|
|
"model": {
|
|
"bornEffect": "",
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|
"attachEffect": "Eff_SceneObj_TowerPhysics_01_Idle"
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},
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|
"globalValue": {
|
|
"serverGlobalValues": [
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"SGV_AttackDamageLevel",
|
|
"SGV_AttackSpeedLevel",
|
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"SGV_RangeLevel",
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|
"SGV_HitExplosion",
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|
"SGV_ReducePhysicalResistance",
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"SGV_DamageByTime",
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|
"SGV_WantedSign",
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"SGV_EnergyBallAttack",
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"SGV_AttackRatioUp",
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|
"SGV_DamageShieldExplosion"
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|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_HitExplosion": 0.0,
|
|
"SGV_ReducePhysicalResistance": 0.0,
|
|
"SGV_DamageByTime": 0.0,
|
|
"SGV_WantedSign": 0.0,
|
|
"SGV_EnergyBallAttack": 0.0,
|
|
"SGV_AttackRatioUp": 0.0,
|
|
"SGV_DamageShieldExplosion": 0.0
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|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 300.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_Physics",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Physics",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigPlatformMove"
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": []
|
|
}
|
|
},
|
|
"Charge": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Charge": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "MoleMole.Config.ConfigControlPart",
|
|
"angularSpeed": 270.0,
|
|
"partRootName": "ShootControl",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 360.0
|
|
},
|
|
{
|
|
"$type": "MoleMole.Config.ConfigControlPart",
|
|
"angularSpeed": 270.0,
|
|
"partRootName": "DirControl",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 20.0
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_PhysicsBullet": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigLinerBulletMove",
|
|
"speed": 30.0,
|
|
"updateAngle": {
|
|
"$type": "MoleMole.Config.ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "MoleMole.Config.ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigTrackBulletMove",
|
|
"speed": 3.0,
|
|
"maxSpeed": 30.0,
|
|
"acceleration": 3.0,
|
|
"accelerationTime": 10.0,
|
|
"updateAngle": {
|
|
"$type": "MoleMole.Config.ConfigBulletMoveAngleByVelocity"
|
|
},
|
|
"destroyWhenTargetDie": true,
|
|
"traceOnYAxis": true
|
|
},
|
|
"gadget": {
|
|
"$type": "MoleMole.Config.ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_PhysicsEnergyBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerEnhancerV3": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_UpgradeAttackLevel",
|
|
"SGV_UpgradeMasteryLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp"
|
|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_UpgradeAttackLevel": 0.0,
|
|
"SGV_UpgradeMasteryLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerEnhancerV3",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_Water": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Bubble",
|
|
"SGV_WaterImpulse",
|
|
"SGV_Wet",
|
|
"SGV_TargetAOE",
|
|
"SGV_Dot",
|
|
"SGV_UpgradeElectricRecation",
|
|
"SGV_Evaporate"
|
|
],
|
|
"initServerGlobalValues": {
|
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"SGV_AttackDamageLevel": 1.0,
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"SGV_ElementMasteryLevel": 0.0,
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"SGV_AttackSpeedLevel": 0.0,
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"SGV_RangeLevel": 0.0,
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"SGV_Bubble": 0.0,
|
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"SGV_WaterImpulse": 0.0,
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"SGV_Wet": 0.0,
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"SGV_TargetAOE": 0.0,
|
|
"SGV_Dot": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
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"SGV_Evaporate": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
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"combat": {
|
|
"property": {
|
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"useAbilityProperty": true,
|
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"HP": 99999.0,
|
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"attack": 200.0,
|
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"weight": 50.0,
|
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"isLockHP": true,
|
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"ignorePurgeRate": true
|
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},
|
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"beHit": {
|
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"hitBloodEffect": "",
|
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"hitAutoRedirect": false,
|
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"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_Water",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Water",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_Fire": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Aoe",
|
|
"SGV_Enbreak",
|
|
"SGV_FireImpulse",
|
|
"SGV_Defensedown",
|
|
"SGV_Missile",
|
|
"SGV_FireArea",
|
|
"SGV_UpgradeElectricRecation",
|
|
"SGV_Evaporate",
|
|
"SGV_Melt"
|
|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Aoe": 0.0,
|
|
"SGV_Enbreak": 0.0,
|
|
"SGV_FireImpulse": 0.0,
|
|
"SGV_Defensedown": 0.0,
|
|
"SGV_Missile": 0.0,
|
|
"SGV_FireArea": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
|
"SGV_Evaporate": 0.0,
|
|
"SGV_Melt": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_Fire",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Fire",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_FireBullet": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_TowerFire_01_Fire",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_FireBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigParabolaBulletMove",
|
|
"speed": 40.0,
|
|
"updateAngle": {
|
|
"$type": "MoleMole.Config.ConfigBulletMoveAngleRotating",
|
|
"angularVelocity": {
|
|
"x": -900.0
|
|
}
|
|
},
|
|
"angleOffHor": 25.0,
|
|
"gravityOfAcceleration": 10.0,
|
|
"correction": {
|
|
"$type": "MoleMole.Config.ConfigParabolaBulletMoveCorrection",
|
|
"deviation": 0.5,
|
|
"fixAngleOfVer": 15.0,
|
|
"minSpeed": 5.0,
|
|
"maxSpeed": 20.0
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "MoleMole.Config.ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_FireMissileCreator": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_FireMissileCreator",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissileCreator",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_FireMissile": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_FireMissile",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissile",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigLinerBulletMove",
|
|
"speed": 30.0,
|
|
"updateAngle": {
|
|
"$type": "MoleMole.Config.ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "MoleMole.Config.ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_FireMissile"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_Ice": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Explosion",
|
|
"SGV_Slowdown",
|
|
"SGV_IceImpulse",
|
|
"SGV_Frozen",
|
|
"SGV_Resistancedown",
|
|
"SGV_TDSpecialGrade_Ice",
|
|
"SGV_Ice_Fog",
|
|
"SGV_UpgradeElectricRecation",
|
|
"SGV_Melt",
|
|
"SGV_ReducePhysicalResistance"
|
|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Explosion": 0.0,
|
|
"SGV_Slowdown": 0.0,
|
|
"SGV_IceImpulse": 0.0,
|
|
"SGV_Frozen": 0.0,
|
|
"SGV_Resistancedown": 0.0,
|
|
"SGV_TDSpecialGrade_Ice": 0.0,
|
|
"SGV_Ice_Fog": 0.0,
|
|
"SGV_UpgradeElectricRecation": 0.0,
|
|
"SGV_Melt": 0.0,
|
|
"SGV_AttackRatioUp": 0.0,
|
|
"SGV_ReducePhysicalResistance": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_Ice",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Ice",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_IceBullet": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_TowerIce_01_Fire",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_IceBullet",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_IceBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigLinerBulletMove",
|
|
"speed": 20.0,
|
|
"updateAngle": {
|
|
"$type": "MoleMole.Config.ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "MoleMole.Config.ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_IceBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_Ice_Fog": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerIce_ShieldActivated_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_IceFog",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_IceFog",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_Mine": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_Mine_Extradamage",
|
|
"SGV_Mine_Extraexplosion",
|
|
"SGV_Mine_Reset",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_ExplosionReturnPoint"
|
|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Mine_Extradamage": 0.0,
|
|
"SGV_Mine_Extraexplosion": 0.0,
|
|
"SGV_Mine_Reset": 0.0,
|
|
"SGV_AttackRatioUp": 0.0,
|
|
"SGV_ExplosionReturnPoint": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_Mine",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Mine",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR4",
|
|
"colliderName": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"MAANIOJFOJE": "",
|
|
"IIBEGFMKMNP": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_TowerDefenceV3_Trap": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_AttackDamageLevel",
|
|
"SGV_ElementMasteryLevel",
|
|
"SGV_AttackSpeedLevel",
|
|
"SGV_RangeLevel",
|
|
"SGV_Trap_Extratime",
|
|
"SGV_Trap_Extradamage",
|
|
"SGV_Trap_Reset",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_Trap_Multiple"
|
|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_ElementMasteryLevel": 0.0,
|
|
"SGV_AttackSpeedLevel": 0.0,
|
|
"SGV_RangeLevel": 0.0,
|
|
"SGV_Trap_Extratime": 0.0,
|
|
"SGV_Trap_Extradamage": 0.0,
|
|
"SGV_Trap_Reset": 0.0,
|
|
"SGV_AttackRatioUp": 0.0,
|
|
"SGV_Trap_Multiple": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_Trap",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_Trap",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR4",
|
|
"colliderName": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"MAANIOJFOJE": "",
|
|
"IIBEGFMKMNP": ""
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_TowerRepelV3": {
|
|
"$type": "MoleMole.Config.ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_SpeedDown",
|
|
"SGV_Durability",
|
|
"SGV_AttackRatioUp",
|
|
"SGV_AttackDamageLevel"
|
|
],
|
|
"initServerGlobalValues": {
|
|
"SGV_AttackDamageLevel": 1.0,
|
|
"SGV_SpeedDown": 0.0,
|
|
"SGV_Durability": 0.0,
|
|
"SGV_AttackRatioUp": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useAbilityProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"BIBNFHANGEJ": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_TowerRepelV3",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_TowerRepelV3",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityName": "SceneObj_Gear_TowerDefenceV3_AttackRatioUp",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"colliderName": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"MAANIOJFOJE": "",
|
|
"IIBEGFMKMNP": ""
|
|
},
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigPlatformMove"
|
|
}
|
|
}
|
|
} |