Grasscutter_Resources/Resources/BinOutput/Avatar/ConfigAvatar_TestXXX.json
2022-04-23 07:55:31 +05:30

2053 lines
55 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"height": 1.64,
"modelHeight": 1.62,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "MoleMole.Config.ConfigHeadControl",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon",
"Sit/SitLoop",
"SitB/SitBLoop"
]
},
"combat": {
"property": {
"endureType": "Avatar_Sword",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 3.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents": {
"ATK01": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.75
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.4
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.2
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_01",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.46
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 10.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 41.4,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 200.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"hitImpulseType": "",
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"canBeDefenceHalt": true
},
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.12,
"shakeTime": 0.12,
"shakeDistance": 30.0,
"shakeDir": {
"x": 0.3,
"y": -1.0
}
}
}
},
"ATK02": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.6
}
}
},
"fanAngle": 180.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.7
}
},
"attackInfo": {
"attackTag": "NormalAttack_02",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.48
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 10.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 43.2,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 200.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"hitImpulseType": "",
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"canBeDefenceHalt": true
},
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.12,
"shakeTime": 0.12,
"shakeDistance": 30.0,
"shakeDir": {
"x": -1.0,
"y": -0.3
}
}
}
},
"ATK03": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.75
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.4
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.2
}
}
},
"attackInfo": {
"attackTag": "NormalAttack_03",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.59
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 10.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 53.1,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 300.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"hitImpulseType": "",
"hitHaltTime": 0.06,
"hitHaltTimeScale": 0.01,
"canBeDefenceHalt": true
},
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.24,
"shakeTime": 0.12,
"shakeDistance": 30.0,
"shakeDir": {
"x": -0.2,
"y": 1.0
}
}
}
},
"ATK04": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.6
}
}
},
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.7
}
},
"attackInfo": {
"attackTag": "NormalAttack_04",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.64
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 10.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 57.6,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Heavy",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 300.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"hitImpulseType": "",
"hitHaltTime": 0.09,
"hitHaltTimeScale": 0.01,
"canBeDefenceHalt": true
},
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.24,
"shakeTime": 0.12,
"shakeDistance": 30.0,
"shakeDir": {
"x": 1.0,
"y": 1.0
}
}
}
},
"ATK05": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.6
}
}
},
"fanAngle": 240.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.75
}
},
"attackInfo": {
"attackTag": "NormalAttack_05",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.78
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 10.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 70.2,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Air",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 655.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 800.0
},
"hitImpulseType": "",
"hitHaltTime": 0.12,
"hitHaltTimeScale": 0.01,
"canBeDefenceHalt": true
},
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.36,
"shakeTime": 0.12,
"shakeDistance": 30.0,
"shakeDir": {
"x": -1.0
}
}
}
},
"ExtraAttack_1": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.2
}
},
"attackInfo": {
"attackTag": "ExtraAttack",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 5.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 45.0,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Light",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 200.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"hitImpulseType": "",
"hitHaltTimeScale": 0.01
}
}
},
"ExtraAttack_2": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"height": 1.5,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.2
}
},
"attackInfo": {
"attackTag": "ExtraAttack",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 5.0
},
"overrideByWeapon": true,
"strikeType": "Slash",
"enBreak": 45.0,
"attackType": "Melee",
"bonusCritical": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"bonusCriticalHurt": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
},
"hitPattern": {
"onHitEffectName": "default",
"hitLevel": "Air",
"hitImpulseX": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 655.0
},
"hitImpulseY": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 800.0
},
"hitImpulseType": "",
"hitHaltTimeScale": 0.01
},
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.36,
"shakeTime": 0.15,
"shakeDistance": 30.0,
"shakeDir": {
"x": -1.0
}
}
}
}
}
},
"equipController": {
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
}
},
"abilities": [
{
"abilityID": "Avatar_TestXXX_ExtraAttack",
"abilityName": "Avatar_TestXXX_ExtraAttack",
"abilityOverride": ""
},
{
"abilityID": "Avatar_TestXXX_IceShield_Impact",
"abilityName": "Avatar_TestXXX_IceShield_Impact",
"abilityOverride": ""
},
{
"abilityID": "Avatar_KeayaAttack_Blink",
"abilityName": "Avatar_KeayaAttack_Blink",
"abilityOverride": ""
},
{
"abilityID": "Avatar_TestXXX_Normalattackball",
"abilityName": "Avatar_TestXXX_Normalattackball",
"abilityOverride": ""
},
{
"abilityID": "Avatar_TestXXX_NormalattackElement",
"abilityName": "Avatar_TestXXX_NormalattackElement",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "MoleMole.Config.ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalStandby": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Standby": [
"Avatar_ResetFreeStyle"
]
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"ShowUp": [
"Audio_Boy_Showup"
],
"WalkToRun": [
"Audio_Boy_WalkToRun"
],
"Walk": [
"Ani_WalkSprint01",
"Audio_Boy_Walk",
"WalkStepOnWater"
],
"RunToWalk": [
"Audio_Boy_RunToWalk"
],
"Run": [
"Ani_Run01",
"Audio_Boy_Run"
],
"RunToIdle": [
"Audio_Boy_RunToIdle"
],
"WalkToIdle": [
"Audio_Boy_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun": [
"Audio_Boy_SprintToRun"
],
"SprintToIdle": [
"Audio_Boy_SprintToIdle",
"Emo_Boy_Sprint_AS"
],
"FallOnGround": [
"Audio_Boy_FallToGround"
],
"FallOnGroundLit": [
"Audio_Boy_FallToGround"
],
"FallToGroundRun": [
"Audio_Boy_FallToGroundRun"
],
"FallToGroundRunHard": [
"Audio_Boy_FallToGroundRunHard"
],
"FallToGroundSprint": [
"Audio_Boy_FallToGroundSprint"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Boy_Sprint",
"Emo_Boy_Sprint_Loop"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"SprintBS": [
"Audio_Boy_RunToSprint",
"SprintBS_Invincible",
"Emo_Boy_Sprint_BS"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [
"DoSkill",
"AimEnd"
],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.26
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.26
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Crouch": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchIdle": [],
"CrouchMove": [
"Audio_Boy_CrouchMove"
],
"CrouchRoll": [
"Audio_Boy_CrouchRoll"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"actionPanelState": "Squat",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"CrouchToStandby": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"CrouchToStandby": [
"Audio_Boy_CrouchToStandby"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"SkiffNormal": []
},
"canDoSkill": true,
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump"
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"ClimbMove0": [
"ClimbStep",
"Audio_Boy_Climb"
],
"ClimbMove1": [
"ClimbStep",
"Audio_Boy_Climb_1"
],
"ClimbIdle": [],
"ClimbJump": [
"Audio_Boy_ClimbDash"
],
"JumpUpWallForStandby": [
"Audio_Boy_JumpUpWallStandby"
],
"Standby2ClimbB": [
"Audio_Boy_Standby2ClimbB"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": [
"Audio_Boy_Standby2ClimbA"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Upstairs": [
"Audio_Boy_Upstairs"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Slip": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"SlipFaceWall": [],
"SlipBackWall": []
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"SwimIdle": [
"Audio_Boy_SwimIdle"
],
"SwimMove": [
"SwimStep",
"Audio_Boy_SwimMove"
],
"SwimDash": [
"Audio_Boy_SwimDash",
"Avatar_Boy_SwimDash_Hand_Effect"
],
"SwimJumpToWater": [
"Audio_Boy_SwimJumpToWater"
]
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Fly": [],
"FlyStart": [
"Audio_Boy_FlyStart",
"FlyStart_Weapon"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Jump": [
"Audio_Boy_Jump"
],
"JumpForRun": [
"Audio_Boy_Jump"
],
"JumpForWalk": [
"Audio_Boy_Jump"
],
"JumpForSprint": [
"Audio_Boy_Jump"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [
"DoSkill",
"AimEnd"
],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpOffWall": [
"Audio_Boy_Jump"
],
"SwimJump": [
"Audio_Boy_SwimJump"
],
"SwimJumpDrop": [],
"DropDown": [
"Audio_Boy_DropDown"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkToRunWeapon": [
"Audio_Boy_WalkToRun"
],
"WalkWeapon": [
"Audio_Boy_Walk"
],
"RunToWalkWeapon": [
"Audio_Boy_RunToWalk"
],
"RunWeapon": [
"Audio_Boy_Run"
],
"RunToIdleWeapon": [
"Audio_Boy_RunToIdle"
],
"WalkToIdleWeapon": [
"Audio_Boy_WalkToIdle"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": [
"Audio_Boy_FallToGround"
],
"FallOnGroundLitWeapon": [
"Audio_Boy_FallToGround"
],
"FallOnGroundMiddleWeapon": [
"Audio_Boy_FallToGround"
],
"FallToGroundRunWeapon": [
"Audio_Boy_FallToGroundRun"
],
"FallToGroundRunHardWeapon": [
"Audio_Boy_FallToGroundRunHard"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkPutaway": [
"Boy_Sword_Putaway_Walk",
"Audio_Boy_Sword_WalkPutAway"
],
"RunPutaway": [
"Boy_Sword_Putaway_Run",
"Audio_Boy_Sword_RunPutAway"
],
"RunToSprintWeapon": [
"Boy_Sword_Putaway_Sprint",
"Audio_Boy_Sword_RunToSprintWeapon"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponStandByPutaway": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"StandbyPutaway": [
"Boy_Sword_Putaway_Standby",
"Audio_Boy_Sword_PlayerBoy_PutAway"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"equipReattach": [
{
"equip": "equip01",
"targetPoint": "WeaponR2"
}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"WalkPutawayOver": [
"Audio_Boy_Sword_WalkPutAwayOver"
],
"RunPutawayOver": [
"Audio_Boy_Sword_RunPutAwayOver"
],
"RunToSprintWeaponOver": [
"Audio_Boy_Sword_RunToSprintWeaponOver"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"JumpWeapon": [
"Audio_Boy_Jump"
],
"JumpForRunWeapon": [
"Audio_Boy_Jump"
],
"JumpForWalkWeapon": [
"Audio_Boy_Jump"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"canChangeAvatar": [
{}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallWeapon": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"DropDownWeapon": [
"Audio_Boy_DropDown"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"resetAnimatorTriggerOnEnter": [
"DoSkill"
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"BeHit": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Boy_Hit_L"
],
"Hit_H": [
"Audio_Boy_Hit_H"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"cameraType": "combatBeHit",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Die": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"FallDie": [
"Audio_Boy_Death"
],
"NormalDie": [
"Die",
"Audio_Boy_Death"
],
"SwimDie": [
"Swim_Die",
"Audio_Boy_SwimDie"
],
"HitGroundDie": [
"Die",
"Audio_Boy_Death"
]
},
"animatorTriggerOnLanded": ""
},
"Die_RagDoll": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true,
"animatorTriggerOnLanded": ""
},
"Attack01": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack01": [
"TestXXX_Attack_BS",
"TestXXX_Attack01",
"Audio_Boy_Sword_PlayerBoy_Attack01",
"SetComboCount1",
"Emo_Boy_Sword_PlayerBoy_NormalAttack01",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.2
},
{
"name": "&CanUseExtra"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack02": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack02": [
"TestXXX_Attack_BS",
"TestXXX_Attack02",
"Audio_Boy_Sword_PlayerBoy_Attack02",
"SetComboCount2",
"Emo_Boy_Sword_PlayerBoy_NormalAttack02",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.2
},
{
"name": "&CanUseExtra"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack03": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack03": [
"TestXXX_Attack_BS",
"TestXXX_Attack03",
"Audio_Boy_Sword_PlayerBoy_Attack03",
"SetComboCount3",
"Emo_Boy_Sword_PlayerBoy_NormalAttack03",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.25
},
{
"name": "&CanUseExtra"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack04": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack04": [
"TestXXX_Attack_BS",
"TestXXX_Attack04",
"Audio_Boy_Sword_PlayerBoy_Attack04",
"SetComboCount4",
"Emo_Boy_Sword_PlayerBoy_NormalAttack04",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.2
},
{
"name": "&CanUseExtra"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Attack05": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"Attack05": [
"TestXXX_Attack_BS",
"TestXXX_Attack05",
"Audio_Boy_Sword_PlayerBoy_Attack05",
"SetComboCount5",
"Emo_Boy_Sword_PlayerBoy_NormalAttack05",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.15
},
{
"name": "&CanUseExtra"
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"ExtraAttack": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack": [
"PlayerBoy_ExtraAttack",
"Audio_Boy_Sword_PlayerBoy_ExtraAtk",
"Interaction_Bad",
"Emo_Boy_Sword_PlayerBoy_ExtraAttack"
]
},
"moveType": "combatMove",
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"cameraType": "combatNormal",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"ExtraAttack_AS": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"ExtraAttack_AS": [
"Audio_Boy_Sword_PlayerBoy_ExtraAtk_AS",
"Emo_Boy_Sword_PlayerBoy_ExtraAttack_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [
{
"name": "&CanCancelSkill",
"normalizeStart": 0.05
}
],
"cameraType": "combatNormal",
"canChangeAvatar": [
{
"normalizeStart": 0.1
}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"IceShield": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"IceShield": [
"TestXXX_IceShield",
"TestXXX_Attack_BS",
"Audio_Male_Kaeya_IceShield",
"Emo_Male_Sword_Kaeya_IceShield",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"addEndure": 0.4,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"cameraType": "combatNormal",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"IceShield_AS": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"IceShield_AS": [
"Audio_Male_Kaeya_IceShield_AS",
"Emo_Male_Sword_Kaeya_IceShield_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": ""
},
"IceShield_AS_2": {
"$type": "MoleMole.Config.ConfigAvatarStateIDInfo",
"animatorStates": {
"IceShield_AS_2": [
"Audio_Male_Kaeya_IceShield_AS_2"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit"
],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [
{}
],
"animatorTriggerOnLanded": ""
}
}
}
},
"audio": {
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [
"SwimJumpDrop"
],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [
"Air"
],
"usage": "Except"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [
"Fly"
],
"usage": "Except"
}
]
},
"voiceSwitch": {
"text": "Switch_TestXXX"
},
"bodyTypeSwitch": {
"text": "Switch_Boy"
}
},
"moveStateEffect": {
"footprint": {
"defaultEffectPatternName": "",
"specialSurfaces": {
"Snow": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock": {
"all": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation": {
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4": {
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand": {
"all": {
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud": {
"all": {
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
}
}
}
}
}