2022-04-29 16:40:51 +02:00

154 lines
2.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
main_id = 72674
L0_1 = {}
L1_1 = 7267401
L2_1 = 7267402
L3_1 = 7267403
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7267401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7267401_N3159"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7267402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7267401_N3159"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7267403"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7267401_N3159"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3160
L4_1.alias = "Npc3160"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7267401_N3159"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3188
L5_1.alias = "Npc3188"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7267401_N3159"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3161
L6_1.alias = "Npc3161"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q7267401_N3159"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7267401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3160
L3_1.alias = "Npc3160"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7267402_N3160"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3188
L4_1.alias = "Npc3188"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7267401_N3159"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3161
L5_1.alias = "Npc3161"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7267401_N3159"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7267402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3188
L3_1.alias = "Npc3188"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7267401_N3159"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3161
L4_1.alias = "Npc3161"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7267401_N3159"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7267403"] = L1_1
quest_data = L0_1