2022-04-29 16:40:51 +02:00

422 lines
7.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1
main_id = 72109
L0_1 = {}
L1_1 = 7210901
L2_1 = 7210902
L3_1 = 7210903
L4_1 = 7210904
L5_1 = 7210905
L6_1 = 7210906
L7_1 = 7210907
L8_1 = 7210908
L9_1 = 7210909
L10_1 = 7210910
L11_1 = 7210911
L12_1 = 7210912
L13_1 = 7210913
L14_1 = 7210914
L15_1 = 7210915
L16_1 = 7210916
L17_1 = 7210917
L18_1 = 7210918
L19_1 = 7210919
L20_1 = 7210920
L21_1 = 7210921
L22_1 = 7210922
L23_1 = 7210923
L24_1 = 7210924
L25_1 = 7210925
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7210901"] = L1_1
L1_1 = {}
L0_1["7210902"] = L1_1
L1_1 = {}
L0_1["7210903"] = L1_1
L1_1 = {}
L0_1["7210904"] = L1_1
L1_1 = {}
L0_1["7210905"] = L1_1
L1_1 = {}
L0_1["7210906"] = L1_1
L1_1 = {}
L0_1["7210907"] = L1_1
L1_1 = {}
L0_1["7210908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210909"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210910"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3155
L4_1.alias = "Npc3155"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q3_72109_8"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7210911"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210912"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210913"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210914"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210915"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210916"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210917"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210918"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3155
L4_1.alias = "Npc3155"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q3_72109_10"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7210919"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210920"] = L1_1
L1_1 = {}
L0_1["7210921"] = L1_1
L1_1 = {}
L0_1["7210922"] = L1_1
L1_1 = {}
L0_1["7210923"] = L1_1
L1_1 = {}
L0_1["7210924"] = L1_1
L1_1 = {}
L0_1["7210925"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7210901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210902"] = L1_1
L1_1 = {}
L0_1["7210903"] = L1_1
L1_1 = {}
L0_1["7210904"] = L1_1
L1_1 = {}
L0_1["7210905"] = L1_1
L1_1 = {}
L0_1["7210906"] = L1_1
L1_1 = {}
L0_1["7210907"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20330
L3_1.alias = "Npc20330"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72109_7"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3167
L3_1.alias = "Npc3167"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210909"] = L1_1
L1_1 = {}
L0_1["7210910"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3155
L3_1.alias = "Npc3155"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_8"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q3_72109_5"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7210911"] = L1_1
L1_1 = {}
L0_1["7210912"] = L1_1
L1_1 = {}
L0_1["7210913"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3155
L3_1.alias = "Npc3155"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210914"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3155
L3_1.alias = "Npc3155"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_9"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210915"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20330
L3_1.alias = "Npc20330"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72109_7"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210916"] = L1_1
L1_1 = {}
L0_1["7210917"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3155
L3_1.alias = "Npc3155"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72109_10"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210918"] = L1_1
L1_1 = {}
L0_1["7210919"] = L1_1
L1_1 = {}
L0_1["7210920"] = L1_1
L1_1 = {}
L0_1["7210921"] = L1_1
L1_1 = {}
L0_1["7210922"] = L1_1
L1_1 = {}
L0_1["7210923"] = L1_1
L1_1 = {}
L0_1["7210924"] = L1_1
L1_1 = {}
L0_1["7210925"] = L1_1
quest_data = L0_1