2022-04-29 16:40:51 +02:00

852 lines
16 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
main_id = 40028
L0_1 = {}
L1_1 = 4002801
L2_1 = 4002802
L3_1 = 4002803
L4_1 = 4002804
L5_1 = 4002818
L6_1 = 4002806
L7_1 = 4002815
L8_1 = 4002819
L9_1 = 4002807
L10_1 = 4002808
L11_1 = 4002816
L12_1 = 4002809
L13_1 = 4002820
L14_1 = 4002810
L15_1 = 4002811
L16_1 = 4002812
L17_1 = 4002813
L18_1 = 4002814
L19_1 = 4002817
L20_1 = 4002805
L21_1 = 4002821
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133002069"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133002057"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "133002093"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "133002108"
L8_1 = ""
L6_1[1] = L7_1
L6_1[2] = L8_1
L7_1 = {}
L8_1 = "133002080"
L9_1 = ""
L7_1[1] = L8_1
L7_1[2] = L9_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133002928,2"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4002801"] = L1_1
L1_1 = {}
L0_1["4002803"] = L1_1
L1_1 = {}
L0_1["4002804"] = L1_1
L1_1 = {}
L0_1["4002807"] = L1_1
L1_1 = {}
L0_1["4002808"] = L1_1
L1_1 = {}
L0_1["4002809"] = L1_1
L1_1 = {}
L0_1["4002812"] = L1_1
L1_1 = {}
L0_1["4002813"] = L1_1
L1_1 = {}
L0_1["4002814"] = L1_1
L1_1 = {}
L0_1["4002816"] = L1_1
L1_1 = {}
L0_1["4002818"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q40028_ambor_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1024
L4_1.alias = "Npc1024"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q40028_bnt_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1029
L5_1.alias = "Npc1029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_eula_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12254
L6_1.alias = "Npc12254"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_abd_03"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4002820"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_talk_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_talk_ambor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_talk_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_talk_eula"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4002801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70310023
L3_1.alias = "Gadget70310023"
L3_1.pos = "Q4002802_guide"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4002802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1002
L3_1.alias = "Ambor"
L3_1.script = "Actor/Quest/Q301/Ambor301"
L3_1.pos = "Q40028_ambor_01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1029
L4_1.alias = "Npc1029"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q40028_eula_01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4002803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_talk_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_talk_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4002804"] = L1_1
L1_1 = {}
L0_1["4002805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_talk_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_talk_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q40028_abd_01"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_abd_01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_bnt_02"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_03"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q40028_abd_01"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_diff_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_diff_ambor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_diff_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_diff_eula"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q40028_diff_albedo"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 3
L3_1.scene_id = 3
L3_1.pos = "Q40028_quest_transmit"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4002808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_abd_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_bnt_03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_04"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q40028_abd_03"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300048
L3_1.alias = "Gadget70300048"
L3_1.pos = "Q4002809_guide"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4002809"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_abd_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_bnt_03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_04"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q40028_abd_03"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_abd_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_bnt_03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_04"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4002811"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_abd_04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_05"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_bnt_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4002812"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4002813_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q4002813_ambor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4002813_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4002813_eula"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4002813"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_finaltalk_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q4002813_ambor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4002813_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4002813_eula"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q4002814_track_home"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4002814"] = L1_1
L1_1 = {}
L0_1["4002815"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4002816_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q4002816_ambor"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4002816_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4002816_eula"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4002816_albedo"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002816"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q4002814_player_transmit"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4002817"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_talk_albedo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1002
L4_1.alias = "Ambor"
L4_1.script = "Actor/Quest/Q301/Ambor301"
L4_1.pos = "Q40028_ambor_01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1024
L5_1.alias = "Npc1024"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q40028_talk_bannet"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1029
L6_1.alias = "Npc1029"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q40028_eula_01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12254
L7_1.alias = "Npc12254"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q40028_abd_01"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4002818"] = L1_1
L1_1 = {}
L0_1["4002819"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q40028_abd_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300048
L3_1.alias = "Gadget70300048"
L3_1.pos = "Q4002809_guide"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4002820"] = L1_1
L1_1 = {}
L0_1["4002821"] = L1_1
quest_data = L0_1