2022-04-29 16:40:51 +02:00

519 lines
9.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
main_id = 30026
L0_1 = {}
L1_1 = 3002601
L2_1 = 3002602
L3_1 = 3002603
L4_1 = 3002604
L5_1 = 3002605
L6_1 = 3002606
L7_1 = 3002607
L8_1 = 3002608
L9_1 = 3002609
L10_1 = 3002610
L11_1 = 3002611
L12_1 = 3002612
L13_1 = 3002613
L14_1 = 3002614
L15_1 = 3002615
L16_1 = 3002616
L17_1 = 3002617
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002601"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002602"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002603"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002604"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002605"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002606"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002607"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002608"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002609"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002610"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002611"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002612"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002613"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002614"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002615"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002616"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002617"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002601"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002602"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002603"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002604"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002605"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002606"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002607"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002608"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002609"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002610"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002611"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002612"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002613"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002614"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002615"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002616"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002617"] = L1_1