2022-04-29 16:40:51 +02:00

116 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 20101
L0_1 = {}
L0_1.q2010101 = 2010101
L0_1.q2010102 = 2010102
L0_1.q2010103 = 2010103
L0_1.q2010104 = 2010104
L0_1.q2010105 = 2010105
L0_1.q2010106 = 2010106
L0_1.q2010107 = 2010107
L0_1.q2010108 = 2010108
L0_1.q2010109 = 2010109
L0_1.q2010110 = 2010110
L0_1.q2010111 = 2010111
L0_1.q2010112 = 2010112
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2010101"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2010102"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1501
L3_1.alias = "ScaredNPC"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "NPC_Scared"
L3_1.data_index = 0
L3_1.scene_id = 20023
L3_1.room_id = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2010103"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1503
L3_1.alias = "GuardNPC"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Guard101"
L3_1.data_index = 0
L3_1.scene_id = 20023
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 1504
L4_1.alias = "GuardNPC201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Guard201"
L4_1.data_index = 0
L4_1.scene_id = 20023
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2010141"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70300040
L3_1.pos = "ViolinQuest"
L3_1.alias = "Harp"
L3_1.scene_id = 20023
L3_1.room_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["2010143"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1009
L3_1.alias = "Diluc"
L3_1.script = "Actor/Quest/Q376/Diluc"
L3_1.pos = "NPC_Diluc"
L3_1.data_index = 0
L3_1.scene_id = 20023
L3_1.room_id = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2010151"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700016
L3_1.pos = "ViolinInter"
L3_1.alias = "Harp0"
L3_1.scene_id = 20023
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 70900201
L4_1.pos = "ViolinTarget"
L4_1.alias = "Goal01"
L4_1.scene_id = 20023
L4_1.room_id = 0
L5_1 = {}
L5_1.id = 70300040
L5_1.pos = "ViolinQuest"
L5_1.alias = "Harp"
L5_1.scene_id = 20023
L5_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
L0_1["2010152"] = L1_1