mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
62 lines
1.1 KiB
Lua
62 lines
1.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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main_id = 12032
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L0_1 = {}
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L1_1 = 1203201
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L0_1[1] = L1_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["1203201"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1034
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L3_1.alias = "Npc1034"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q1204209_T1204205_N1034"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1036
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L4_1.alias = "Npc1036"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1204209_N1036"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 3109
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L5_1.alias = "Npc3109"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q1204209_N3109"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["1203201"] = L1_1
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quest_data = L0_1
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