2022-04-29 16:40:51 +02:00

245 lines
4.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
main_id = 12031
L0_1 = {}
L1_1 = 1203101
L2_1 = 1203102
L3_1 = 1203103
L4_1 = 1203107
L5_1 = 1203109
L6_1 = 1203108
L7_1 = 1203104
L8_1 = 1203110
L9_1 = 1203105
L10_1 = 1203111
L11_1 = 1203112
L12_1 = 1203106
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1203101"] = L1_1
L1_1 = {}
L0_1["1203102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3107
L3_1.alias = "Npc3107"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1203102_T1203102_N3107"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203103"] = L1_1
L1_1 = {}
L0_1["1203104"] = L1_1
L1_1 = {}
L0_1["1203105"] = L1_1
L1_1 = {}
L0_1["1203106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3107
L3_1.alias = "Npc3107"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1203102_T1203102_N3107"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203107"] = L1_1
L1_1 = {}
L0_1["1203108"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3107
L3_1.alias = "Npc3107"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1203102_T1203102_N3107"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203109"] = L1_1
L1_1 = {}
L0_1["1203110"] = L1_1
L1_1 = {}
L0_1["1203111"] = L1_1
L1_1 = {}
L0_1["1203112"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202803_T1202803_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3107
L3_1.alias = "Npc3107"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1203102_T1203102_N3107"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12400
L3_1.alias = "Npc12400"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203103_N12400"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203103"] = L1_1
L1_1 = {}
L0_1["1203104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203104_T1203104_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1203104_T1203104_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1203105"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202911_N1034"
L3_1.scene_id = 1066
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12401
L3_1.alias = "Npc12401"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "L1203102Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203107"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q1203108_N1005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1203108"] = L1_1
L1_1 = {}
L0_1["1203109"] = L1_1
L1_1 = {}
L0_1["1203110"] = L1_1
L1_1 = {}
L0_1["1203111"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12368
L3_1.alias = "Npc12368"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203112_N12368"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12369
L4_1.alias = "Npc12369"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1203112_N12369"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1203112_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1203112"] = L1_1
quest_data = L0_1