2022-07-12 13:03:35 +05:30

557 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 11018
L0_1 = {}
L1_1 = 1101801
L2_1 = 1101802
L3_1 = 1101803
L4_1 = 1101804
L5_1 = 1101807
L6_1 = 1101808
L7_1 = 1101809
L8_1 = 1101805
L9_1 = 1101810
L10_1 = 1101806
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1101801"] = L1_1
L1_1 = {}
L0_1["1101802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2003
L3_1.alias = "Npc2003"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101802_N2003"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1101803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2003
L3_1.alias = "Npc2003"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101802_N2003"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1101804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2003
L3_1.alias = "Npc2003"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101802_N2003"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 12498
L4_1.alias = "Npc12498"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101804_N12498"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L5_1 = {}
L5_1.id = 12499
L5_1.alias = "Npc12499"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101804_N12499"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 4
L6_1 = {}
L6_1.id = 12500
L6_1.alias = "Npc12500"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1101804_N12500"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 5
L7_1 = {}
L7_1.id = 1048
L7_1.alias = "Npc1048"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1101805_N1048"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 6
L8_1 = {}
L8_1.id = 12534
L8_1.alias = "Npc12534"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1101804_N12534"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1101805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12534
L3_1.alias = "Npc12534"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1101804_N12534"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1101806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2003
L3_1.alias = "Npc2003"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101802_N2003"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 12498
L4_1.alias = "Npc12498"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101804_N12498"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L5_1 = {}
L5_1.id = 12499
L5_1.alias = "Npc12499"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101804_N12499"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 4
L6_1 = {}
L6_1.id = 12500
L6_1.alias = "Npc12500"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1101804_N12500"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 5
L7_1 = {}
L7_1.id = 1048
L7_1.alias = "Npc1048"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1101805_N1048"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 6
L8_1 = {}
L8_1.id = 12534
L8_1.alias = "Npc12534"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1101804_N12534"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1101810"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2029
L3_1.alias = "Npc2029"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101801_N2029"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1101801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2003
L3_1.alias = "Npc2003"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101802_N2003"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1101802"] = L1_1
L1_1 = {}
L0_1["1101803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12498
L3_1.alias = "Npc12498"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1101804_N12498"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12499
L4_1.alias = "Npc12499"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101804_N12499"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12500
L5_1.alias = "Npc12500"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101804_N12500"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1048
L6_1.alias = "Npc1048"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1101804_N1048"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12534
L7_1.alias = "Npc12534"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1101804_N12534"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1101804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12403
L3_1.alias = "Npc12403"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1101807_N12403"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12537
L4_1.alias = "Npc12537"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101807_N12537"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12538
L5_1.alias = "Npc12538"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101807_N12538"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1101805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2003
L3_1.alias = "Npc2003"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1101806_N2003"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1101806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12498
L3_1.alias = "Npc12498"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1101804_N12498"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12499
L4_1.alias = "Npc12499"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101804_N12499"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12500
L5_1.alias = "Npc12500"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101804_N12500"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1048
L6_1.alias = "Npc1048"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1101805_N1048"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12403
L7_1.alias = "Npc12403"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1101807_N12403"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12537
L8_1.alias = "Npc12537"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1101807_N12537"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12538
L9_1.alias = "Npc12538"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q1101807_N12538"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12534
L10_1.alias = "Npc12534"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q1101804_N12534"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["1101807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12498
L3_1.alias = "Npc12498"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1101804_N12498"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12499
L4_1.alias = "Npc12499"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101804_N12499"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12500
L5_1.alias = "Npc12500"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101804_N12500"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1048
L6_1.alias = "Npc1048"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1101805_N1048"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12403
L7_1.alias = "Npc12403"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1101807_N12403"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12537
L8_1.alias = "Npc12537"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1101807_N12537"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12538
L9_1.alias = "Npc12538"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q1101807_N12538"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12534
L10_1.alias = "Npc12534"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q1101804_N12534"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["1101808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12498
L3_1.alias = "Npc12498"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1101804_N12498"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12499
L4_1.alias = "Npc12499"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1101804_N12499"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12500
L5_1.alias = "Npc12500"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1101804_N12500"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1048
L6_1.alias = "Npc1048"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1101805_N1048"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12403
L7_1.alias = "Npc12403"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1101807_N12403"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12537
L8_1.alias = "Npc12537"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1101807_N12537"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12538
L9_1.alias = "Npc12538"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q1101807_N12538"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 12534
L10_1.alias = "Npc12534"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q1101804_N12534"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["1101809"] = L1_1
L1_1 = {}
L0_1["1101810"] = L1_1
quest_data = L0_1