2022-04-29 16:40:51 +02:00

49 lines
987 B
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Npc/Config/NpcConfigCommon"
L0_1 = L0_1(L1_1)
L1_1 = L0_1.GeneralPattern
L2_1 = L0_1.DailyCondition
L3_1 = L0_1.QuestState
L4_1 = L0_1.ActionPointType
L5_1 = L0_1.CompareOperation
L6_1 = {}
L7_1 = {}
L7_1.NpcId = "30128"
L7_1.Alias = "Npc30128"
L8_1 = {}
L9_1 = {}
L10_1 = {}
L10_1.activityId = 2010
L10_1.activityCondId = 2010207
L10_1.isActivityValid = true
L10_1.sceneId = 3
L10_1.priority = 0
L9_1.condition = L10_1
L10_1 = {}
L11_1 = {}
L12_1 = {}
L13_1 = {}
L13_1.x = 1702.466
L13_1.y = 246.96
L13_1.z = 621.5513
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0
L13_1.y = 117.9854
L13_1.z = 0
L12_1.rot = L13_1
L11_1.dummypoint = L12_1
L11_1.freestyle = 8010
L12_1 = L1_1.Sit
L11_1.action = L12_1
L10_1[1] = L11_1
L9_1.actionPoints = L10_1
L8_1[1] = L9_1
L7_1.DailyScheduleData = L8_1
L6_1.Data = L7_1
return L6_1