mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
135 lines
2.8 KiB
Lua
135 lines
2.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Npc/Config/NpcConfigCommon"
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L0_1 = L0_1(L1_1)
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L1_1 = L0_1.GeneralPattern
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L2_1 = L0_1.DailyCondition
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L3_1 = L0_1.QuestState
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L4_1 = L0_1.ActionPointType
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L5_1 = L0_1.CompareOperation
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L6_1 = {}
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L7_1 = {}
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L7_1.NpcId = "20268"
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L7_1.Alias = "Npc20268"
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L8_1 = {}
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L9_1 = {}
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L10_1 = {}
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L11_1 = L2_1.AllDay
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L10_1.daily = L11_1
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L10_1.questGlobalVarId = 72170
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L10_1.questGlobalVarValue = 1
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L11_1 = L5_1.Equal
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L10_1.questGlobalVarOperate = L11_1
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L10_1.sceneId = 3
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L10_1.priority = 6
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L9_1.condition = L10_1
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L10_1 = {}
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L11_1 = {}
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L12_1 = sceneData
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L13_1 = L12_1
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L12_1 = L12_1.GetDummyPoint
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L14_1 = 3
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L15_1 = "Q72800_Xudong"
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L12_1 = L12_1(L13_1, L14_1, L15_1)
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L11_1.dummypoint = L12_1
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L11_1.freestyle = 1172
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L12_1 = L1_1.Stand
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L11_1.action = L12_1
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L10_1[1] = L11_1
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L9_1.actionPoints = L10_1
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L10_1 = {}
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L11_1 = {}
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L12_1 = L2_1.AllDay
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L11_1.daily = L12_1
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L11_1.mainQuestId = 72800
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L12_1 = L3_1.Finished
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L11_1.questState = L12_1
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L11_1.sceneId = 3
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L11_1.priority = 8
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L10_1.condition = L11_1
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L11_1 = {}
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L12_1 = {}
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L13_1 = L1_1.Hide
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L12_1.action = L13_1
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L11_1[1] = L12_1
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L10_1.actionPoints = L11_1
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L11_1 = {}
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L12_1 = {}
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L12_1.mainQuestId = 2013
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L13_1 = L3_1.Finished
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L12_1.questState = L13_1
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L12_1.sceneId = 3
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L12_1.priority = 3
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L11_1.condition = L12_1
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L12_1 = {}
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L13_1 = {}
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L14_1 = sceneData
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L15_1 = L14_1
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L14_1 = L14_1.GetDummyPoint
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L16_1 = 3
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L17_1 = "WQ72168_Xudong"
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L14_1 = L14_1(L15_1, L16_1, L17_1)
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L13_1.dummypoint = L14_1
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L13_1.freestyle = 1190
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L14_1 = L1_1.Stand
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L13_1.action = L14_1
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L12_1[1] = L13_1
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L11_1.actionPoints = L12_1
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L12_1 = {}
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L13_1 = {}
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L13_1.questGlobalVarId = 72168
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L13_1.questGlobalVarValue = 1
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L14_1 = L5_1.Equal
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L13_1.questGlobalVarOperate = L14_1
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L13_1.sceneId = 3
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L13_1.priority = 4
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L12_1.condition = L13_1
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L13_1 = {}
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L14_1 = {}
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L15_1 = sceneData
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L16_1 = L15_1
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L15_1 = L15_1.GetDummyPoint
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L17_1 = 3
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L18_1 = "WQ72169_Xudong"
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L15_1 = L15_1(L16_1, L17_1, L18_1)
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L14_1.dummypoint = L15_1
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L14_1.freestyle = 1190
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L15_1 = L1_1.Stand
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L14_1.action = L15_1
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L13_1[1] = L14_1
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L12_1.actionPoints = L13_1
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L13_1 = {}
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L14_1 = {}
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L14_1.questGlobalVarId = 72169
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L14_1.questGlobalVarValue = 1
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L15_1 = L5_1.Equal
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L14_1.questGlobalVarOperate = L15_1
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L14_1.sceneId = 3
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L14_1.priority = 5
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L13_1.condition = L14_1
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L14_1 = {}
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L15_1 = {}
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L16_1 = sceneData
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L17_1 = L16_1
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L16_1 = L16_1.GetDummyPoint
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L18_1 = 3
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L19_1 = "WQ72170_Xudong"
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L16_1 = L16_1(L17_1, L18_1, L19_1)
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L15_1.dummypoint = L16_1
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L15_1.freestyle = 1190
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L16_1 = L1_1.Stand
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L15_1.action = L16_1
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L14_1[1] = L15_1
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L13_1.actionPoints = L14_1
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L8_1[1] = L9_1
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L8_1[2] = L10_1
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L8_1[3] = L11_1
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L8_1[4] = L12_1
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L8_1[5] = L13_1
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L7_1.DailyScheduleData = L8_1
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L6_1.Data = L7_1
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return L6_1
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