2022-04-29 16:40:51 +02:00

926 lines
18 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1
main_id = 72278
L0_1 = {}
L1_1 = 7227827
L2_1 = 7227801
L3_1 = 7227802
L4_1 = 7227803
L5_1 = 7227804
L6_1 = 7227805
L7_1 = 7227806
L8_1 = 7227807
L9_1 = 7227808
L10_1 = 7227826
L11_1 = 7227809
L12_1 = 7227810
L13_1 = 7227811
L14_1 = 7227812
L15_1 = 7227813
L16_1 = 7227814
L17_1 = 7227815
L18_1 = 7227816
L19_1 = 7227817
L20_1 = 7227818
L21_1 = 7227819
L22_1 = 7227820
L23_1 = 7227821
L24_1 = 7227822
L25_1 = 7227823
L26_1 = 7227824
L27_1 = 7227825
L28_1 = 7227828
L29_1 = 7227829
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
L0_1[27] = L27_1
L0_1[28] = L28_1
L0_1[29] = L29_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133220737"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7227801"] = L1_1
L1_1 = {}
L0_1["7227802"] = L1_1
L1_1 = {}
L0_1["7227804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227802_N12027"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12029
L4_1.alias = "Npc12029"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227802_N12029"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227805"] = L1_1
L1_1 = {}
L0_1["7227806"] = L1_1
L1_1 = {}
L0_1["7227808"] = L1_1
L1_1 = {}
L0_1["7227810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227814_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227814_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227816"] = L1_1
L1_1 = {}
L0_1["7227817"] = L1_1
L1_1 = {}
L0_1["7227819"] = L1_1
L1_1 = {}
L0_1["7227821"] = L1_1
L1_1 = {}
L0_1["7227823"] = L1_1
L1_1 = {}
L0_1["7227824"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30065
L3_1.alias = "Npc30065"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7227809_N30065"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7227826"] = L1_1
L1_1 = {}
L0_1["7227827"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227801_N1018"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10090
L4_1.alias = "Npc10090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227801_N10090"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227802_N1018"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10090
L4_1.alias = "Npc10090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227803_N10090"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12029
L5_1.alias = "Npc12029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7227802_N12029"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227803_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12029
L4_1.alias = "Npc12029"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227802_N12029"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227802_N12027"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12029
L4_1.alias = "Npc12029"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227802_N12028"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227804"] = L1_1
L1_1 = {}
L0_1["7227805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227807_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227807_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12029
L5_1.alias = "Npc12029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7227807_N12027"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12028
L6_1.alias = "Npc12028"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7227807_N1005"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12027
L7_1.alias = "Npc12027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q7227807_N10000005"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3035
L8_1.alias = "Npc3035"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q7227807_N10000005"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7227806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227807_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227807_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12029
L5_1.alias = "Npc12029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7227807_N12027"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12028
L6_1.alias = "Npc12028"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7227807_N12028"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12027
L7_1.alias = "Npc12027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q7227807_N12027"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3035
L8_1.alias = "Npc3035"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q7227807_N10000005"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7227807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227809_N10000005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227809_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12029
L5_1.alias = "Npc12029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7227807_N12029"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12028
L6_1.alias = "Npc12028"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7227807_N12028"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12027
L7_1.alias = "Npc12027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q7227807_N12027"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3035
L8_1.alias = "Npc3035"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q7227807_N10000005"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 30065
L9_1.alias = "Npc30065"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q7227809_N30065"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["7227808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227809_N10000005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227809_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 30065
L5_1.alias = "Npc30065"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227809_N30065"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227809"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227809_N10000005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227809_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227810_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227810_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227811"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227810_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227810_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227812"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227812_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227812_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227813"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227812_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227812_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227814"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227814_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227814_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227815"] = L1_1
L1_1 = {}
L0_1["7227816"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227807_N12029"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227805_N10000005"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3035
L5_1.alias = "Npc3035"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227807_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227817"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227805_N10000005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227807_N12029"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3035
L5_1.alias = "Npc3035"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227807_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227818"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227807_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227807_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3035
L5_1.alias = "Npc3035"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227807_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227819"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227807_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227807_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3035
L5_1.alias = "Npc3035"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227807_N10000005"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 30209
L6_1.alias = "Npc30209"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7227819"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7227820"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227821_N1018"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10090
L4_1.alias = "Npc10090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227821_N10090"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1035
L5_1.alias = "Npc1035"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q7227821_N1035"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1034
L6_1.alias = "Npc1034"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q7227821_N1034"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3030
L7_1.alias = "Npc3030"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q7227821_N3030"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3035
L8_1.alias = "Npc3035"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q7227807_N10000005"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7227821"] = L1_1
L1_1 = {}
L0_1["7227822"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227821_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227821_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3030
L5_1.alias = "Npc3030"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227825_N3030"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227823"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227825_N10090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227825_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3030
L5_1.alias = "Npc3030"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q7227825_N3030"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7227824"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227825_N1035"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227825_N10090"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227825"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10090
L3_1.alias = "Npc10090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q7227809_N10000005"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1035
L4_1.alias = "Npc1035"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q7227809_N1035"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7227826"] = L1_1
L1_1 = {}
L0_1["7227827"] = L1_1
L1_1 = {}
L0_1["7227828"] = L1_1
L1_1 = {}
L0_1["7227829"] = L1_1
quest_data = L0_1