2022-04-29 16:40:51 +02:00

197 lines
3.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 21029
L0_1 = {}
L1_1 = 2102901
L2_1 = 2102902
L3_1 = 2102903
L4_1 = 2102904
L5_1 = 2102905
L6_1 = 2102906
L7_1 = 2102907
L8_1 = 2102908
L9_1 = 2102909
L10_1 = 2102910
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2102901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102902"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102904"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102905"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102906"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102907"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102909"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102910"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2031
L3_1.alias = "Npc2031"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q2102701_N2031"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2102901"] = L1_1
L1_1 = {}
L0_1["2102902"] = L1_1
L1_1 = {}
L0_1["2102903"] = L1_1
L1_1 = {}
L0_1["2102904"] = L1_1
L1_1 = {}
L0_1["2102905"] = L1_1
L1_1 = {}
L0_1["2102906"] = L1_1
L1_1 = {}
L0_1["2102907"] = L1_1
L1_1 = {}
L0_1["2102908"] = L1_1
L1_1 = {}
L0_1["2102909"] = L1_1
L1_1 = {}
L0_1["2102910"] = L1_1
quest_data = L0_1