2022-07-12 13:03:35 +05:30

615 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 19146
L0_1 = {}
L1_1 = 1914601
L2_1 = 1914610
L3_1 = 1914611
L4_1 = 1914612
L5_1 = 1914608
L6_1 = 1914602
L7_1 = 1914603
L8_1 = 1914604
L9_1 = 1914605
L10_1 = 1914606
L11_1 = 1914607
L12_1 = 1914613
L13_1 = 1914609
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133220747"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133220774"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "133220775"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "133221093"
L8_1 = ""
L6_1[1] = L7_1
L6_1[2] = L8_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1914601"] = L1_1
L1_1 = {}
L0_1["1914608"] = L1_1
L1_1 = {}
L0_1["1914609"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914601_C1914601_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914601_C1914601_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914605_C1914605_N510"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914605_C1914605_N510"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1914605_C1914605_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1914602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914605_C1914605_N510"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914605_C1914605_N510"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1914606_C1914606_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1914603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914605_C1914605_N510"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914605_C1914605_N510"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1914607_C1914607_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1914604"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914605_C1914605_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914605_C1914605_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914605_C1914605_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914605_C1914605_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914606_C1914606_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914606_C1914606_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914606_C1914606_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914606_C1914606_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914606"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914607_C1914607_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914607_C1914607_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914607_C1914607_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914607_C1914607_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914607_C1914607_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914607_C1914607_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914607_C1914607_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914607_C1914607_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914609_C1914609_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12276
L4_1.alias = "Npc12276"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914609_C1914609_N12276"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12277
L5_1.alias = "Npc12277"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914609_C1914609_N12277"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12278
L6_1.alias = "Npc12278"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914609_C1914609_N12278"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12530
L7_1.alias = "Npc12530"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1914605_C1914605_N510"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1049
L8_1.alias = "Npc1049"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1914609_C1914609_N510"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 3163
L9_1.alias = "Npc3163"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q1914605_C1914605_N510"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1914609"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914601_C1914601_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914601_C1914601_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914610"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914601_C1914601_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914601_C1914601_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914611"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914601_C1914601_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12530
L4_1.alias = "Npc12530"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914601_C1914601_N12530"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914601_C1914601_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3163
L6_1.alias = "Npc3163"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1914601_C1914601_N12530"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914612"] = L1_1
L1_1 = {}
L0_1["1914613"] = L1_1
quest_data = L0_1