mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
51 lines
890 B
Lua
51 lines
890 B
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1
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main_id = 1007
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L0_1 = {}
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L1_1 = 100701
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L2_1 = 100702
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L3_1 = 100703
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = rewind_data
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L1_1 = {}
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L0_1["100701"] = L1_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Npc2003013"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.id = 2003013
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L3_1.pos = "Q1007Guard01"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.alias = "Npc2003014"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.id = 2003014
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L4_1.pos = "Q1007Guard02"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["100701"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.point_id = 1
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L3_1.scene_id = 3
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L3_1.pos = "Q1001Trans01"
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L2_1[1] = L3_1
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L1_1.transmit_points = L2_1
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L0_1["100702"] = L1_1
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