2022-04-29 16:40:51 +02:00

741 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest2019"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest2019"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
function L7_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
end
L1_1.OnDataLoaded = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart201905
L1_2["201905"] = L2_2
L2_2 = A0_2.OnSubStart201901
L1_2["201901"] = L2_2
L2_2 = A0_2.OnSubStart201902
L1_2["201902"] = L2_2
L2_2 = A0_2.OnSubStart201903
L1_2["201903"] = L2_2
L2_2 = A0_2.OnSubStart201904
L1_2["201904"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish201905
L1_2["201905"] = L2_2
L2_2 = A0_2.OnSubFinish201901
L1_2["201901"] = L2_2
L2_2 = A0_2.OnSubFinish201902
L1_2["201902"] = L2_2
L2_2 = A0_2.OnSubFinish201903
L1_2["201903"] = L2_2
L2_2 = A0_2.OnSubFinish201904
L1_2["201904"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed201905
L1_2["201905"] = L2_2
L2_2 = A0_2.OnSubFailed201901
L1_2["201901"] = L2_2
L2_2 = A0_2.OnSubFailed201902
L1_2["201902"] = L2_2
L2_2 = A0_2.OnSubFailed201903
L1_2["201903"] = L2_2
L2_2 = A0_2.OnSubFailed201904
L1_2["201904"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L7_1
function L7_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainCanceled"
L2_2(L3_2)
end
L1_1.OnMainCanceled = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2
L2_2 = print
L3_2 = "OnSubStart201905"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc3053Data
L5_2 = L5_2.id
L2_2(L3_2, L4_2, L5_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.GetActor
L4_2 = "2022"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= nil then
L4_2 = L2_2
L3_2 = L2_2.DestroyQuestNpcActor
L5_2 = "Npc20460"
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyQuestNpcActor
L5_2 = "Npc20469"
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
L4_2 = L2_2
L3_2 = L2_2.DestroyQuestNpcActor
L5_2 = "Npc20471"
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
end
L4_2 = A0_2
L3_2 = A0_2.NotifyTo
L5_2 = L6_1.Npc3055Data
L5_2 = L5_2.alias
L6_2 = 1
L7_2 = true
L3_2(L4_2, L5_2, L6_2, L7_2)
L4_2 = A0_2
L3_2 = A0_2.CreateQuestNpc
L5_2 = A1_2
L6_2 = L6_1.Npc3058Data
L6_2 = L6_2.id
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.CreateQuestNpc
L5_2 = A1_2
L6_2 = L6_1.Npc3056Data
L6_2 = L6_2.id
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.CreateQuestNpc
L5_2 = A1_2
L6_2 = L6_1.Npc3059Data
L6_2 = L6_2.id
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.CreateQuestNpc
L5_2 = A1_2
L6_2 = L6_1.Npc3025Data
L6_2 = L6_2.id
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.GetQuestNpcActor
L5_2 = L6_1.Npc3025Data
L5_2 = L5_2.alias
L3_2 = L3_2(L4_2, L5_2)
L5_2 = A0_2
L4_2 = A0_2.GetQuestNpcActor
L6_2 = L6_1.Npc3056Data
L6_2 = L6_2.alias
L4_2 = L4_2(L5_2, L6_2)
L6_2 = A0_2
L5_2 = A0_2.GetQuestNpcActor
L7_2 = L6_1.Npc3058Data
L7_2 = L7_2.alias
L5_2 = L5_2(L6_2, L7_2)
L7_2 = A0_2
L6_2 = A0_2.GetQuestNpcActor
L8_2 = L6_1.Npc3059Data
L8_2 = L8_2.alias
L6_2 = L6_2(L7_2, L8_2)
L8_2 = L4_2
L7_2 = L4_2.SteerToTask
L9_2 = M
L9_2 = L9_2.Euler2DirXZ
L10_2 = {}
L10_2.y = 95.793
L9_2 = L9_2(L10_2)
L10_2 = 0.1
L11_2 = false
L12_2 = false
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2)
L8_2 = L4_2
L7_2 = L4_2.DoFreeStyle
L9_2 = 1240
L7_2(L8_2, L9_2)
L8_2 = L6_2
L7_2 = L6_2.SteerToTask
L9_2 = M
L9_2 = L9_2.Euler2DirXZ
L10_2 = {}
L10_2.y = 79.767
L9_2 = L9_2(L10_2)
L10_2 = 0.1
L11_2 = false
L12_2 = false
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2)
L8_2 = L3_2
L7_2 = L3_2.SteerToTask
L9_2 = M
L9_2 = L9_2.Euler2DirXZ
L10_2 = {}
L10_2.y = 139.97
L9_2 = L9_2(L10_2)
L10_2 = 0.1
L11_2 = false
L12_2 = false
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc3058Data
L9_2 = L9_2.id
L10_2 = 20189902
L11_2 = 3
L12_2 = true
L13_2 = 1
L14_2 = 2
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3175Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3176Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3177Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3061Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3178Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3060Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.NotifyTo
L9_2 = L6_1.Npc3064Data
L9_2 = L9_2.alias
L10_2 = 1
L11_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12138Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12139Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12140Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12141Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12142Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12143Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12144Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateQuestNpc
L9_2 = A1_2
L10_2 = L6_1.Npc12145Data
L10_2 = L10_2.id
L7_2(L8_2, L9_2, L10_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12138Data
L9_2 = L9_2.id
L10_2 = 20189906
L11_2 = 3
L12_2 = true
L13_2 = 5
L14_2 = 8
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12139Data
L9_2 = L9_2.id
L10_2 = 20189907
L11_2 = 3
L12_2 = true
L13_2 = 6
L14_2 = 7
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12140Data
L9_2 = L9_2.id
L10_2 = 20189908
L11_2 = 3
L12_2 = true
L13_2 = 1
L14_2 = 2
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12141Data
L9_2 = L9_2.id
L10_2 = 20189909
L11_2 = 3
L12_2 = true
L13_2 = 4
L14_2 = 9
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12142Data
L9_2 = L9_2.id
L10_2 = 20189910
L11_2 = 3
L12_2 = true
L13_2 = 3
L14_2 = 9
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12143Data
L9_2 = L9_2.id
L10_2 = 20189911
L11_2 = 3
L12_2 = true
L13_2 = 3
L14_2 = 9
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12144Data
L9_2 = L9_2.id
L10_2 = 20189913
L11_2 = 6
L12_2 = true
L13_2 = 3
L14_2 = 9
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
L8_2 = A0_2
L7_2 = A0_2.CreateSpeechBubbleTask
L9_2 = L6_1.Npc12145Data
L9_2 = L9_2.id
L10_2 = 20189914
L11_2 = 6
L12_2 = true
L13_2 = 3
L14_2 = 9
L15_2 = true
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2)
L8_2 = A0_2
L7_2 = A0_2.GetQuestNpcActor
L9_2 = L6_1.Npc12145Data
L9_2 = L9_2.alias
L7_2 = L7_2(L8_2, L9_2)
L9_2 = L7_2
L8_2 = L7_2.DoFreeStyle
L10_2 = 4110
L8_2(L9_2, L10_2)
end
L1_1.OnSubStart201905 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubFinish201905"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc3053Data
L4_2 = L4_2.alias
L5_2 = 1065
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.ClearSpeechBubbleTask
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12138Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12139Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12140Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12141Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12142Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12143Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12144Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc12145Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish201905 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed201905"
L2_2(L3_2)
end
L1_1.OnSubFailed201905 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2
L2_2 = print
L3_2 = "OnSubStart201901"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1017Data
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1036Data
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc1038Data
L5_2 = L5_2.id
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc1038Data
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DoFreeStyle
L5_2 = 4121
L3_2(L4_2, L5_2)
L3_2 = actorMgr
L4_2 = L3_2
L3_2 = L3_2.CreateActorWithPos
L5_2 = "Q2019Trigger"
L6_2 = "Actor/Gadget/Q2019Trigger"
L7_2 = 70900002
L8_2 = 0
L9_2 = {}
L9_2.x = 0
L9_2.y = 1.499086
L9_2.z = 29.04923
L10_2 = {}
L10_2.x = 0
L10_2.y = 0
L10_2.z = 0
L11_2 = true
L12_2 = false
L13_2 = 20114
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2)
L4_2 = A0_2
L3_2 = A0_2.DestroyQuestNpcActor
L5_2 = "Paimon"
L6_2 = 20114
L3_2(L4_2, L5_2, L6_2)
L4_2 = A0_2
L3_2 = A0_2.GetQuestNpcActor
L5_2 = L6_1.Npc1036Data
L5_2 = L5_2.alias
L3_2 = L3_2(L4_2, L5_2)
L5_2 = L3_2
L4_2 = L3_2.DoFreeStyle
L6_2 = 1120
L4_2(L5_2, L6_2)
end
L1_1.OnSubStart201901 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish201901"
L2_2(L3_2)
end
L1_1.OnSubFinish201901 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed201901"
L2_2(L3_2)
end
L1_1.OnSubFailed201901 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart201902"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2()
local L0_3, L1_3, L2_3, L3_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.GetQuestNpcActor
L2_3 = L6_1.Npc1036Data
L2_3 = L2_3.alias
L0_3 = L0_3(L1_3, L2_3)
L2_3 = L0_3
L1_3 = L0_3.DoFreeStyle
L3_3 = 1120
L1_3(L2_3, L3_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart201902 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish201902"
L2_2(L3_2)
end
L1_1.OnSubFinish201902 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed201902"
L2_2(L3_2)
end
L1_1.OnSubFailed201902 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart201903"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CallDelay
L4_2 = 1.5
function L5_2()
local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.PlayCutsceneIndex
L2_3 = "201903"
function L3_3(A0_4)
local L1_4, L2_4, L3_4, L4_4
L2_4 = A0_4
L1_4 = A0_4.FinishQuestID
L3_4 = false
L4_4 = 201903
L1_4(L2_4, L3_4, L4_4)
end
L4_3 = nil
L5_3 = nil
L6_3 = false
L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3)
end
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart201903 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish201903"
L2_2(L3_2)
end
L1_1.OnSubFinish201903 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed201903"
L2_2(L3_2)
end
L1_1.OnSubFailed201903 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = print
L3_2 = "OnSubStart201904"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.TransmitPlayerById
L4_2 = A1_2
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubStart201904 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubFinish201904"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.LightNotifyTo
L4_2 = L6_1.Npc3055Data
L4_2 = L4_2.alias
L5_2 = 0
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc3058Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc3056Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc3059Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc3025Data
L4_2 = L4_2.alias
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L3_2 = A0_2
L2_2 = A0_2.DestroyQuestNpcActor
L4_2 = L6_1.Npc1036Data
L4_2 = L4_2.alias
L5_2 = 20114
L2_2(L3_2, L4_2, L5_2)
end
L1_1.OnSubFinish201904 = L7_1
function L7_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed201904"
L2_2(L3_2)
end
L1_1.OnSubFailed201904 = L7_1
return L1_1