2022-04-29 16:40:51 +02:00

78 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1
main_id = 72202
L0_1 = {}
L1_1 = 7220201
L2_1 = 7220202
L3_1 = 7220203
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7220201"] = L1_1
L1_1 = {}
L0_1["7220202"] = L1_1
L1_1 = {}
L0_1["7220203"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20424
L3_1.alias = "Npc20424"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72202_kanshou"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7220201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20424
L3_1.alias = "Npc20424"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72202_kanshou"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7220202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20424
L3_1.alias = "Npc20424"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "72202_kanshou"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7220203"] = L1_1
quest_data = L0_1