2022-04-29 16:40:51 +02:00

367 lines
6.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1
main_id = 72122
L0_1 = {}
L1_1 = 7212201
L2_1 = 7212202
L3_1 = 7212203
L4_1 = 7212204
L5_1 = 7212223
L6_1 = 7212218
L7_1 = 7212219
L8_1 = 7212221
L9_1 = 7212225
L10_1 = 7212224
L11_1 = 7212205
L12_1 = 7212222
L13_1 = 7212206
L14_1 = 7212207
L15_1 = 7212208
L16_1 = 7212209
L17_1 = 7212210
L18_1 = 7212213
L19_1 = 7212214
L20_1 = 7212215
L21_1 = 7212216
L22_1 = 7212211
L23_1 = 7212212
L24_1 = 7212217
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7212201"] = L1_1
L1_1 = {}
L0_1["7212202"] = L1_1
L1_1 = {}
L0_1["7212203"] = L1_1
L1_1 = {}
L0_1["7212204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212206"] = L1_1
L1_1 = {}
L0_1["7212207"] = L1_1
L1_1 = {}
L0_1["7212208"] = L1_1
L1_1 = {}
L0_1["7212209"] = L1_1
L1_1 = {}
L0_1["7212210"] = L1_1
L1_1 = {}
L0_1["7212211"] = L1_1
L1_1 = {}
L0_1["7212212"] = L1_1
L1_1 = {}
L0_1["7212213"] = L1_1
L1_1 = {}
L0_1["7212214"] = L1_1
L1_1 = {}
L0_1["7212215"] = L1_1
L1_1 = {}
L0_1["7212216"] = L1_1
L1_1 = {}
L0_1["7212217"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212218"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212219"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212221"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212222"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212223"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212224"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212225"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7212201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72014_Xavier"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212202"] = L1_1
L1_1 = {}
L0_1["7212203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212204"] = L1_1
L1_1 = {}
L0_1["7212205"] = L1_1
L1_1 = {}
L0_1["7212206"] = L1_1
L1_1 = {}
L0_1["7212207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212208"] = L1_1
L1_1 = {}
L0_1["7212209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212210"] = L1_1
L1_1 = {}
L0_1["7212211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212212"] = L1_1
L1_1 = {}
L0_1["7212213"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212214"] = L1_1
L1_1 = {}
L0_1["7212215"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72122_Xavier_p4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7212216"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3162
L3_1.alias = "Npc3162"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "WQ_72121_Anchor3_Target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3185
L4_1.alias = "Npc3185"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "WQ_72014_Toranosuke"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7212217"] = L1_1
L1_1 = {}
L0_1["7212218"] = L1_1
L1_1 = {}
L0_1["7212219"] = L1_1
L1_1 = {}
L0_1["7212221"] = L1_1
L1_1 = {}
L0_1["7212222"] = L1_1
L1_1 = {}
L0_1["7212223"] = L1_1
L1_1 = {}
L0_1["7212224"] = L1_1
L1_1 = {}
L0_1["7212225"] = L1_1
quest_data = L0_1